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| author | jussi | 2023-04-17 17:55:27 +0300 |
|---|---|---|
| committer | jussi | 2023-04-17 17:55:27 +0300 |
| commit | 8182c486e64f21c6f95b9108b0e506e603c2a65c (patch) | |
| tree | 45cb8299fd20e4f6f2cdf761afe8281ac445f035 /examples/raygui_examples/main.lua | |
| parent | e732b936d4a2c40057eefebed9e6b2e653aeea27 (diff) | |
| download | reilua-enhanced-8182c486e64f21c6f95b9108b0e506e603c2a65c.tar.gz reilua-enhanced-8182c486e64f21c6f95b9108b0e506e603c2a65c.tar.bz2 reilua-enhanced-8182c486e64f21c6f95b9108b0e506e603c2a65c.zip | |
Raygui wrapper examples.
Diffstat (limited to 'examples/raygui_examples/main.lua')
| -rw-r--r-- | examples/raygui_examples/main.lua | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/examples/raygui_examples/main.lua b/examples/raygui_examples/main.lua new file mode 100644 index 0000000..844ad39 --- /dev/null +++ b/examples/raygui_examples/main.lua @@ -0,0 +1,44 @@ +package.path = package.path..";"..RL.GetBasePath().."?.lua" +package.path = package.path..";"..RL.GetBasePath().."../resources/lib/?.lua" + + +Util = require( "utillib" ) +Rect = require( "rectangle" ) +Vec2 = require( "vector2" ) +Color = require( "color" ) +Raygui = require( "raygui" ) +Calculator = require( "calculator" ) + +local calculator = nil +local calculator2 = nil + +function RL.init() + local monitor = 0 + local mPos = Vec2:new( RL.GetMonitorPosition( monitor ) ) + local mSize = Vec2:new( RL.GetMonitorSize( monitor ) ) + local winSize = Vec2:new( 1024, 800 ) + + RL.SetWindowTitle( "Raygui examples" ) + RL.SetWindowState( RL.FLAG_WINDOW_RESIZABLE ) + RL.SetWindowState( RL.FLAG_VSYNC_HINT ) + RL.SetWindowSize( winSize ) + RL.SetWindowPosition( { mPos.x + mSize.x / 2 - winSize.x / 2, mPos.y + mSize.y / 2 - winSize.y / 2 } ) + + RL.GuiSetStyle( RL.DEFAULT, RL.TEXT_SIZE, 20 ) + RL.GuiSetStyle( RL.DEFAULT, RL.TEXT_SPACING, 4 ) + + calculator = Calculator:new( Vec2:new( 32, 32 ) ) + calculator2 = Calculator:new( Vec2:new( 64, 65 ) ) +end + +function RL.process( delta ) + -- Gui:process() + Raygui:process() +end + +function RL.draw() + RL.ClearBackground( RL.DARKBLUE ) + + -- Gui:draw() + Raygui:draw() +end |
