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| author | jussi | 2024-07-19 22:57:31 +0300 |
|---|---|---|
| committer | jussi | 2024-07-19 22:57:31 +0300 |
| commit | 03e9226b5f6c3fe4d113759b3a023ee92d7b2d4f (patch) | |
| tree | 44c801b37e675aa63a0b13c7548be33e765e5842 /examples/resources/lib | |
| parent | c7b7975482bb33e7fb352c5759920748b6d3769b (diff) | |
| download | reilua-enhanced-03e9226b5f6c3fe4d113759b3a023ee92d7b2d4f.tar.gz reilua-enhanced-03e9226b5f6c3fe4d113759b3a023ee92d7b2d4f.tar.bz2 reilua-enhanced-03e9226b5f6c3fe4d113759b3a023ee92d7b2d4f.zip | |
GetRayBoxCells.
Diffstat (limited to 'examples/resources/lib')
| -rw-r--r-- | examples/resources/lib/bounding_box.lua (renamed from examples/resources/lib/boundingBox.lua) | 107 |
1 files changed, 104 insertions, 3 deletions
diff --git a/examples/resources/lib/boundingBox.lua b/examples/resources/lib/bounding_box.lua index cc29fab..3cf6787 100644 --- a/examples/resources/lib/boundingBox.lua +++ b/examples/resources/lib/bounding_box.lua @@ -3,7 +3,7 @@ if table.unpack == nil then table.unpack = unpack end -local Vector3 = Vector3 or require( "vector3" ) +local Vector3 = require( "vector3" ) local BoundingBox = {} local metatable = { @@ -12,6 +12,30 @@ local metatable = { return "{{"..tostring( b.min.x )..", "..tostring( b.min.y )..", "..tostring( b.min.z ).."}, {" ..tostring( b.max.x )..", "..tostring( b.max.y )..", "..tostring( b.max.z ).."}}" end, + -- __add = function( v1, v2 ) + -- return Vector2:new( v1.x + v2.x, v1.y + v2.y ) + -- end, + -- __sub = function( v1, v2 ) + -- return Vector2:new( v1.x - v2.x, v1.y - v2.y ) + -- end, + -- __mul = function( v1, v2 ) + -- return Vector2:new( v1.x * v2.x, v1.y * v2.y ) + -- end, + -- __div = function( v1, v2 ) + -- return Vector2:new( v1.x / v2.x, v1.y / v2.y ) + -- end, + -- __mod = function( v, value ) + -- return Vector2:new( math.fmod( v.x, value ), math.fmod( v.y, value ) ) + -- end, + -- __pow = function( v, value ) + -- return Vector2:new( v.x ^ value, v.y ^ value ) + -- end, + -- __unm = function( v ) + -- return Vector2:new( -v.x, -v.y ) + -- end, + __eq = function( b1, b2 ) + return b1.min == b2.min and b1.max == b2.max + end, } --- Expects format { ... }, { ... } @@ -111,26 +135,103 @@ function BoundingBox:getPoints() } end +-- Assumes max is used as size. function BoundingBox:checkCollisionBox( b ) return RL.CheckCollisionBoxes( self:maxToPos(), b:maxToPos() ) end +-- Assumes max is used as size. function BoundingBox:checkCollisionSphere( center, radius ) return RL.CheckCollisionBoxSphere( self:maxToPos(), center, radius ) end +-- Assumes max is used as size. +function BoundingBox:checkCollisionPoint( point ) + local max = self.min + self.max + + return self.min.x <= point.x + and self.min.y <= point.y + and self.min.z <= point.z + and point.x <= max.x + and point.y <= max.y + and point.z <= max.z +end + +-- Assumes max is used as size. function BoundingBox:getRayCollision( ray ) return RL.GetRayCollisionBox( ray, self:maxToPos() ) end -- Max to position from size. function BoundingBox:maxToPos() - return BoundingBox:new( self.min, self.min + self.max ) + return BoundingBox:newV( self.min, self.min + self.max ) end -- Max to size from position. function BoundingBox:maxToSize() - return BoundingBox:new( self.min, self.max - self.min ) + return BoundingBox:newV( self.min, self.max - self.min ) +end + +-- Temp pre generated objects to avoid "slow" table generation. + +local TEMP_COUNT = 100 +local tempPool = {} +local curTemp = 1 + +for _ = 1, TEMP_COUNT do + table.insert( tempPool, BoundingBox:new( { 0, 0, 0 }, { 0, 0, 0 } ) ) +end + +--- Expects format { ... }, { ... } +function BoundingBox:temp( min, max ) + local object = tempPool[ curTemp ] + + curTemp = curTemp < TEMP_COUNT and curTemp + 1 or 1 + + object.min = Vector3:tempT( min ) + object.max = Vector3:tempT( max ) + + return object +end + +--- Expects format { { ... }, { ... } } +function BoundingBox:tempT( t ) + local object = tempPool[ curTemp ] + + curTemp = curTemp < TEMP_COUNT and curTemp + 1 or 1 + + object.min = Vector3:tempT( t[1] ) + object.max = Vector3:tempT( t[2] ) + + return object +end + +--- Expects format { Vector3, Vector3 } +function BoundingBox:tempV( min, max ) + local object = tempPool[ curTemp ] + + curTemp = curTemp < TEMP_COUNT and curTemp + 1 or 1 + + object.min = Vector3:tempV( min ) + object.max = Vector3:tempV( max ) + + return object +end + +--- Expects format BoundingBox +function BoundingBox:tempB( b ) + local object = tempPool[ curTemp ] + + curTemp = curTemp < TEMP_COUNT and curTemp + 1 or 1 + + object.min = Vector3:tempV( b.min ) + object.max = Vector3:tempV( b.max ) + + return object +end + +function BoundingBox:getTempId() + return curTemp end return BoundingBox |
