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authorIndrajith K L2025-11-03 18:04:54 +0530
committerIndrajith K L2025-11-03 18:04:54 +0530
commitf185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1 (patch)
treefe60ea230e154889216d5ed00f43869c0a3656dd /build/CMakeFiles/4.1.2/CMakeRCCompiler.cmake
parent737214b71be8fe5fdf51155ad50bb064b3156bd3 (diff)
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Fix SEGV crash: Initialize window and font in stateInit()
- Move window initialization and font loading to stateInit() - Window now opens before splash screens (required for rendering) - Custom font loaded in stateInit for splash screen use - Remove RL.config() call from luaCallMain() (window already initialized) - Remove stateContextInit() call (initialization now done in stateInit) - Add hasWindow, customFontLoaded, resolution fields to State - Fix memory management for custom font in stateFree() This matches the ReiLua-JamVersion architecture where the window is opened early so splash screens can render properly.
Diffstat (limited to 'build/CMakeFiles/4.1.2/CMakeRCCompiler.cmake')
-rw-r--r--build/CMakeFiles/4.1.2/CMakeRCCompiler.cmake6
1 files changed, 6 insertions, 0 deletions
diff --git a/build/CMakeFiles/4.1.2/CMakeRCCompiler.cmake b/build/CMakeFiles/4.1.2/CMakeRCCompiler.cmake
new file mode 100644
index 0000000..d82319b
--- /dev/null
+++ b/build/CMakeFiles/4.1.2/CMakeRCCompiler.cmake
@@ -0,0 +1,6 @@
+set(CMAKE_RC_COMPILER "C:/Users/indrajith_inapp/Documents/tools/w64devkit/bin/windres.exe")
+set(CMAKE_RC_COMPILER_ARG1 "")
+set(CMAKE_RC_COMPILER_LOADED 1)
+set(CMAKE_RC_SOURCE_FILE_EXTENSIONS rc;RC)
+set(CMAKE_RC_OUTPUT_EXTENSION .obj)
+set(CMAKE_RC_COMPILER_ENV_VAR "RC")