diff options
| author | Indrajith K L | 2025-11-03 19:43:05 +0530 |
|---|---|---|
| committer | Indrajith K L | 2025-11-03 19:43:05 +0530 |
| commit | 9bb3957d5fd3f176e8bd888c53a65c54f62cfab6 (patch) | |
| tree | 96aac66d2ef569a3352ee2b634d4e26ef64a25ba /build_release.bat | |
| parent | 02d6be119fa130121a04799e81aff203472b6233 (diff) | |
| download | reilua-enhanced-9bb3957d5fd3f176e8bd888c53a65c54f62cfab6.tar.gz reilua-enhanced-9bb3957d5fd3f176e8bd888c53a65c54f62cfab6.tar.bz2 reilua-enhanced-9bb3957d5fd3f176e8bd888c53a65c54f62cfab6.zip | |
cleaned up root folder, organized files into docs/scripts/tools dirs
Diffstat (limited to 'build_release.bat')
| -rw-r--r-- | build_release.bat | 144 |
1 files changed, 0 insertions, 144 deletions
diff --git a/build_release.bat b/build_release.bat deleted file mode 100644 index 17b76c1..0000000 --- a/build_release.bat +++ /dev/null @@ -1,144 +0,0 @@ -@echo off -REM ReiLua Release Build Script -REM Run this from w64devkit shell or CMD with MinGW in PATH - -echo ================================ -echo ReiLua - Release Build -echo ================================ -echo. - -REM Check if we're in the right directory -if not exist "CMakeLists.txt" ( - echo ERROR: Please run this script from the ReiLua root directory - exit /b 1 -) - -REM Navigate to build directory -cd build -if errorlevel 1 ( - echo ERROR: Cannot access build directory - exit /b 1 -) - -REM Clean old embedded files -echo Cleaning old embedded files... -del /Q embedded_main.h embedded_assets.h 2>nul - -REM Check for Lua files -echo. -echo Checking for Lua files... -dir /b *.lua >nul 2>&1 -if errorlevel 1 ( - echo. - echo WARNING: No Lua files found in build directory! - echo. - echo Please copy your Lua files: - echo cd build - echo copy ..\your_game\*.lua . - echo. - set /p CONTINUE="Do you want to continue anyway? (y/N): " - if /i not "%CONTINUE%"=="y" exit /b 1 -) else ( - echo Found Lua files: - dir /b *.lua -) - -REM Check for assets folder -echo. -echo Checking for assets... -if not exist "assets" ( - echo. - echo WARNING: No assets folder found! - echo. - echo To embed assets, create the folder and copy files: - echo cd build - echo mkdir assets - echo copy ..\your_game\assets\* assets\ - echo. - set /p CONTINUE="Do you want to continue without assets? (y/N): " - if /i not "%CONTINUE%"=="y" exit /b 1 - set EMBED_ASSETS=OFF -) else ( - echo Found assets folder - set EMBED_ASSETS=ON -) - -echo. -echo ================================ -echo Build Configuration -echo ================================ -echo Lua Embedding: ON -echo Asset Embedding: %EMBED_ASSETS% -echo Build Type: Release -echo ================================ -echo. -pause - -REM Clean CMake cache -echo. -echo Cleaning CMake cache... -del /Q CMakeCache.txt 2>nul -rmdir /S /Q CMakeFiles 2>nul - -REM Configure with embedding enabled -echo. -echo Configuring CMake for release... -cmake -G "MinGW Makefiles" .. -DEMBED_MAIN=ON -DEMBED_ASSETS=%EMBED_ASSETS% -DCMAKE_BUILD_TYPE=Release - -if errorlevel 1 ( - echo. - echo ERROR: CMake configuration failed! - pause - exit /b 1 -) - -REM Build -echo. -echo Building ReiLua Release... -mingw32-make - -if errorlevel 1 ( - echo. - echo ERROR: Build failed! - pause - exit /b 1 -) - -REM Show summary -echo. -echo ================================ -echo Embedded Files Summary -echo ================================ - -if exist "embedded_main.h" ( - echo. - echo Embedded Lua files: - findstr /C:"Embedded file:" embedded_main.h -) - -if exist "embedded_assets.h" ( - echo. - echo Embedded assets: - findstr /C:"Embedded asset:" embedded_assets.h -) - -echo. -echo ================================ -echo Build Complete! -echo ================================ -echo. -echo Executable: ReiLua.exe -echo Location: %CD%\ReiLua.exe -echo. -echo Your game is ready for distribution! -echo. -echo To test the release build: -echo ReiLua.exe --log (with console) -echo ReiLua.exe (production mode) -echo. -echo To distribute: -echo - Copy ReiLua.exe to your distribution folder -echo - Rename it to your game name (optional) -echo - That's it! Single file distribution! -echo. -pause |
