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authorjussi2023-06-02 23:19:32 +0300
committerjussi2023-06-02 23:19:32 +0300
commited6d37294a6b72382cca09f6808565b61bd0c36b (patch)
treee3d00f3b3e0c339d329274f27ed39cf21f3cafad /changelog
parentd550afa3d41e49c6cb215498db0eb547a628d578 (diff)
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rlgl Some Render batch management functions and Matrix operations functions.
Diffstat (limited to 'changelog')
-rw-r--r--changelog7
1 files changed, 5 insertions, 2 deletions
diff --git a/changelog b/changelog
index ac393f5..0b9f415 100644
--- a/changelog
+++ b/changelog
@@ -19,6 +19,11 @@ KEY CHANGES:
- ADDED: rlgl Textures management functions
- ADDED: Texture and RenderTexture can be given as tables
- ADDED: Camera2D and Camera3D can be given as tables
+ - ADDED: Camera2D and Camera3D can be given as tables
+ - ADDED: rlgl New defines
+ - ADDED: rlgl Textures state functions
+ - ADDED: rlgl Some Render batch management functions
+ - ADDED: rlgl Matrix operations functions
Detailed changes:
- FIXED: uluaGetRay was looking for integers instead of tables
@@ -81,8 +86,6 @@ Detailed changes:
- ADDED: GetMaterialTexture, GetMaterialColor, GetMaterialValue and GetMaterialShader
- ADDED: SetMaterialParams and GetMaterialParams
- ADDED: GetTextureId
- - ADDED: RLGL defines
- - ADDED: RLGL Textures state functions
------------------------------------------------------------------------
Release: ReiLua version 0.4.0 Using Raylib 4.2