summaryrefslogtreecommitdiff
path: root/examples/resources/lib/rectangle.lua
diff options
context:
space:
mode:
authorjussi2024-02-21 23:25:17 +0200
committerjussi2024-02-21 23:25:17 +0200
commit178196b0ffb8e2358ce9b0be5e1570a10136eb45 (patch)
tree45d657547c10c01dc230dbf5dc9f30281cad621a /examples/resources/lib/rectangle.lua
parent836c9d1d0005c32714c89b3adecbb232472b494a (diff)
downloadreilua-enhanced-178196b0ffb8e2358ce9b0be5e1570a10136eb45.tar.gz
reilua-enhanced-178196b0ffb8e2358ce9b0be5e1570a10136eb45.tar.bz2
reilua-enhanced-178196b0ffb8e2358ce9b0be5e1570a10136eb45.zip
Raygui lib tooltip.
Diffstat (limited to 'examples/resources/lib/rectangle.lua')
-rw-r--r--examples/resources/lib/rectangle.lua20
1 files changed, 15 insertions, 5 deletions
diff --git a/examples/resources/lib/rectangle.lua b/examples/resources/lib/rectangle.lua
index a37c1c1..4b8d53b 100644
--- a/examples/resources/lib/rectangle.lua
+++ b/examples/resources/lib/rectangle.lua
@@ -109,7 +109,7 @@ function Rectangle:area()
return self.width * self.height
end
---- Returns rectangle that fits both rectangles inside it
+-- Returns rectangle that fits both rectangles inside it
function Rectangle:fit( rec )
local pos = Vector2:new( math.min( self.x, rec.x ), math.min( self.y, rec.y ) )
@@ -121,10 +121,20 @@ function Rectangle:fit( rec )
)
end
---- If rectangle is fully inside another rectangle
-function Rectangle:isInside( rect )
- return rect.x <= self.x and self.x + self.width <= rect.x + rect.width
- and rect.y <= self.y and self.y + self.height <= rect.y + rect.height
+-- If rectangle is fully inside another rectangle
+function Rectangle:isInside( rec )
+ return rec.x <= self.x and self.x + self.width <= rec.x + rec.width
+ and rec.y <= self.y and self.y + self.height <= rec.y + rec.height
+end
+
+-- Returns clamped rectangle that is inside another rectangle.
+function Rectangle:clampInside( rec )
+ return Rectangle:new(
+ math.max( rec.x, math.min( self.x, rec.x + rec.width - self.width ) ),
+ math.max( rec.y, math.min( self.y, rec.y + rec.height - self.height ) ),
+ self.width,
+ self.height
+ )
end
function Rectangle:checkCollisionRec( rec )