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| author | jussi | 2025-03-14 22:06:34 +0200 |
|---|---|---|
| committer | jussi | 2025-03-14 22:06:34 +0200 |
| commit | 7d59796907b4582eb8a64e7e52a3a428f0d7434d (patch) | |
| tree | 7c1092dbce198d9318f2d78d296b35deef6187a4 /examples/events/main.lua | |
| parent | 63f3c1781cec32bd4603cd92a9b788e3000a9594 (diff) | |
| download | reilua-enhanced-7d59796907b4582eb8a64e7e52a3a428f0d7434d.tar.gz reilua-enhanced-7d59796907b4582eb8a64e7e52a3a428f0d7434d.tar.bz2 reilua-enhanced-7d59796907b4582eb8a64e7e52a3a428f0d7434d.zip | |
SDL3 Events.
Diffstat (limited to 'examples/events/main.lua')
| -rw-r--r-- | examples/events/main.lua | 130 |
1 files changed, 91 insertions, 39 deletions
diff --git a/examples/events/main.lua b/examples/events/main.lua index 28d63a3..4e37e5d 100644 --- a/examples/events/main.lua +++ b/examples/events/main.lua @@ -8,6 +8,9 @@ function RL.init() RL.SetWindowState( RL.FLAG_VSYNC_HINT ) RL.SetTextLineSpacing( 24 ) + + -- RL.EnableEventWaiting() + -- RL.DisableEventWaiting() end local function getEventType( event ) @@ -67,46 +70,54 @@ end local mousePos = { 0, 0 } local cursorMode = 1 -function RL.event( event ) - text = "Event: "..getEventType( event ).."\n" +local pen = { + state = RL.SDL_EVENT_PEN_UP, + pos = { 0, 0 }, + pressure = 0, + down = false, + eraser = false, +} - if event.type == RL.GLFW_WINDOW_SIZE_EVENT then - text = text.."width: "..event.width.." height: "..event.height - elseif event.type == RL.GLFW_WINDOW_MAXIMIZE_EVENT then - text = text.."maximized: "..event.maximized - elseif event.type == RL.GLFW_WINDOW_ICONYFY_EVENT then - text = text.."iconified: "..event.iconified - elseif event.type == RL.GLFW_WINDOW_FOCUS_EVENT then - text = text.."focused: "..event.focused - elseif event.type == RL.GLFW_WINDOW_DROP_EVENT then - text = text.."count: "..event.count.."\n" - for _, path in ipairs( event.paths ) do - text = text..path.."\n" - end - elseif event.type == RL.GLFW_KEY_EVENT then - text = text.."key: "..event.key.." scancode: "..event.scancode.." action: "..getAction( event.action ).." mods: "..event.mods - text = text .."\nkeyName: "..keyName( event.key ) - elseif event.type == RL.GLFW_CHAR_EVENT then - text = text.."key: "..event.key - -- text = text .."\nchar: "..string.char( event.key ) - text = text .."\nchar: "..utf8.char( event.key ) - elseif event.type == RL.GLFW_MOUSE_BUTTON_EVENT then - text = text.."button: "..event.button.." action: "..getAction( event.action ).." mods: "..event.mods - elseif event.type == RL.GLFW_MOUSE_CURSOR_POS_EVENT then - text = text.."x: "..event.x.." y: "..event.y - elseif event.type == RL.GLFW_MOUSE_SCROLL_EVENT then - text = text.."xoffset: "..event.xoffset.." yoffset: "..event.yoffset - elseif event.type == RL.GLFW_CURSOR_ENTER_EVENT then - text = text.."enter: "..event.enter - cursorIn = event.enter - elseif event.type == RL.EVENT_JOYSTICK then - text = text.."jid: "..event.jid.." event: "..event.event - if event.event == RL.GLFW_CONNECTED then - text = text.."\nConnected" - elseif event.event == RL.GLFW_DISCONNECTED then - text = text.."\nDisconnected" - end - end +function RL.event( event ) + -- text = "Event: "..getEventType( event ).."\n" + + -- if event.type == RL.GLFW_WINDOW_SIZE_EVENT then + -- text = text.."width: "..event.width.." height: "..event.height + -- elseif event.type == RL.GLFW_WINDOW_MAXIMIZE_EVENT then + -- text = text.."maximized: "..event.maximized + -- elseif event.type == RL.GLFW_WINDOW_ICONYFY_EVENT then + -- text = text.."iconified: "..event.iconified + -- elseif event.type == RL.GLFW_WINDOW_FOCUS_EVENT then + -- text = text.."focused: "..event.focused + -- elseif event.type == RL.GLFW_WINDOW_DROP_EVENT then + -- text = text.."count: "..event.count.."\n" + -- for _, path in ipairs( event.paths ) do + -- text = text..path.."\n" + -- end + -- elseif event.type == RL.GLFW_KEY_EVENT then + -- text = text.."key: "..event.key.." scancode: "..event.scancode.." action: "..getAction( event.action ).." mods: "..event.mods + -- text = text .."\nkeyName: "..keyName( event.key ) + -- elseif event.type == RL.GLFW_CHAR_EVENT then + -- text = text.."key: "..event.key + -- -- text = text .."\nchar: "..string.char( event.key ) + -- text = text .."\nchar: "..utf8.char( event.key ) + -- elseif event.type == RL.GLFW_MOUSE_BUTTON_EVENT then + -- text = text.."button: "..event.button.." action: "..getAction( event.action ).." mods: "..event.mods + -- elseif event.type == RL.GLFW_MOUSE_CURSOR_POS_EVENT then + -- text = text.."x: "..event.x.." y: "..event.y + -- elseif event.type == RL.GLFW_MOUSE_SCROLL_EVENT then + -- text = text.."xoffset: "..event.xoffset.." yoffset: "..event.yoffset + -- elseif event.type == RL.GLFW_CURSOR_ENTER_EVENT then + -- text = text.."enter: "..event.enter + -- cursorIn = event.enter + -- elseif event.type == RL.EVENT_JOYSTICK then + -- text = text.."jid: "..event.jid.." event: "..event.event + -- if event.event == RL.GLFW_CONNECTED then + -- text = text.."\nConnected" + -- elseif event.event == RL.GLFW_DISCONNECTED then + -- text = text.."\nDisconnected" + -- end + -- end -- Some SDL events. @@ -148,6 +159,45 @@ function RL.event( event ) -- elseif event.type == RL.GLFW_PEN_TABLET_PROXIMITY_EVENT then -- print( event.state ) -- end + + -- Some SDL3 events. + + text = event.type.."\n\n" + + if event.type == RL.SDL_EVENT_KEY_DOWN or event.type == RL.SDL_EVENT_KEY_UP then + text = text.."key: "..event.key.." repeat: "..tostring( event.repeating ) + elseif event.type == RL.SDL_EVENT_PEN_AXIS then + text = text.."pen_state: "..event.pen_state.." axis: "..event.axis.." value: "..event.value + pen.pressure = event.value + pen.state = event.pen_state + pen.pos[1] = event.x + pen.pos[2] = event.y + elseif event.type == RL.SDL_EVENT_PEN_MOTION then + text = text.."pen_state: "..event.pen_state.." pos: "..event.x..", "..event.y + pen.pos[1] = event.x + pen.pos[2] = event.y + elseif event.type == RL.SDL_EVENT_PEN_DOWN or event.type == RL.SDL_EVENT_PEN_UP then + pen.down = event.down + pen.eraser = event.eraser + elseif event.type == RL.SDL_EVENT_CLIPBOARD_UPDATE then + print( "SDL_EVENT_CLIPBOARD_UPDATE:" ) + for i, t in ipairs( event.mime_types ) do + print( i, t ) + end + elseif event.type == RL.SDL_EVENT_GAMEPAD_AXIS_MOTION then + text = text.."axis: "..event.axis.."value: "..event.value + print( "axis: "..event.axis.." value: "..event.value ) + elseif event.type == RL.SDL_EVENT_GAMEPAD_ADDED then + print( "SDL_EVENT_GAMEPAD_ADDED" ) + end +end + +local function drawSDL3PenCircle() + RL.DrawCircleLines( pen.pos, 32, RL.GREEN ) + + if pen.down then + RL.DrawCircle( pen.pos, pen.pressure * 32, pen.eraser and RL.YELLOW or RL.BLUE ) + end end function RL.draw() @@ -157,5 +207,7 @@ function RL.draw() RL.ClearBackground( RL.RED ) end + drawSDL3PenCircle() + RL.DrawText( text, textPos, 20, RL.BLACK ) end |
