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| author | jussi | 2023-12-01 00:26:43 +0200 |
|---|---|---|
| committer | jussi | 2023-12-01 00:26:43 +0200 |
| commit | 4a783a156e1ab6ea9a8b69cd75db6aa33bb6eefc (patch) | |
| tree | adeb24d93282e527d2e4a33fbc3fd98f72086936 /examples/ReiLuaGui_examples/main.lua | |
| parent | a5d40f70258644b4c631e6917f1883ce548ebbeb (diff) | |
| download | reilua-enhanced-4a783a156e1ab6ea9a8b69cd75db6aa33bb6eefc.tar.gz reilua-enhanced-4a783a156e1ab6ea9a8b69cd75db6aa33bb6eefc.tar.bz2 reilua-enhanced-4a783a156e1ab6ea9a8b69cd75db6aa33bb6eefc.zip | |
Raygui wrapper library disable and styles for each element.
Diffstat (limited to 'examples/ReiLuaGui_examples/main.lua')
| -rw-r--r-- | examples/ReiLuaGui_examples/main.lua | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/examples/ReiLuaGui_examples/main.lua b/examples/ReiLuaGui_examples/main.lua index 29dace8..c2861c0 100644 --- a/examples/ReiLuaGui_examples/main.lua +++ b/examples/ReiLuaGui_examples/main.lua @@ -1,7 +1,7 @@ package.path = package.path..";"..RL.GetBasePath().."?.lua" package.path = package.path..";"..RL.GetBasePath().."../resources/lib/?.lua" -util = require( "utillib" ) +Util = require( "utillib" ) Vec2 = require( "vector2" ) Rect = require( "rectangle" ) Color = require( "color" ) @@ -13,29 +13,29 @@ FileExplorer = require( "file_explorer" ) -- Textures. -- Note that textures are global. -cancelTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/cancel.png" ) -backTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/previous-button.png" ) -folderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/open-folder.png" ) -filesTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/files.png" ) -borderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_border.png" ) -bgrTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_bgr.png" ) - -RL.GenTextureMipmaps( cancelTexture ) -RL.GenTextureMipmaps( backTexture ) -RL.GenTextureMipmaps( folderTexture ) -RL.GenTextureMipmaps( filesTexture ) -RL.GenTextureMipmaps( borderTexture ) -RL.GenTextureMipmaps( bgrTexture ) - -RL.SetTextureFilter( cancelTexture, RL.TEXTURE_FILTER_TRILINEAR ) -RL.SetTextureFilter( backTexture, RL.TEXTURE_FILTER_TRILINEAR ) -RL.SetTextureFilter( folderTexture, RL.TEXTURE_FILTER_TRILINEAR ) -RL.SetTextureFilter( filesTexture, RL.TEXTURE_FILTER_TRILINEAR ) -RL.SetTextureFilter( borderTexture, RL.TEXTURE_FILTER_TRILINEAR ) -RL.SetTextureFilter( bgrTexture, RL.TEXTURE_FILTER_TRILINEAR ) - -RL.SetTextureWrap( borderTexture, RL.TEXTURE_WRAP_REPEAT ) -RL.SetTextureWrap( bgrTexture, RL.TEXTURE_WRAP_REPEAT ) +CancelTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/cancel.png" ) +BackTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/previous-button.png" ) +FolderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/open-folder.png" ) +FilesTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/files.png" ) +BorderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_border.png" ) +BgrTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_bgr.png" ) + +RL.GenTextureMipmaps( CancelTexture ) +RL.GenTextureMipmaps( BackTexture ) +RL.GenTextureMipmaps( FolderTexture ) +RL.GenTextureMipmaps( FilesTexture ) +RL.GenTextureMipmaps( BorderTexture ) +RL.GenTextureMipmaps( BgrTexture ) + +RL.SetTextureFilter( CancelTexture, RL.TEXTURE_FILTER_TRILINEAR ) +RL.SetTextureFilter( BackTexture, RL.TEXTURE_FILTER_TRILINEAR ) +RL.SetTextureFilter( FolderTexture, RL.TEXTURE_FILTER_TRILINEAR ) +RL.SetTextureFilter( FilesTexture, RL.TEXTURE_FILTER_TRILINEAR ) +RL.SetTextureFilter( BorderTexture, RL.TEXTURE_FILTER_TRILINEAR ) +RL.SetTextureFilter( BgrTexture, RL.TEXTURE_FILTER_TRILINEAR ) + +RL.SetTextureWrap( BorderTexture, RL.TEXTURE_WRAP_REPEAT ) +RL.SetTextureWrap( BgrTexture, RL.TEXTURE_WRAP_REPEAT ) -- End of calculator definition. @@ -43,7 +43,7 @@ local calculator = nil local fileExplorer = nil local showButton = nil -function initGui() +local function initGui() showButton = Gui.element:new( { bounds = Rect:new( 0, 0, 96, 32 ), drawBounds = true, @@ -65,7 +65,7 @@ function RL.init() local monitor = 0 local mPos = RL.GetMonitorPosition( monitor ) local mSize = RL.GetMonitorSize( monitor ) - winSize = RL.GetScreenSize() + local winSize = RL.GetScreenSize() RL.SetWindowTitle( "ReiLuaGui examples" ) RL.SetWindowState( RL.FLAG_WINDOW_RESIZABLE ) @@ -84,4 +84,4 @@ function RL.draw() RL.ClearBackground( RL.RAYWHITE ) Gui.draw() -end +end
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