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authorjussi2023-12-07 22:38:13 +0200
committerjussi2023-12-07 22:38:13 +0200
commiteb7873be2be3d0ac4808c7416b190888a0e94145 (patch)
tree31fef2d03e258c998a810d802345bcf55332bf06 /devnotes
parent6ecbbcc282bb25fae4bcd2e9f394adb74ac60ae7 (diff)
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More Model management functions, BoneInfo and Transform.
Diffstat (limited to 'devnotes')
-rw-r--r--devnotes9
1 files changed, 4 insertions, 5 deletions
diff --git a/devnotes b/devnotes
index 1d9999e..85bd550 100644
--- a/devnotes
+++ b/devnotes
@@ -5,7 +5,7 @@ Backlog {
* Raygui lib
* Check if could remove flickering from changing draw order by making queue for order changing and only
change them after everything is drawn.
- * Platform desktop SDL.
+ * Platform desktop SDL
* Text input not working on gui. Could this be Raylib issue?
* Haptic functions.
* Text
@@ -16,12 +16,10 @@ Backlog {
* GenImageFontAtlas.
* Audio
* AudioStream.
- * Models
- * More Model management functions. Get mesh and material etc.
- * BoneInfo.
- * LoadMaterialsFromModel (Could then for example edit and set back to model).
* Core
* Automation events functionality.
+ * Models
+ * More Animation management functions.
* Examples
* Improve Dungeon crawler example by generating custom mesh instead of drawing 3D quads.
@@ -40,4 +38,5 @@ Needs Testing {
* rlUpdateTexture
* rlReadTexturePixels
* rlReadScreenPixels
+ * SetModelMesh Test unloading for double free or other errors.
}