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authorjussi2024-02-18 15:26:21 +0200
committerjussi2024-02-18 15:26:21 +0200
commit9b27daefc225752f3f24ea862e9c2be13f8addf6 (patch)
treecfa74048b9bddb9dc58e8117a4a7af845ee137eb /ReiLua_API.lua
parent9de10be468c5151765a0e007d5889971c637fd24 (diff)
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Process renamed to update to be more inline with naming of raylib and common convention.
Diffstat (limited to 'ReiLua_API.lua')
-rw-r--r--ReiLua_API.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/ReiLua_API.lua b/ReiLua_API.lua
index c5be720..8dd0899 100644
--- a/ReiLua_API.lua
+++ b/ReiLua_API.lua
@@ -8,8 +8,8 @@ RL={}
function RL.init() end
---This function will be called every frame during execution. It will get time duration from last frame on argument 'delta'
---@param delta number
-function RL.process( delta ) end
----This function will be called every frame after process and it should have all rendering related functions. Note: Engine will call Raylib functions 'BeginDrawing()' before this function call and 'EndDrawing()' after it. You can still use RL.BeginDrawing() and RL.EndDrawing() manually from anywhere.
+function RL.update( delta ) end
+---This function will be called every frame after update and it should have all rendering related functions. Note: Engine will call Raylib functions 'BeginDrawing()' before this function call and 'EndDrawing()' after it. You can still use RL.BeginDrawing() and RL.EndDrawing() manually from anywhere.
function RL.draw() end
---This function will be called on events input. Content of event table is determined by event type.
---@param event table