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| author | Indrajith K L | 2025-11-03 18:04:54 +0530 |
|---|---|---|
| committer | Indrajith K L | 2025-11-03 18:04:54 +0530 |
| commit | f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1 (patch) | |
| tree | fe60ea230e154889216d5ed00f43869c0a3656dd /build/CMakeFiles/ReiLua.dir/cmake_clean.cmake | |
| parent | 737214b71be8fe5fdf51155ad50bb064b3156bd3 (diff) | |
| download | reilua-enhanced-f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1.tar.gz reilua-enhanced-f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1.tar.bz2 reilua-enhanced-f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1.zip | |
Fix SEGV crash: Initialize window and font in stateInit()
- Move window initialization and font loading to stateInit()
- Window now opens before splash screens (required for rendering)
- Custom font loaded in stateInit for splash screen use
- Remove RL.config() call from luaCallMain() (window already initialized)
- Remove stateContextInit() call (initialization now done in stateInit)
- Add hasWindow, customFontLoaded, resolution fields to State
- Fix memory management for custom font in stateFree()
This matches the ReiLua-JamVersion architecture where the window
is opened early so splash screens can render properly.
Diffstat (limited to 'build/CMakeFiles/ReiLua.dir/cmake_clean.cmake')
| -rw-r--r-- | build/CMakeFiles/ReiLua.dir/cmake_clean.cmake | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/build/CMakeFiles/ReiLua.dir/cmake_clean.cmake b/build/CMakeFiles/ReiLua.dir/cmake_clean.cmake new file mode 100644 index 0000000..4fb5472 --- /dev/null +++ b/build/CMakeFiles/ReiLua.dir/cmake_clean.cmake @@ -0,0 +1,49 @@ +file(REMOVE_RECURSE + "CMakeFiles/ReiLua.dir/src/audio.c.obj" + "CMakeFiles/ReiLua.dir/src/audio.c.obj.d" + "CMakeFiles/ReiLua.dir/src/bitwiseOp.c.obj" + "CMakeFiles/ReiLua.dir/src/bitwiseOp.c.obj.d" + "CMakeFiles/ReiLua.dir/src/core.c.obj" + "CMakeFiles/ReiLua.dir/src/core.c.obj.d" + "CMakeFiles/ReiLua.dir/src/easings.c.obj" + "CMakeFiles/ReiLua.dir/src/easings.c.obj.d" + "CMakeFiles/ReiLua.dir/src/frustum.c.obj" + "CMakeFiles/ReiLua.dir/src/frustum.c.obj.d" + "CMakeFiles/ReiLua.dir/src/gl.c.obj" + "CMakeFiles/ReiLua.dir/src/gl.c.obj.d" + "CMakeFiles/ReiLua.dir/src/lights.c.obj" + "CMakeFiles/ReiLua.dir/src/lights.c.obj.d" + "CMakeFiles/ReiLua.dir/src/lua_core.c.obj" + "CMakeFiles/ReiLua.dir/src/lua_core.c.obj.d" + "CMakeFiles/ReiLua.dir/src/main.c.obj" + "CMakeFiles/ReiLua.dir/src/main.c.obj.d" + "CMakeFiles/ReiLua.dir/src/models.c.obj" + "CMakeFiles/ReiLua.dir/src/models.c.obj.d" + "CMakeFiles/ReiLua.dir/src/rgui.c.obj" + "CMakeFiles/ReiLua.dir/src/rgui.c.obj.d" + "CMakeFiles/ReiLua.dir/src/rlgl.c.obj" + "CMakeFiles/ReiLua.dir/src/rlgl.c.obj.d" + "CMakeFiles/ReiLua.dir/src/rmath.c.obj" + "CMakeFiles/ReiLua.dir/src/rmath.c.obj.d" + "CMakeFiles/ReiLua.dir/src/shapes.c.obj" + "CMakeFiles/ReiLua.dir/src/shapes.c.obj.d" + "CMakeFiles/ReiLua.dir/src/splash.c.obj" + "CMakeFiles/ReiLua.dir/src/splash.c.obj.d" + "CMakeFiles/ReiLua.dir/src/state.c.obj" + "CMakeFiles/ReiLua.dir/src/state.c.obj.d" + "CMakeFiles/ReiLua.dir/src/text.c.obj" + "CMakeFiles/ReiLua.dir/src/text.c.obj.d" + "CMakeFiles/ReiLua.dir/src/textures.c.obj" + "CMakeFiles/ReiLua.dir/src/textures.c.obj.d" + "ReiLua.exe" + "ReiLua.exe.manifest" + "ReiLua.pdb" + "embedded_font.h" + "embedded_logo.h" + "libReiLua.dll.a" +) + +# Per-language clean rules from dependency scanning. +foreach(lang C) + include(CMakeFiles/ReiLua.dir/cmake_clean_${lang}.cmake OPTIONAL) +endforeach() |
