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authorjussi2024-04-17 00:35:58 +0300
committerjussi2024-04-17 00:35:58 +0300
commit70b40f67824b3d612235c382aa83821c054fa51e (patch)
tree5d594cc457d6fed8af87e31977a0b9352677a4f5 /examples/resources/lib/raygui.lua
parent41b67398247d9031aed4ca6e3ffd6799ec8b1bca (diff)
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Object libraries like Vector2 optimizations.
Diffstat (limited to 'examples/resources/lib/raygui.lua')
-rw-r--r--examples/resources/lib/raygui.lua85
1 files changed, 43 insertions, 42 deletions
diff --git a/examples/resources/lib/raygui.lua b/examples/resources/lib/raygui.lua
index d4e515d..1cd0269 100644
--- a/examples/resources/lib/raygui.lua
+++ b/examples/resources/lib/raygui.lua
@@ -259,7 +259,7 @@ function ScrollPanel:new( bounds, text, content, scroll, callbacks, styles, tool
object.text = text
object.content = content:clone()
object.scroll = scroll:clone()
- object.view = Rect:new()
+ object.view = Rect:new( 0, 0, 0, 0 )
object.callbacks = callbacks -- scroll, grab, drag.
object.visible = true
@@ -278,8 +278,8 @@ end
function ScrollPanel:draw()
local oldScroll = self.scroll:clone()
local _, scroll, view = RL.GuiScrollPanel( self.bounds, self.text, self.content, self.scroll, self.view )
- self.view:set( view )
- self.scroll:set( scroll )
+ self.view:setT( view )
+ self.scroll:setT( scroll )
if self.scroll ~= oldScroll then
self._gui:checkScrolling()
@@ -581,10 +581,10 @@ function CheckBox:new( bounds, text, checked, callbacks, styles, tooltip )
object.visible = true
object.disabled = false
- object.textBounds = Rect:new()
+ object.textBounds = Rect:new( 0, 0, 0, 0 )
object.focusBounds = bounds:clone()
- object._focusBoundsOffset = Vec2:new() -- Used in set position.
+ object._focusBoundsOffset = Vec2:new( 0, 0 ) -- Used in set position.
object.styles = styles
object.tooltip = tooltip
@@ -600,7 +600,7 @@ function CheckBox:draw()
local textBounds = nil
_, self.checked, textBounds = RL.GuiCheckBox( self.bounds, self.text, self.checked )
- self.textBounds:set( textBounds )
+ self.textBounds:setT( textBounds )
self.focusBounds = self.bounds:fit( self.textBounds )
self._focusBoundsOffset:set( self.focusBounds.x - self.bounds.x, self.focusBounds.y - self.bounds.y )
@@ -758,10 +758,10 @@ function Spinner:new( bounds, text, value, minValue, maxValue, editMode, callbac
object.visible = true
object.disabled = false
- object.textBounds = Rect:new()
+ object.textBounds = Rect:new( 0, 0, 0, 0 )
object.viewBounds = bounds:clone()
- object._viewBoundsOffset = Vec2:new()
+ object._viewBoundsOffset = Vec2:new( 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -782,7 +782,7 @@ function Spinner:draw()
local textBounds
result, self.value, textBounds = RL.GuiSpinner( self.bounds, self.text, self.value, self.minValue, self.maxValue, self.editMode )
- self.textBounds:set( textBounds )
+ self.textBounds:setT( textBounds )
self.viewBounds = self.bounds:fit( self.textBounds )
self._viewBoundsOffset:set( self.viewBounds.x - self.bounds.x, self.viewBounds.y - self.bounds.y )
@@ -829,10 +829,10 @@ function ValueBox:new( bounds, text, value, minValue, maxValue, editMode, callba
object.visible = true
object.disabled = false
- object.textBounds = Rect:new()
+ object.textBounds = Rect:new( 0, 0, 0, 0 )
object.viewBounds = bounds:clone()
- object._viewBoundsOffset = Vec2:new()
+ object._viewBoundsOffset = Vec2:new( 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -853,7 +853,7 @@ function ValueBox:draw()
local textBounds
result, self.value, textBounds = RL.GuiValueBox( self.bounds, self.text, self.value, self.minValue, self.maxValue, self.editMode )
- self.textBounds:set( textBounds )
+ self.textBounds:setT( textBounds )
self.viewBounds = self.bounds:fit( self.textBounds )
self._viewBoundsOffset:set( self.viewBounds.x - self.bounds.x, self.viewBounds.y - self.bounds.y )
@@ -949,11 +949,11 @@ function Slider:new( bounds, textLeft, textRight, value, minValue, maxValue, cal
object.visible = true
object.disabled = false
- object.textLeftBounds = Rect:new()
- object.textRightBounds = Rect:new()
+ object.textLeftBounds = Rect:new( 0, 0, 0, 0 )
+ object.textRightBounds = Rect:new( 0, 0, 0, 0 )
object.viewBounds = bounds:clone()
- object._viewBoundsOffset = Vec2:new()
+ object._viewBoundsOffset = Vec2:new( 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -968,8 +968,8 @@ function Slider:draw()
local oldValue, textLeftBounds, textRightBounds = self.value, nil, nil
_, self.value, textLeftBounds, textRightBounds = RL.GuiSlider( self.bounds, self.textLeft, self.textRight, self.value, self.minValue, self.maxValue )
- self.textLeftBounds:set( textLeftBounds )
- self.textRightBounds:set( textRightBounds )
+ self.textLeftBounds:setT( textLeftBounds )
+ self.textRightBounds:setT( textRightBounds )
self.viewBounds = self.bounds:fit( self.textLeftBounds ):fit( self.textRightBounds )
self._viewBoundsOffset:set( self.viewBounds.x - self.bounds.x, self.viewBounds.y - self.bounds.y )
@@ -1013,11 +1013,11 @@ function SliderBar:new( bounds, textLeft, textRight, value, minValue, maxValue,
object.visible = true
object.disabled = false
- object.textLeftBounds = Rect:new()
- object.textRightBounds = Rect:new()
+ object.textLeftBounds = Rect:new( 0, 0, 0, 0 )
+ object.textRightBounds = Rect:new( 0, 0, 0, 0 )
object.viewBounds = bounds:clone()
- object._viewBoundsOffset = Vec2:new()
+ object._viewBoundsOffset = Vec2:new( 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -1032,8 +1032,8 @@ function SliderBar:draw()
local oldValue, textLeftBounds, textRightBounds = self.value, nil, nil
_, self.value, textLeftBounds, textRightBounds = RL.GuiSliderBar( self.bounds, self.textLeft, self.textRight, self.value, self.minValue, self.maxValue )
- self.textLeftBounds:set( textLeftBounds )
- self.textRightBounds:set( textRightBounds )
+ self.textLeftBounds:setT( textLeftBounds )
+ self.textRightBounds:setT( textRightBounds )
self.viewBounds = self.bounds:fit( self.textLeftBounds ):fit( self.textRightBounds )
self._viewBoundsOffset:set( self.viewBounds.x - self.bounds.x, self.viewBounds.y - self.bounds.y )
@@ -1077,11 +1077,11 @@ function ProgressBar:new( bounds, textLeft, textRight, value, minValue, maxValue
object.visible = true
object.disabled = false
- object.textLeftBounds = Rect:new()
- object.textRightBounds = Rect:new()
+ object.textLeftBounds = Rect:new( 0, 0, 0, 0 )
+ object.textRightBounds = Rect:new( 0, 0, 0, 0 )
object.viewBounds = bounds:clone()
- object._viewBoundsOffset = Vec2:new()
+ object._viewBoundsOffset = Vec2:new( 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -1096,8 +1096,8 @@ function ProgressBar:draw()
local oldValue, textLeftBounds, textRightBounds = self.value, nil, nil
_, self.value, textLeftBounds, textRightBounds = RL.GuiProgressBar( self.bounds, self.textLeft, self.textRight, self.value, self.minValue, self.maxValue )
- self.textLeftBounds:set( textLeftBounds )
- self.textRightBounds:set( textRightBounds )
+ self.textLeftBounds:setT( textLeftBounds )
+ self.textRightBounds:setT( textRightBounds )
self.viewBounds = self.bounds:fit( self.textLeftBounds ):fit( self.textRightBounds )
self._viewBoundsOffset:set( self.viewBounds.x - self.bounds.x, self.viewBounds.y - self.bounds.y )
@@ -1204,7 +1204,7 @@ function Grid:new( bounds, text, spacing, subdivs, callbacks, styles, tooltip )
object.subdivs = subdivs
object.callbacks = callbacks -- cellChange.
- object.mouseCell = Vec2:new()
+ object.mouseCell = Vec2:new( 0, 0 )
object.visible = true
object.disabled = false
object.styles = styles
@@ -1222,7 +1222,7 @@ function Grid:draw()
local mouseCell = {}
_, mouseCell = RL.GuiGrid( self.bounds, self.text, self.spacing, self.subdivs, self.mouseCell )
- self.mouseCell:set( mouseCell )
+ self.mouseCell:setT( mouseCell )
if oldCell ~= self.mouseCell and self.callbacks.cellChange ~= nil then
self.callbacks.cellChange( self )
@@ -1455,7 +1455,7 @@ function ColorPicker:new( bounds, text, color, callbacks, styles, tooltip )
object.visible = true
object.disabled = false
- object.focusBounds = Rect:new()
+ object.focusBounds = Rect:new( 0, 0, 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -1483,7 +1483,7 @@ function ColorPicker:draw()
local oldColor = self.color:clone()
local _, color = RL.GuiColorPicker( self.bounds, self.text, self.color )
- self.color = Color:new( color )
+ self.color = Color:newT( color )
if self.color ~= oldColor then
if not self._gui:clickedInBounds( self.focusBounds ) then
@@ -1535,7 +1535,7 @@ function ColorPanel:draw()
local oldColor = self.color:clone()
local _, color = RL.GuiColorPanel( self.bounds, self.text, self.color )
- self.color = Color:new( color )
+ self.color = Color:newT( color )
if oldColor ~= self.color then
if not self._gui:clickedInBounds( self.bounds ) then
@@ -1718,15 +1718,15 @@ function Raygui:new()
object.controls = {}
object.focused = 0
object.dragging = nil
- object.grabPos = Vec2:new()
+ object.grabPos = Vec2:new( 0, 0 )
object.scrolling = false
object.textEdit = false
object.textEditControl = nil
object.defaultTexture = RL.GetTextureDefault()
object.defaultRect = Rect:new( 0, 0, 1, 1 ) -- For texture.
object.defaultFont = RL.GuiGetFont()
- object.mouseOffset = Vec2:new()
- object.view = Rect:new() -- Active if larger than 0. Then only controls in view will be updated and drawn.
+ object.mouseOffset = Vec2:new( 0, 0 )
+ object.view = Rect:new( 0, 0, 0, 0 ) -- Active if larger than 0. Then only controls in view will be updated and drawn.
object.tooltip = {
text = nil,
offset = Vec2:new( 12, 24 ),
@@ -1759,7 +1759,7 @@ function Raygui:update()
RL.SetMouseOffset( self.mouseOffset )
if RL.IsMouseButtonPressed( RL.MOUSE_BUTTON_LEFT ) then
- self._mousePressPos:set( RL.GetMousePosition() )
+ self._mousePressPos:setT( RL.GetMousePosition() )
end
-- Focused is 0 if not over any control.
self.focused = 0
@@ -1784,7 +1784,7 @@ function Raygui:update()
self.tooltip.timer = self.tooltip.timer + RL.GetFrameTime()
else
self.tooltip.text = control.tooltip
- self.tooltip.position = Vec2:new( RL.GetMousePosition() ) + self.tooltip.offset
+ self.tooltip.position = Vec2:newT( RL.GetMousePosition() ) + self.tooltip.offset
end
end
@@ -1802,12 +1802,12 @@ function Raygui:update()
end
function Raygui:drag( control )
- local mousePos = Vec2:new( RL.GetMousePosition() )
+ local mousePos = Vec2:tempT( RL.GetMousePosition() )
local mouseOver = RL.CheckCollisionPointRec( mousePos, control.bounds )
if not control.disabled and control.draggable and control ~= self.dragging and RL.IsMouseButtonPressed( RL.MOUSE_BUTTON_LEFT )
and mouseOver and mousePos.y - control.bounds.y <= self.RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT then
- self.grabPos = mousePos - Vec2:new( control.bounds.x, control.bounds.y )
+ self.grabPos = mousePos - Vec2:temp( control.bounds.x, control.bounds.y )
if control.callbacks.grab ~= nil then
control.callbacks.grab( control )
@@ -1843,7 +1843,7 @@ function Raygui:_addLastProperty( property )
end
function Raygui:drawTooltip()
- local textSize = Vec2:new( RL.MeasureTextEx(
+ local textSize = Vec2:tempT( RL.MeasureTextEx(
self.defaultFont,
self.tooltip.text,
RL.GuiGetStyle( RL.DEFAULT, RL.TEXT_SIZE ),
@@ -1853,11 +1853,11 @@ function Raygui:drawTooltip()
local view = self.view:clone()
-- If no view size, clamp to window size.
if view.width == 0 or view.height == 0 then
- local screenSize = Vec2:new( RL.GetScreenSize() )
+ local screenSize = Vec2:tempT( RL.GetScreenSize() )
view.width = screenSize.x
view.height = screenSize.y
end
-
+
RL.GuiDummyRec( tooltipRect:clampInside( view ), self.tooltip.text )
end
@@ -1922,6 +1922,7 @@ function Raygui:checkScrolling()
end
function Raygui:clickedInBounds( bounds )
+ print( self._mousePressPos, bounds )
return RL.CheckCollisionPointRec( self._mousePressPos, bounds )
end