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authorjussi2024-11-21 23:25:28 +0200
committerjussi2024-11-21 23:25:28 +0200
commitc9ebe23d6282e96b410dc7687e0be1c4f3ba1b4d (patch)
treedfd26a87fb2b2f702f77728b98a1e6c193684631 /changelog
parentd96e33bb1772c28f630de32e09201c0cdea6f896 (diff)
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RL.config and InitWindow.
Diffstat (limited to 'changelog')
-rw-r--r--changelog6
1 files changed, 5 insertions, 1 deletions
diff --git a/changelog b/changelog
index 3465f39..0f01211 100644
--- a/changelog
+++ b/changelog
@@ -1,8 +1,9 @@
------------------------------------------------------------------------
-Release: ReiLua version 0.9.0 Using Raylib 5.5 and Forked Raygui 4.0
+Release: ReiLua version 0.9.0 Using raylib 5.5 and Forked Raygui 4.0
------------------------------------------------------------------------
KEY CHANGES:
- CHANGE: Switch to raylib 5.5.
+ - CHANGE: InitWindow is not called anymore before main.lua is called, but still is before RL.init.
DETAILED CHANGES:
- CHANGE: Is*Ready to Is*Valid functions.
@@ -22,6 +23,9 @@ DETAILED CHANGES:
rlBindFramebuffer, rlColorMask and rlSetUniformMatrices.
- ADDED: Vector2Min, Vector2Max, Vector2Refract, Vector3MoveTowards, Vector3CubicHermite,
QuaternionCubicHermiteSpline, MatrixDecompose and Vector4* functions.
+ - ADDED: RL.config function.
+ - ADDED: InitWindow. Can be called from RL.config. If not, will be called automatically before RL.init.
+ (Curiously InitWindow is function #1057. Before that it was only called automatically.)
------------------------------------------------------------------------
Release: ReiLua version 0.8.0 Using Raylib 5.0 and Forked Raygui 4.0