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authorjussi2024-11-21 00:11:31 +0200
committerjussi2024-11-21 00:11:31 +0200
commit4c0eb17a9c234bfee73af408faa38e38f2e450d9 (patch)
tree4aea4fe804a63ed13a1d092aada0ba5925dcf05f /changelog
parent479726a5e468a2f4d0f9337f082889082e535bfb (diff)
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New raylib 5.5 functions.
Diffstat (limited to 'changelog')
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diff --git a/changelog b/changelog
index 6e40772..b19814a 100644
--- a/changelog
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@@ -7,6 +7,17 @@ KEY CHANGES:
DETAILED CHANGES:
- CHANGE: Is*Ready to Is*Valid functions.
- CHANGE: GetScreenToWorldRay and GetScreenToWorldRayEx.
+ - ADDED: GetClipboardImage.
+ - ADDED: MakeDirectory and IsFileNameValid.
+ - ADDED: ComputeCRC32, ComputeMD5 and ComputeSHA1.
+ - ADDED: SetGamepadVibration.
+ - ADDED: GetShapesTexture and GetShapesTextureRectangle.
+ - ADDED: CheckCollisionCircleLine.
+ - ADDED: LoadImageAnimFromMemory, ImageFromChannel and ImageKernelConvolution.
+ - ADDED: ImageDrawLineEx and ImageDrawTriangle* functions.
+ - ADDED: ColorIsEqual and ColorLerp.
+ - ADDED: TextToSnake and TextToCamel.
+ - ADDED: DrawModelPoints, DrawModelPointsEx, ExportMeshAsCode and UpdateModelAnimationBones.
------------------------------------------------------------------------
Release: ReiLua version 0.8.0 Using Raylib 5.0 and Forked Raygui 4.0