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authorjussi2024-02-24 17:27:34 +0200
committerjussi2024-02-24 17:27:34 +0200
commit9f1bec39f9d3d67c5d194fa4553c2ace09656a1c (patch)
treeca03c5d6e623152e45751b03157ebe595b22d052 /devnotes
parent04d2a7df47210f7ac4b9a44ade49af3d92375ee0 (diff)
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Diffstat (limited to 'devnotes')
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1 files changed, 1 insertions, 3 deletions
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@@ -2,9 +2,6 @@ Current {
}
Backlog {
- * Godot scene importer lib.
- * Script to find unimplemented raylib functions. Should have list for fuctions that will not
- get implemented.
* Raygui lib
* Check if could remove flickering from changing draw order by making queue for order changing and only
change them after everything is drawn.
@@ -22,6 +19,7 @@ Backlog {
* Improve Dungeon crawler example by generating custom mesh instead of drawing 3D quads.
* Platformer example physics update for true framerate independence.
* Android support
+ * Godot scene importer lib.
* Git submodules for raylib and lua. Should maybe find windows compatible lua repo for this.
}