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| author | jussi | 2024-07-02 20:49:25 +0300 |
|---|---|---|
| committer | jussi | 2024-07-02 20:49:25 +0300 |
| commit | 61c932f2605aac5a8fef4264087e9ea8f86c6760 (patch) | |
| tree | f5bbf509317bd86ad25588456370844c58a1526a /examples/resources/lib/raygui.lua | |
| parent | fd18b5526e0c2b058f175ba140258549fec09098 (diff) | |
| download | reilua-enhanced-61c932f2605aac5a8fef4264087e9ea8f86c6760.tar.gz reilua-enhanced-61c932f2605aac5a8fef4264087e9ea8f86c6760.tar.bz2 reilua-enhanced-61c932f2605aac5a8fef4264087e9ea8f86c6760.zip | |
GetMouseOffset and GetMouseScale.
Diffstat (limited to 'examples/resources/lib/raygui.lua')
| -rw-r--r-- | examples/resources/lib/raygui.lua | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/examples/resources/lib/raygui.lua b/examples/resources/lib/raygui.lua index 437bc96..d0cf039 100644 --- a/examples/resources/lib/raygui.lua +++ b/examples/resources/lib/raygui.lua @@ -1,9 +1,9 @@ -- Wrapper for raygui. -local Util = require( "utillib" ) -local Rect = require( "rectangle" ) -local Vec2 = require( "vector2" ) -local Color = require( "color" ) +local Util = Util or require( "utillib" ) +local Rectangle = Rectangle or require( "rectangle" ) +local Vector2 = Vector2 or require( "vector2" ) +local Color = Color or require( "color" ) local function getItemCount( text ) local count, rowItemCounts = 1, { 1 } @@ -259,7 +259,7 @@ function ScrollPanel:new( bounds, text, content, scroll, callbacks, styles, tool object.text = text object.content = content:clone() object.scroll = scroll:clone() - object.view = Rect:new( 0, 0, 0, 0 ) + object.view = Rectangle:new( 0, 0, 0, 0 ) object.callbacks = callbacks -- scroll, grab, drag. object.visible = true @@ -507,8 +507,8 @@ function ToggleGroup:updateFocusBounds() for y, rowItemCount in ipairs( rowItemCounts ) do for x = 1, rowItemCount do - local pos = Vec2:new( x - 1, y - 1 ) - local focusBound = Rect:new( + local pos = Vector2:new( x - 1, y - 1 ) + local focusBound = Rectangle:new( self.bounds.x + pos.x * ( self.bounds.width + RL.GuiGetStyle( RL.TOGGLE, RL.GROUP_PADDING ) ), self.bounds.y + pos.y * ( self.bounds.height + RL.GuiGetStyle( RL.TOGGLE, RL.GROUP_PADDING ) ), self.bounds.width, @@ -581,10 +581,10 @@ function CheckBox:new( bounds, text, checked, callbacks, styles, tooltip ) object.visible = true object.disabled = false - object.textBounds = Rect:new( 0, 0, 0, 0 ) + object.textBounds = Rectangle:new( 0, 0, 0, 0 ) object.focusBounds = bounds:clone() - object._focusBoundsOffset = Vec2:new( 0, 0 ) -- Used in set position. + object._focusBoundsOffset = Vector2:new( 0, 0 ) -- Used in set position. object.styles = styles object.tooltip = tooltip @@ -758,10 +758,10 @@ function Spinner:new( bounds, text, value, minValue, maxValue, editMode, callbac object.visible = true object.disabled = false - object.textBounds = Rect:new( 0, 0, 0, 0 ) + object.textBounds = Rectangle:new( 0, 0, 0, 0 ) object.viewBounds = bounds:clone() - object._viewBoundsOffset = Vec2:new( 0, 0 ) + object._viewBoundsOffset = Vector2:new( 0, 0 ) object.styles = styles object.tooltip = tooltip @@ -829,10 +829,10 @@ function ValueBox:new( bounds, text, value, minValue, maxValue, editMode, callba object.visible = true object.disabled = false - object.textBounds = Rect:new( 0, 0, 0, 0 ) + object.textBounds = Rectangle:new( 0, 0, 0, 0 ) object.viewBounds = bounds:clone() - object._viewBoundsOffset = Vec2:new( 0, 0 ) + object._viewBoundsOffset = Vector2:new( 0, 0 ) object.styles = styles object.tooltip = tooltip @@ -949,11 +949,11 @@ function Slider:new( bounds, textLeft, textRight, value, minValue, maxValue, cal object.visible = true object.disabled = false - object.textLeftBounds = Rect:new( 0, 0, 0, 0 ) - object.textRightBounds = Rect:new( 0, 0, 0, 0 ) + object.textLeftBounds = Rectangle:new( 0, 0, 0, 0 ) + object.textRightBounds = Rectangle:new( 0, 0, 0, 0 ) object.viewBounds = bounds:clone() - object._viewBoundsOffset = Vec2:new( 0, 0 ) + object._viewBoundsOffset = Vector2:new( 0, 0 ) object.styles = styles object.tooltip = tooltip @@ -1013,11 +1013,11 @@ function SliderBar:new( bounds, textLeft, textRight, value, minValue, maxValue, object.visible = true object.disabled = false - object.textLeftBounds = Rect:new( 0, 0, 0, 0 ) - object.textRightBounds = Rect:new( 0, 0, 0, 0 ) + object.textLeftBounds = Rectangle:new( 0, 0, 0, 0 ) + object.textRightBounds = Rectangle:new( 0, 0, 0, 0 ) object.viewBounds = bounds:clone() - object._viewBoundsOffset = Vec2:new( 0, 0 ) + object._viewBoundsOffset = Vector2:new( 0, 0 ) object.styles = styles object.tooltip = tooltip @@ -1077,11 +1077,11 @@ function ProgressBar:new( bounds, textLeft, textRight, value, minValue, maxValue object.visible = true object.disabled = false - object.textLeftBounds = Rect:new( 0, 0, 0, 0 ) - object.textRightBounds = Rect:new( 0, 0, 0, 0 ) + object.textLeftBounds = Rectangle:new( 0, 0, 0, 0 ) + object.textRightBounds = Rectangle:new( 0, 0, 0, 0 ) object.viewBounds = bounds:clone() - object._viewBoundsOffset = Vec2:new( 0, 0 ) + object._viewBoundsOffset = Vector2:new( 0, 0 ) object.styles = styles object.tooltip = tooltip @@ -1204,7 +1204,7 @@ function Grid:new( bounds, text, spacing, subdivs, callbacks, styles, tooltip ) object.subdivs = subdivs object.callbacks = callbacks -- cellChange. - object.mouseCell = Vec2:new( 0, 0 ) + object.mouseCell = Vector2:new( 0, 0 ) object.visible = true object.disabled = false object.styles = styles @@ -1455,7 +1455,7 @@ function ColorPicker:new( bounds, text, color, callbacks, styles, tooltip ) object.visible = true object.disabled = false - object.focusBounds = Rect:new( 0, 0, 0, 0 ) + object.focusBounds = Rectangle:new( 0, 0, 0, 0 ) object.styles = styles object.tooltip = tooltip @@ -1470,7 +1470,7 @@ function ColorPicker:update() end function ColorPicker:updateFocusBounds() - local boundsHue = Rect:new( + local boundsHue = Rectangle:new( self.bounds.x + self.bounds.width + RL.GuiGetStyle( RL.COLORPICKER, RL.HUEBAR_PADDING ), self.bounds.y, RL.GuiGetStyle( RL.COLORPICKER, RL.HUEBAR_WIDTH ), @@ -1718,25 +1718,25 @@ function Raygui:new() object.controls = {} object.focused = 0 object.dragging = nil - object.grabPos = Vec2:new( 0, 0 ) + object.grabPos = Vector2:new( 0, 0 ) object.scrolling = false object.textEdit = false object.textEditControl = nil object.defaultTexture = RL.GetTextureDefault() - object.defaultRect = Rect:new( 0, 0, 1, 1 ) -- For texture. + object.defaultRect = Rectangle:new( 0, 0, 1, 1 ) -- For texture. object.defaultFont = RL.GuiGetFont() - object.mouseOffset = Vec2:new( 0, 0 ) - object.view = Rect:new( 0, 0, 0, 0 ) -- Active if larger than 0. Then only controls in view will be updated and drawn. + object.mouseOffset = Vector2:new( 0, 0 ) + object.view = Rectangle:new( 0, 0, 0, 0 ) -- Active if larger than 0. Then only controls in view will be updated and drawn. object.tooltip = { text = nil, - offset = Vec2:new( 12, 24 ), + offset = Vector2:new( 12, 24 ), delay = 0.5, timer = 0.0, focused = 0 } object._lastProperties = {} - object._mousePressPos = Vec2:new( -1, -1 ) -- Use to check if release and check are inside bounds. + object._mousePressPos = Vector2:new( -1, -1 ) -- Use to check if release and check are inside bounds. return object end @@ -1784,7 +1784,7 @@ function Raygui:update() self.tooltip.timer = self.tooltip.timer + RL.GetFrameTime() else self.tooltip.text = control.tooltip - self.tooltip.position = Vec2:newT( RL.GetMousePosition() ) + self.tooltip.offset + self.tooltip.position = Vector2:newT( RL.GetMousePosition() ) + self.tooltip.offset end end @@ -1802,12 +1802,12 @@ function Raygui:update() end function Raygui:drag( control ) - local mousePos = Vec2:tempT( RL.GetMousePosition() ) + local mousePos = Vector2:tempT( RL.GetMousePosition() ) local mouseOver = RL.CheckCollisionPointRec( mousePos, control.bounds ) if not control.disabled and control.draggable and control ~= self.dragging and RL.IsMouseButtonPressed( RL.MOUSE_BUTTON_LEFT ) and mouseOver and mousePos.y - control.bounds.y <= self.RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT then - self.grabPos = mousePos - Vec2:temp( control.bounds.x, control.bounds.y ) + self.grabPos = mousePos - Vector2:temp( control.bounds.x, control.bounds.y ) if control.callbacks.grab ~= nil then control.callbacks.grab( control ) @@ -1843,17 +1843,17 @@ function Raygui:_addLastProperty( property ) end function Raygui:drawTooltip() - local textSize = Vec2:tempT( RL.MeasureTextEx( + local textSize = Vector2:tempT( RL.MeasureTextEx( self.defaultFont, self.tooltip.text, RL.GuiGetStyle( RL.DEFAULT, RL.TEXT_SIZE ), RL.GuiGetStyle( RL.DEFAULT, RL.TEXT_SPACING ) ) ) - local tooltipRect = Rect:new( self.tooltip.position.x, self.tooltip.position.y, textSize.x, textSize.y ) + local tooltipRect = Rectangle:new( self.tooltip.position.x, self.tooltip.position.y, textSize.x, textSize.y ) local view = self.view:clone() -- If no view size, clamp to window size. if view.width == 0 or view.height == 0 then - local screenSize = Vec2:tempT( RL.GetScreenSize() ) + local screenSize = Vector2:tempT( RL.GetScreenSize() ) view.width = screenSize.x view.height = screenSize.y end |
