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| author | jussi | 2023-11-30 19:41:22 +0200 |
|---|---|---|
| committer | jussi | 2023-11-30 19:41:22 +0200 |
| commit | a5d40f70258644b4c631e6917f1883ce548ebbeb (patch) | |
| tree | 9b6cf81de07ee8fd7bc04b3ae5dbb3b8e35fd7f7 /examples/resources/lib/gui.lua | |
| parent | aa03fffcb32e4a04589d74273c81316b39afacd9 (diff) | |
| download | reilua-enhanced-a5d40f70258644b4c631e6917f1883ce548ebbeb.tar.gz reilua-enhanced-a5d40f70258644b4c631e6917f1883ce548ebbeb.tar.bz2 reilua-enhanced-a5d40f70258644b4c631e6917f1883ce548ebbeb.zip | |
Raygui wrapper library is now object based.
Diffstat (limited to 'examples/resources/lib/gui.lua')
| -rw-r--r-- | examples/resources/lib/gui.lua | 20 |
1 files changed, 5 insertions, 15 deletions
diff --git a/examples/resources/lib/gui.lua b/examples/resources/lib/gui.lua index 3ee1a1c..da5909a 100644 --- a/examples/resources/lib/gui.lua +++ b/examples/resources/lib/gui.lua @@ -1,19 +1,9 @@ -Util = require( "utillib" ) -Rect = require( "rectangle" ) -Vec2 = require( "vector2" ) -Color = require( "color" ) +local Util = require( "utillib" ) +local Rect = require( "rectangle" ) +local Vec2 = require( "vector2" ) +local Color = require( "color" ) ---[[ - To add repeat inputs to the keys pressed buffer, you could add GLFW_REPEAT in railib rcore.c in function "KeyCallback" by changing: - - if ((CORE.Input.Keyboard.keyPressedQueueCount < MAX_KEY_PRESSED_QUEUE) && (action == GLFW_PRESS)) - To - if ((CORE.Input.Keyboard.keyPressedQueueCount < MAX_KEY_PRESSED_QUEUE) && (action == GLFW_PRESS || action == GLFW_REPEAT)) - - Now GLFW_REPEAT can be read by "RL.GetKeyPressed". -]] - -Gui = { +local Gui = { ALING = { NONE = 0, LEFT = 1, |
