summaryrefslogtreecommitdiff
path: root/build/CMakeFiles/ReiLua.dir/cmake_clean.cmake
diff options
context:
space:
mode:
authorIndrajith K L2025-11-03 18:04:54 +0530
committerIndrajith K L2025-11-03 18:04:54 +0530
commitf185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1 (patch)
treefe60ea230e154889216d5ed00f43869c0a3656dd /build/CMakeFiles/ReiLua.dir/cmake_clean.cmake
parent737214b71be8fe5fdf51155ad50bb064b3156bd3 (diff)
downloadreilua-enhanced-f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1.tar.gz
reilua-enhanced-f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1.tar.bz2
reilua-enhanced-f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1.zip
Fix SEGV crash: Initialize window and font in stateInit()
- Move window initialization and font loading to stateInit() - Window now opens before splash screens (required for rendering) - Custom font loaded in stateInit for splash screen use - Remove RL.config() call from luaCallMain() (window already initialized) - Remove stateContextInit() call (initialization now done in stateInit) - Add hasWindow, customFontLoaded, resolution fields to State - Fix memory management for custom font in stateFree() This matches the ReiLua-JamVersion architecture where the window is opened early so splash screens can render properly.
Diffstat (limited to 'build/CMakeFiles/ReiLua.dir/cmake_clean.cmake')
-rw-r--r--build/CMakeFiles/ReiLua.dir/cmake_clean.cmake49
1 files changed, 49 insertions, 0 deletions
diff --git a/build/CMakeFiles/ReiLua.dir/cmake_clean.cmake b/build/CMakeFiles/ReiLua.dir/cmake_clean.cmake
new file mode 100644
index 0000000..4fb5472
--- /dev/null
+++ b/build/CMakeFiles/ReiLua.dir/cmake_clean.cmake
@@ -0,0 +1,49 @@
+file(REMOVE_RECURSE
+ "CMakeFiles/ReiLua.dir/src/audio.c.obj"
+ "CMakeFiles/ReiLua.dir/src/audio.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/bitwiseOp.c.obj"
+ "CMakeFiles/ReiLua.dir/src/bitwiseOp.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/core.c.obj"
+ "CMakeFiles/ReiLua.dir/src/core.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/easings.c.obj"
+ "CMakeFiles/ReiLua.dir/src/easings.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/frustum.c.obj"
+ "CMakeFiles/ReiLua.dir/src/frustum.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/gl.c.obj"
+ "CMakeFiles/ReiLua.dir/src/gl.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/lights.c.obj"
+ "CMakeFiles/ReiLua.dir/src/lights.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/lua_core.c.obj"
+ "CMakeFiles/ReiLua.dir/src/lua_core.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/main.c.obj"
+ "CMakeFiles/ReiLua.dir/src/main.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/models.c.obj"
+ "CMakeFiles/ReiLua.dir/src/models.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/rgui.c.obj"
+ "CMakeFiles/ReiLua.dir/src/rgui.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/rlgl.c.obj"
+ "CMakeFiles/ReiLua.dir/src/rlgl.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/rmath.c.obj"
+ "CMakeFiles/ReiLua.dir/src/rmath.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/shapes.c.obj"
+ "CMakeFiles/ReiLua.dir/src/shapes.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/splash.c.obj"
+ "CMakeFiles/ReiLua.dir/src/splash.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/state.c.obj"
+ "CMakeFiles/ReiLua.dir/src/state.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/text.c.obj"
+ "CMakeFiles/ReiLua.dir/src/text.c.obj.d"
+ "CMakeFiles/ReiLua.dir/src/textures.c.obj"
+ "CMakeFiles/ReiLua.dir/src/textures.c.obj.d"
+ "ReiLua.exe"
+ "ReiLua.exe.manifest"
+ "ReiLua.pdb"
+ "embedded_font.h"
+ "embedded_logo.h"
+ "libReiLua.dll.a"
+)
+
+# Per-language clean rules from dependency scanning.
+foreach(lang C)
+ include(CMakeFiles/ReiLua.dir/cmake_clean_${lang}.cmake OPTIONAL)
+endforeach()