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authorjussi2024-02-10 21:06:09 +0200
committerjussi2024-02-10 21:06:09 +0200
commit6557a2ebca62c6670736b4ec2914a2aca60dbdba (patch)
tree03a839d7eb4b9bddf3a694a163724ca8d59c819e /devnotes
parenteda4eacfce4f62ca09fb4f6559f9b7aeabe3cc31 (diff)
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Build option for Lua events that is off by default.
Diffstat (limited to 'devnotes')
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index c5fbe71..73b1b3d 100644
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@@ -2,6 +2,9 @@ Current {
}
Backlog {
+ * Godot scene importer lib.
+ * Script to find unimplemented raylib functions. Should have list for fuctions that will not
+ be implemented.
* Raygui lib
* Check if could remove flickering from changing draw order by making queue for order changing and only
change them after everything is drawn.
@@ -22,6 +25,7 @@ Backlog {
}
Bugs {
+ * glfwSet*Callback functions segfault on Windows. Should keep Lua events off.
}
Needs Testing {