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| author | jussi | 2023-11-16 22:37:28 +0200 |
|---|---|---|
| committer | jussi | 2023-11-16 22:37:28 +0200 |
| commit | 5c8324d25f5f3500d5258f599afc710352611513 (patch) | |
| tree | fa92484c2aeabc7b7d66b53f12dd1e9c5c984652 /examples/lightmap | |
| parent | 118a1f3a8bc468077fdd8bac4d46c452965ce283 (diff) | |
| download | reilua-enhanced-5c8324d25f5f3500d5258f599afc710352611513.tar.gz reilua-enhanced-5c8324d25f5f3500d5258f599afc710352611513.tar.bz2 reilua-enhanced-5c8324d25f5f3500d5258f599afc710352611513.zip | |
Lightmap 100 and 120 shaders. Snake and platformer example refining.
Diffstat (limited to 'examples/lightmap')
| -rw-r--r-- | examples/lightmap/main.lua | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/examples/lightmap/main.lua b/examples/lightmap/main.lua index 56b6772..f350c0a 100644 --- a/examples/lightmap/main.lua +++ b/examples/lightmap/main.lua @@ -4,6 +4,9 @@ Cam3D = require( "camera3d" ) local PLANE_SIZE = 8 +local GLSL_VERSION = "330" -- PLATFORM_DESKTOP +-- local GLSL_VERSION = "100" -- PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB + local monitor = 0 local camera = {} local tileTexture = nil @@ -52,10 +55,8 @@ function RL.init() lightmap = RL.LoadTexture( RL.GetBasePath().."../resources/images/lightmap.png" ) RL.SetTextureFilter( lightmap, RL.TEXTURE_FILTER_TRILINEAR ) - shader = RL.LoadShader( RL.GetBasePath().."../resources/shaders/glsl330/lightmap.vs", - RL.GetBasePath().."../resources/shaders/glsl330/lightmap.fs" ) - - print( "shader", shader ) + shader = RL.LoadShader( RL.GetBasePath().."../resources/shaders/glsl"..GLSL_VERSION.."/lightmap.vs", + RL.GetBasePath().."../resources/shaders/glsl"..GLSL_VERSION.."/lightmap.fs" ) local materialData = { shader = shader, @@ -79,7 +80,6 @@ function RL.init() }, } material = RL.CreateMaterial( materialData ) - matrix = RL.MatrixMultiply( RL.MatrixIdentity(), RL.MatrixTranslate( { -4, 0, -4 } ) ) end |
