diff options
| author | jussi | 2023-10-30 22:40:20 +0200 |
|---|---|---|
| committer | jussi | 2023-10-30 22:40:20 +0200 |
| commit | c3295e014d979c0213b3fb7e4837b5356bc8fdb4 (patch) | |
| tree | 66ee22c7140761a17bf174d71fecfb94c1378b1d /examples/ReiLuaGui_test | |
| parent | 6e0d577d63b221797cdc7f392718dd1c4fb384b4 (diff) | |
| download | reilua-enhanced-c3295e014d979c0213b3fb7e4837b5356bc8fdb4.tar.gz reilua-enhanced-c3295e014d979c0213b3fb7e4837b5356bc8fdb4.tar.bz2 reilua-enhanced-c3295e014d979c0213b3fb7e4837b5356bc8fdb4.zip | |
Reintroducing Unload functions. Is*Ready functions. GC_UNLOAD setting and check function.
Diffstat (limited to 'examples/ReiLuaGui_test')
| -rw-r--r-- | examples/ReiLuaGui_test/main.lua | 160 |
1 files changed, 0 insertions, 160 deletions
diff --git a/examples/ReiLuaGui_test/main.lua b/examples/ReiLuaGui_test/main.lua deleted file mode 100644 index 8ea6563..0000000 --- a/examples/ReiLuaGui_test/main.lua +++ /dev/null @@ -1,160 +0,0 @@ -package.path = package.path..";"..RL.GetBasePath().."../resources/lib/?.lua" - -util = require( "utillib" ) -Vec2 = require( "vector2" ) -Rect = require( "rectangle" ) -Color = require( "color" ) -Gui = require( "gui" ) - -local container = {} --- local circleTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/circle.png" ) -local circleTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/plain-circle.png" ) -local checkTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/check-mark.png" ) -local borderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_border.png" ) -local textInput - -RL.GenTextureMipmaps( circleTexture ) -RL.GenTextureMipmaps( checkTexture ) -RL.SetTextureFilter( circleTexture, RL.TEXTURE_FILTER_TRILINEAR ) -RL.SetTextureFilter( checkTexture, RL.TEXTURE_FILTER_TRILINEAR ) - -function initGui() - -- local label = Gui.label:new( { text = "Dog", bounds = { 32, 32, 96, 96 }, drawBounds = true, Haling = Gui.ALING.CENTER, Valing = Gui.ALING.TOP } ) - local panel = Gui.element:new( { bounds = Rect:new( 60, 32, 128, 128 ), drawBounds = true } ) - - container = Gui.container:new( { - bounds = Rect:new( 256, 120, 128, 128 ), - -- spacing = 14, - -- drawScrollRect = true, - -- HAling = Gui.ALING.RIGHT, - -- HAling = Gui.ALING.CENTER, - -- type = Gui.CONTAINER.HORIZONTAL, - -- VAling = Gui.ALING.CENTER, - -- type = Gui.CONTAINER.GRID, - -- columns = 2, - -- rows = 2, - scrollable = true, - showScrollbar = true, - } ) - - -- local container = Gui.container:new( { bounds = Rect:new( 256, 120, 128, 128 ), drawBounds = true, type = Gui.CONTAINER.HORIZONTAL } ) - - -- local itemBounds = { 0, 0, container.bounds.width - container.spacing * 2, 36 } - local itemBounds = Rect:new( 0, 0, 64, 36 ) - - local dog = Gui.element:new( { - bounds = Rect:new( 0, 0, 128, 36 ), - onClicked = function() panel:setPosition( Vec2:new( 290, 120 ) ) end, - onMouseOver = function( self ) self.items[1].color = RL.RED end, - notMouseOver = function( self ) self.items[1].color = RL.BLACK end, - drawBounds = true, - } ) - - dog:add( Gui.text:new( { text = "Dog", HAling = Gui.ALING.LEFT } ) ) - - dog:add( Gui.texture:new( { - bounds = dog.bounds:clone(), - texture = borderTexture, - HAling = Gui.ALING.CENTER, - VAling = Gui.ALING.CENTER, - visible = true, - nPatchInfo = { source = { 0, 0, 24, 24 }, left = 8, top = 8, right = 8, bottom = 8, layout = RL.NPATCH_NINE_PATCH }, - } ) ) - - dog:add( Gui.texture:new( { bounds = Rect:new( 0, 0, 24, 24 ), texture = circleTexture, HAling = Gui.ALING.RIGHT, color = Color:new( 150, 150, 255 ) } ) ) - dog:add( Gui.texture:new( { bounds = Rect:new( 0, 0, 24, 24 ), texture = checkTexture, HAling = Gui.ALING.RIGHT, visible = true } ) ) - -- dog:add( Gui.text:new( { text = "Cat", HAling = Gui.ALING.RIGHT } ) ) - -- dog:add( Gui.shape:new( { bounds = Rect:new( 0, 0, 128, 36 ), shape = Gui.SHAPE.RECTANGLE_ROUNDED, color = Color:new( GREEN ) } ) ) - - container:add( dog ) - - -- container:add( Gui.element:new( { - -- text = "Cat", - -- bounds = Rect:new( 0, 0, 78, 24 ), - -- onClicked = function() panel:setPosition( Vec2:new( 290, 120 ) ) end, - -- onMouseOver = function( self ) self.color = RED end, - -- notMouseOver = function( self ) self.color = BLACK end, - -- drawBounds = true, - -- } ) ) - - for i = 1, 5 do - local element = Gui.element:new( { - bounds = Rect:new( 0, 0, 120, 30 ), - onClicked = function() panel:setPosition( Vec2:new( 340, 380 ) ) end, - onMouseOver = function( self ) self.color = Color:new( RL.DARKBLUE ) end, - notMouseOver = function( self ) self.color = Color:new( RL.LIGHTGRAY ) end, - drawBounds = true, - } ) - - element:add( Gui.text:new( { text = "Giraffe" } ) ) - container:add( element ) - end - - local container2 = Gui.container:new( { - bounds = Rect:new( 0, 0, 154, 64 ), - type = Gui.CONTAINER.HORIZONTAL, - } ) - - local element = Gui.element:new( { - bounds = itemBounds:clone(), - onMouseOver = function( self ) self.color = Color:new( RL.DARKBLUE ) end, - notMouseOver = function( self ) self.color = Color:new( RL.LIGHTGRAY ) end, - drawBounds = true, - } ) - element:add( Gui.text:new( { text = "Dog" } ) ) - container2:add( element ) - - element = Gui.element:new( { - bounds = Rect:new( 0, 0, 78, 24 ), - -- bounds = Rect:new( 0, 0, 78, 64 ), - onMouseOver = function( self ) self.color = Color:new( RL.DARKBLUE ) end, - notMouseOver = function( self ) self.color = Color:new( RL.LIGHTGRAY ) end, - drawBounds = true, - } ) - element:add( Gui.text:new( { text = "Cat" } ) ) - container2:add( element ) - - container:add( container2 ) - - panel:set2Top() - - -- Text input. - - textInput = Gui.element:new( { - bounds = Rect:new( 64, 360, 300, 32 ), - drawBounds = true, - color = Color:new( RL.LIGHTGRAY ), - onClicked = function() Gui.setInputFocus( textInput ) end, - inputFocus = function() textInput.color = Color:new( RL.BLUE ) end, - -- inputFocus = function() container:delete() end, - -- inputFocus = function() panel:set2Back() end, - inputUnfocus = function() textInput.color = Color:new( RL.LIGHTGRAY ) end, - } ) - - textInput:add( Gui.text:new( { text = "", maxTextLen = 16, allowLineBreak = false } ) ) -end - -function RL.init() - local monitor = 0 - local mPos = RL.GetMonitorPosition( monitor ) - local mSize = RL.GetMonitorSize( monitor ) - winSize = RL.GetScreenSize() - - RL.SetWindowTitle( "ReiLuaGui Test" ) - RL.SetWindowState( RL.FLAG_WINDOW_RESIZABLE ) - RL.SetWindowState( RL.FLAG_VSYNC_HINT ) - RL.SetWindowSize( winSize ) - RL.SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } ) - - initGui() -end - -function RL.process( delta ) - Gui.process( Vec2:new( RL.GetMousePosition() ) ) -end - -function RL.draw() - RL.ClearBackground( RL.RAYWHITE ) - - Gui.draw() -end |
