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| author | jussi | 2024-01-05 23:15:22 +0200 |
|---|---|---|
| committer | jussi | 2024-01-05 23:15:22 +0200 |
| commit | 863f596b76043ec374fafa38f14cdc4a97d0b267 (patch) | |
| tree | 9fbf9c424e2a1644b52b795715cdb60b6ed04eae /examples/raygui_extensions/property_list.lua | |
| parent | 70a2bcba18aa9855380c132f89e26b61bfd2cb40 (diff) | |
| download | reilua-enhanced-863f596b76043ec374fafa38f14cdc4a97d0b267.tar.gz reilua-enhanced-863f596b76043ec374fafa38f14cdc4a97d0b267.tar.bz2 reilua-enhanced-863f596b76043ec374fafa38f14cdc4a97d0b267.zip | |
Raygui lib enhancements and Raygui lib extensions example.
Diffstat (limited to 'examples/raygui_extensions/property_list.lua')
| -rw-r--r-- | examples/raygui_extensions/property_list.lua | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/examples/raygui_extensions/property_list.lua b/examples/raygui_extensions/property_list.lua new file mode 100644 index 0000000..e05c84c --- /dev/null +++ b/examples/raygui_extensions/property_list.lua @@ -0,0 +1,100 @@ +local PropertyList = {} +PropertyList.__index = PropertyList + +function PropertyList:new( bounds, text, content, scroll, callback, grabCallback, dragCallback ) + local object = setmetatable( {}, self ) + object._parent = nil + + object.bounds = bounds:clone() + object.text = text + object.content = content:clone() + object.scroll = scroll:clone() + object.view = Rect:new() + object.callback = callback + object.grabCallback = grabCallback + object.dragCallback = dragCallback + + object.gui = Raygui:new() -- Contains full independent gui system. + + -- Set initial view and scroll. + local _, scrollP, view = RL.GuiScrollPanel( object.bounds, object.text, object.content, object.scroll, object.view ) + object.scroll = Vec2:new( scrollP ) + object.view = Rect:new( view ) + + object.gui.view = Rect:new( 0, 0, object.view.width, object.view.height ) + object.framebuffer = RL.LoadRenderTexture( { object.view.width, object.view.height } ) + + object.visible = true + object.disabled = false + object.draggable = true + object.mouseScale = 1 + + object:updateMouseOffset() + + return object +end + +function PropertyList:process() + if not RL.CheckCollisionRecs( self.view, RL.GetMousePosition() ) then + self.gui.locked = true + else + self.gui.locked = false + end + + self.gui:process() + + RL.BeginTextureMode( self.framebuffer ) + RL.ClearBackground( RL.BLANK ) + RL.rlTranslatef( { self.scroll.x, self.scroll.y, 0 } ) + self.gui:draw() + RL.EndTextureMode() + + return self._parent:drag( self ) +end + +function PropertyList:draw() + local oldScroll = self.scroll:clone() + local _, scroll, view = RL.GuiScrollPanel( self.bounds, self.text, self.content, self.scroll, self.view ) + + self.view = Rect:new( view ) + self.scroll = Vec2:new( scroll ) + + if self.scroll ~= oldScroll then + self._parent:checkScrolling() + + self.gui.view:set( -self.scroll.x, -self.scroll.y, self.view.width, self.view.height ) + self:updateMouseOffset() + + if self.callback ~= nil then + self.callback( self ) + end + end + + RL.DrawTexturePro( + RL.GetRenderTextureTexture( self.framebuffer ), + { 0, 0, self.view.width, -self.view.height }, + { math.floor( self.view.x ), math.floor( self.view.y ), self.view.width, self.view.height }, + { 0, 0 }, + 0.0, + RL.WHITE + ) +end + +function PropertyList:updateMouseOffset() + self.gui.mouseOffset = Vec2:new( -self.view.x - self.scroll.x, -self.view.y - self.scroll.y ):scale( self.mouseScale ) +end + +function PropertyList:setPosition( pos ) + self.bounds.x = pos.x + self.bounds.y = pos.y + + self:updateMouseOffset() +end + +function PropertyList:register( gui ) + function gui:PropertyList( bounds, text, texture, nPatchNormal, nPatchPressed, callback ) + return self:addElement( PropertyList:new( bounds, text, texture, nPatchNormal, nPatchPressed, callback ) ) + end +end + +return PropertyList |
