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authorjussi2024-02-18 15:26:21 +0200
committerjussi2024-02-18 15:26:21 +0200
commit9b27daefc225752f3f24ea862e9c2be13f8addf6 (patch)
treecfa74048b9bddb9dc58e8117a4a7af845ee137eb /examples/resources/lib
parent9de10be468c5151765a0e007d5889971c637fd24 (diff)
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Process renamed to update to be more inline with naming of raylib and common convention.
Diffstat (limited to 'examples/resources/lib')
-rw-r--r--examples/resources/lib/bitlib.lua2
-rw-r--r--examples/resources/lib/camera3d.lua2
-rw-r--r--examples/resources/lib/gui.lua8
-rw-r--r--examples/resources/lib/raygui.lua74
4 files changed, 43 insertions, 43 deletions
diff --git a/examples/resources/lib/bitlib.lua b/examples/resources/lib/bitlib.lua
index 0cdea4e..246ac29 100644
--- a/examples/resources/lib/bitlib.lua
+++ b/examples/resources/lib/bitlib.lua
@@ -17,7 +17,7 @@ function bitlib.getBit( v, i )
return false
end
- return v & ( 1 << i ) > 0
+ return 0 < v & ( 1 << i )
end
return bitlib
diff --git a/examples/resources/lib/camera3d.lua b/examples/resources/lib/camera3d.lua
index 8d3c884..9b763c2 100644
--- a/examples/resources/lib/camera3d.lua
+++ b/examples/resources/lib/camera3d.lua
@@ -90,7 +90,7 @@ function Camera3D:getUpward()
return Vec3:new( RL.GetCamera3DUpNormalized( self.camera ) )
end
-function Camera3D:process( delta )
+function Camera3D:update( delta )
if self.mode == self.MODES.FREE then
if RL.IsMouseButtonDown( RL.MOUSE_BUTTON_MIDDLE ) then
local mouseDelta = Vec2:new( RL.GetMouseDelta() )
diff --git a/examples/resources/lib/gui.lua b/examples/resources/lib/gui.lua
index be5ec33..bdb4ce1 100644
--- a/examples/resources/lib/gui.lua
+++ b/examples/resources/lib/gui.lua
@@ -40,7 +40,7 @@ local Gui = {
heldCallback = nil,
_cells = {},
- _mousePos = Vec2:new( 0, 0 ), -- Last mouse position that was passed to Gui.process.
+ _mousePos = Vec2:new( 0, 0 ), -- Last mouse position that was passed to Gui.Update.
_inputElement = nil, -- Element that has the input text item.
_inputItem = nil, -- Must be type Text.
}
@@ -103,7 +103,7 @@ function Gui.set2Back( cell )
Util.tableMove( Gui._cells, Gui.getId( cell ), 1, 1 )
end
-function Gui.process( mousePosition )
+function Gui.update( mousePosition )
local mouseWheel = RL.GetMouseWheelMove()
Gui._mousePos = mousePosition
@@ -120,7 +120,7 @@ function Gui.process( mousePosition )
local foundFirst = false
- -- Go backwards on process check so we trigger the top most ui first and stop there.
+ -- Go backwards on update check so we trigger the top most ui first and stop there.
for i = #Gui._cells, 1, -1 do
local cell = Gui._cells[i]
@@ -875,4 +875,4 @@ Gui.shape = Shape
Gui.element = Element
Gui.container = Container
-return Gui \ No newline at end of file
+return Gui
diff --git a/examples/resources/lib/raygui.lua b/examples/resources/lib/raygui.lua
index d95d0f8..4a4796c 100644
--- a/examples/resources/lib/raygui.lua
+++ b/examples/resources/lib/raygui.lua
@@ -70,7 +70,7 @@ function WindowBox:new( bounds, text, callback, grabCallback, dragCallback, styl
return object
end
-function WindowBox:process()
+function WindowBox:update()
return self._parent:drag( self )
end
@@ -109,7 +109,7 @@ function GroupBox:new( bounds, text, styles )
return object
end
-function GroupBox:process()
+function GroupBox:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -142,7 +142,7 @@ function Line:new( bounds, text, styles )
return object
end
-function Line:process()
+function Line:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -178,7 +178,7 @@ function Panel:new( bounds, text, grabCallback, dragCallback, styles )
return object
end
-function Panel:process()
+function Panel:update()
return self._parent:drag( self )
end
@@ -214,7 +214,7 @@ function GuiTabBar:new( bounds, text, active, callback, closeCallback, styles )
return object
end
-function GuiTabBar:process()
+function GuiTabBar:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -271,7 +271,7 @@ function ScrollPanel:new( bounds, text, content, scroll, callback, grabCallback,
return object
end
-function ScrollPanel:process()
+function ScrollPanel:update()
return self._parent:drag( self )
end
@@ -318,7 +318,7 @@ function Label:new( bounds, text, styles )
return object
end
-function Label:process()
+function Label:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -352,7 +352,7 @@ function Button:new( bounds, text, callback, styles )
return object
end
-function Button:process()
+function Button:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -390,7 +390,7 @@ function LabelButton:new( bounds, text, callback, styles )
return object
end
-function LabelButton:process()
+function LabelButton:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -429,7 +429,7 @@ function Toggle:new( bounds, text, active, callback, styles )
return object
end
-function Toggle:process()
+function Toggle:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -516,7 +516,7 @@ function ToggleGroup:updateFocusBounds()
end
end
-function ToggleGroup:process()
+function ToggleGroup:update()
for _, bounds in ipairs( self.focusBounds ) do
if RL.CheckCollisionPointRec( RL.GetMousePosition(), bounds ) then
return true
@@ -585,7 +585,7 @@ function CheckBox:new( bounds, text, checked, callback, styles )
return object
end
-function CheckBox:process()
+function CheckBox:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.focusBounds )
end
@@ -638,7 +638,7 @@ function ComboBox:new( bounds, text, active, callback, styles )
return object
end
-function ComboBox:process()
+function ComboBox:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -702,7 +702,7 @@ function DropdownBox:updateEditModeBounds()
self.editModeBounds.height = ( 1 + count ) * ( self.bounds.height + RL.GuiGetStyle( RL.DROPDOWNBOX, RL.DROPDOWN_ITEMS_SPACING ) )
end
-function DropdownBox:process()
+function DropdownBox:update()
if self.editMode then
self:updateEditModeBounds()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.editModeBounds )
@@ -763,7 +763,7 @@ function Spinner:setText( text )
self.text = text
end
-function Spinner:process()
+function Spinner:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -833,7 +833,7 @@ function ValueBox:setText( text )
self.text = text
end
-function ValueBox:process()
+function ValueBox:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -887,7 +887,7 @@ function TextBox:new( bounds, text, textSize, editMode, callback, styles )
return object
end
-function TextBox:process()
+function TextBox:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -948,7 +948,7 @@ function Slider:new( bounds, textLeft, textRight, value, minValue, maxValue, cal
return object
end
-function Slider:process()
+function Slider:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1011,7 +1011,7 @@ function SliderBar:new( bounds, textLeft, textRight, value, minValue, maxValue,
return object
end
-function SliderBar:process()
+function SliderBar:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1074,7 +1074,7 @@ function ProgressBar:new( bounds, textLeft, textRight, value, minValue, maxValue
return object
end
-function ProgressBar:process()
+function ProgressBar:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1126,7 +1126,7 @@ function StatusBar:new( bounds, text, styles )
return object
end
-function StatusBar:process()
+function StatusBar:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1159,7 +1159,7 @@ function DummyRec:new( bounds, text, styles )
return object
end
-function DummyRec:process()
+function DummyRec:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1196,7 +1196,7 @@ function Grid:new( bounds, text, spacing, subdivs, callback, styles )
return object
end
-function Grid:process()
+function Grid:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1248,7 +1248,7 @@ function ListView:getItem( id )
return getItems( self.text )[ id + 1 ]
end
-function ListView:process()
+function ListView:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1299,7 +1299,7 @@ function ListViewEx:getItem( id )
return getItems( self.text )[ id + 1 ]
end
-function ListViewEx:process()
+function ListViewEx:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1353,7 +1353,7 @@ function MessageBox:getItem( id )
return getItems( self.buttons )[ id ]
end
-function MessageBox:process()
+function MessageBox:update()
return self._parent:drag( self )
end
@@ -1404,7 +1404,7 @@ function TextInputBox:getItem( id )
return getItems( self.buttons )[ id ]
end
-function TextInputBox:process()
+function TextInputBox:update()
return self._parent:drag( self )
end
@@ -1446,7 +1446,7 @@ function ColorPicker:new( bounds, text, color, callback, styles )
return object
end
-function ColorPicker:process()
+function ColorPicker:update()
-- self:updateFocusBounds()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.focusBounds )
end
@@ -1508,7 +1508,7 @@ function ColorPanel:new( bounds, text, color, callback, styles )
return object
end
-function ColorPanel:process()
+function ColorPanel:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1557,7 +1557,7 @@ function ColorBarAlpha:new( bounds, text, alpha, callback, styles )
return object
end
-function ColorBarAlpha:process()
+function ColorBarAlpha:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1605,7 +1605,7 @@ function ColorBarHue:new( bounds, text, value, callback, styles )
return object
end
-function ColorBarHue:process()
+function ColorBarHue:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1654,7 +1654,7 @@ function GuiScrollBar:new( bounds, value, minValue, maxValue, callback, styles )
return object
end
-function GuiScrollBar:process()
+function GuiScrollBar:update()
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
end
@@ -1703,7 +1703,7 @@ function Raygui:new()
object.defaultRect = Rect:new( 0, 0, 1, 1 ) -- For texture.
object.defaultFont = RL.GetFontDefault()
object.mouseOffset = Vec2:new()
- object.view = Rect:new() -- Active if larger than 0. Then only controls in view will be processed and drawn.
+ object.view = Rect:new() -- Active if larger than 0. Then only controls in view will be updated and drawn.
object._lastProperties = {}
object._mousePressPos = Vec2:new( -1, -1 ) -- Use to check if release and check are inside bounds.
@@ -1716,11 +1716,11 @@ function Raygui:inView( control )
return self.view.width == 0 or self.view.height == 0 or self.view:checkCollisionRec( control.viewBounds or control.focusBounds or control.bounds )
end
-function Raygui:process()
+function Raygui:update()
if self.disabled or self.locked then
return
end
- -- If dragging, don't process control masking.
+ -- If dragging, don't update control masking.
if self.dragging ~= nil then
self:drag( self.dragging )
return
@@ -1737,8 +1737,8 @@ function Raygui:process()
for i = #self.controls, 1, -1 do
local control = self.controls[i]
- if control.visible and control.process ~= nil and self:inView( control ) then
- if control:process() then
+ if control.visible and control.update ~= nil and self:inView( control ) then
+ if control:update() then
self.focused = i
return
end