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authorjussi2024-07-06 01:03:02 +0300
committerjussi2024-07-06 01:03:02 +0300
commit528f3f3d822c8e9d3e72228cf5d7fc3d4daae483 (patch)
tree9a122a3a3ed92b33e372fb53dc8e9717ecb7bd01 /examples/resources
parent61c932f2605aac5a8fef4264087e9ea8f86c6760 (diff)
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Raymath *Equals functions return bool instead of int.
Diffstat (limited to 'examples/resources')
-rw-r--r--examples/resources/lib/color.lua17
-rw-r--r--examples/resources/lib/quaternion.lua2
-rw-r--r--examples/resources/lib/raygui.lua103
-rw-r--r--examples/resources/lib/vector2.lua2
-rw-r--r--examples/resources/lib/vector3.lua2
5 files changed, 72 insertions, 54 deletions
diff --git a/examples/resources/lib/color.lua b/examples/resources/lib/color.lua
index 99c44e6..8ca3920 100644
--- a/examples/resources/lib/color.lua
+++ b/examples/resources/lib/color.lua
@@ -33,10 +33,10 @@ local metatable = {
return 4
end,
__eq = function( c1, c2 )
- return math.floor( c1.r ) == math.floor( c2.r )
- and math.floor( c1.g ) == math.floor( c2.g )
- and math.floor( c1.b ) == math.floor( c2.b )
- and math.floor( c1.a ) == math.floor( c2.a )
+ return RL.FloatEquals( c1.r, c2.r )
+ and RL.FloatEquals( c1.g, c2.g )
+ and RL.FloatEquals( c1.b, c2.b )
+ and RL.FloatEquals( c1.a, c2.a )
end,
__concat = function( a, b )
return tostring( a )..tostring( b )
@@ -164,6 +164,15 @@ function Color:lerp( color, amount )
)
end
+function Color:round()
+ return Color:new(
+ RL.Round( self.r ),
+ RL.Round( self.g ),
+ RL.Round( self.b ),
+ RL.Round( self.a )
+ )
+end
+
-- Temp pre generated objects to avoid "slow" table generation.
local TEMP_COUNT = 100
diff --git a/examples/resources/lib/quaternion.lua b/examples/resources/lib/quaternion.lua
index 92261ff..708fb34 100644
--- a/examples/resources/lib/quaternion.lua
+++ b/examples/resources/lib/quaternion.lua
@@ -31,7 +31,7 @@ local metatable = {
return 4
end,
__eq = function( q1, q2 )
- return RL.QuaternionEquals( q1, q2 ) == 1
+ return RL.QuaternionEquals( q1, q2 )
end,
__concat = function( a, b )
return tostring( a )..tostring( b )
diff --git a/examples/resources/lib/raygui.lua b/examples/resources/lib/raygui.lua
index d0cf039..825bb26 100644
--- a/examples/resources/lib/raygui.lua
+++ b/examples/resources/lib/raygui.lua
@@ -59,7 +59,7 @@ function WindowBox:new( bounds, text, callbacks, styles, tooltip )
object.bounds = bounds:clone()
object.text = text
object.callbacks = callbacks -- close, grab, drag.
-
+
object.visible = true
object.disabled = false
object.draggable = true
@@ -102,7 +102,7 @@ function GroupBox:new( bounds, text, styles, tooltip )
object.text = text
object.styles = styles
object.tooltip = tooltip
-
+
object.visible = true
object.disabled = false
@@ -134,7 +134,7 @@ function Line:new( bounds, text, styles, tooltip )
object.bounds = bounds:clone()
object.text = text
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -169,7 +169,7 @@ function Panel:new( bounds, text, callbacks, styles, tooltip )
object.bounds = bounds:clone()
object.text = text
object.callbacks = callbacks -- grab, drag.
-
+
object.visible = true
object.disabled = false
object.draggable = true
@@ -206,7 +206,7 @@ function GuiTabBar:new( bounds, text, active, callbacks, styles, tooltip )
object.text = text
object.active = active
object.callbacks = callbacks -- select, close, grab, drag.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -261,7 +261,7 @@ function ScrollPanel:new( bounds, text, content, scroll, callbacks, styles, tool
object.scroll = scroll:clone()
object.view = Rectangle:new( 0, 0, 0, 0 )
object.callbacks = callbacks -- scroll, grab, drag.
-
+
object.visible = true
object.disabled = false
object.draggable = true
@@ -310,7 +310,7 @@ function Label:new( bounds, text, styles, tooltip )
object.bounds = bounds:clone()
object.text = text
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -345,7 +345,7 @@ function Button:new( bounds, text, callbacks, styles, tooltip )
object.bounds = bounds:clone()
object.text = text
object.callbacks = callbacks -- pressed.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -384,7 +384,7 @@ function LabelButton:new( bounds, text, callbacks, styles, tooltip )
object.bounds = bounds:clone()
object.text = text
object.callbacks = callbacks -- pressed.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -424,7 +424,7 @@ function Toggle:new( bounds, text, active, callbacks, styles, tooltip )
object.text = text
object.active = active
object.callbacks = callbacks -- pressed.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -473,7 +473,7 @@ function ToggleGroup:new( bounds, text, active, callbacks, styles, tooltip )
object.text = text
object.active = active
object.callbacks = callbacks -- select.
-
+
object.visible = true
object.disabled = false
object.focusBounds = {}
@@ -538,7 +538,7 @@ function ToggleGroup:draw()
if self.active ~= oldActive then
local inBounds = false
-
+
for _, bounds in ipairs( self.focusBounds ) do
if self._gui:clickedInBounds( bounds ) then
inBounds = true
@@ -578,12 +578,12 @@ function CheckBox:new( bounds, text, checked, callbacks, styles, tooltip )
object.text = text
object.checked = checked
object.callbacks = callbacks -- pressed.
-
+
object.visible = true
object.disabled = false
object.textBounds = Rectangle:new( 0, 0, 0, 0 )
object.focusBounds = bounds:clone()
-
+
object._focusBoundsOffset = Vector2:new( 0, 0 ) -- Used in set position.
object.styles = styles
object.tooltip = tooltip
@@ -636,7 +636,7 @@ function ComboBox:new( bounds, text, active, callbacks, styles, tooltip )
object.text = text
object.active = active
object.callbacks = callbacks -- select.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -686,7 +686,7 @@ function DropdownBox:new( bounds, text, active, editMode, callbacks, styles, too
object.active = active
object.editMode = editMode
object.callbacks = callbacks -- select.
-
+
object.visible = true
object.disabled = false
object.editModeBounds = bounds:clone()
@@ -747,7 +747,7 @@ Spinner.__index = Spinner
function Spinner:new( bounds, text, value, minValue, maxValue, editMode, callbacks, styles, tooltip )
local object = setmetatable( {}, self )
object._gui = nil
-
+
object.bounds = bounds:clone()
object.text = text
object.value = value
@@ -755,12 +755,12 @@ function Spinner:new( bounds, text, value, minValue, maxValue, editMode, callbac
object.maxValue = maxValue
object.editMode = editMode
object.callbacks = callbacks -- edit.
-
+
object.visible = true
object.disabled = false
object.textBounds = Rectangle:new( 0, 0, 0, 0 )
object.viewBounds = bounds:clone()
-
+
object._viewBoundsOffset = Vector2:new( 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -818,7 +818,7 @@ ValueBox.__index = ValueBox
function ValueBox:new( bounds, text, value, minValue, maxValue, editMode, callbacks, styles, tooltip )
local object = setmetatable( {}, self )
object._gui = nil
-
+
object.bounds = bounds:clone()
object.text = text
object.value = value
@@ -826,12 +826,12 @@ function ValueBox:new( bounds, text, value, minValue, maxValue, editMode, callba
object.maxValue = maxValue
object.editMode = editMode
object.callbacks = callbacks -- edit.
-
+
object.visible = true
object.disabled = false
object.textBounds = Rectangle:new( 0, 0, 0, 0 )
object.viewBounds = bounds:clone()
-
+
object._viewBoundsOffset = Vector2:new( 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -938,7 +938,7 @@ Slider.__index = Slider
function Slider:new( bounds, textLeft, textRight, value, minValue, maxValue, callbacks, styles, tooltip )
local object = setmetatable( {}, self )
object._gui = nil
-
+
object.bounds = bounds:clone()
object.textLeft = textLeft
object.textRight = textRight
@@ -952,7 +952,7 @@ function Slider:new( bounds, textLeft, textRight, value, minValue, maxValue, cal
object.textLeftBounds = Rectangle:new( 0, 0, 0, 0 )
object.textRightBounds = Rectangle:new( 0, 0, 0, 0 )
object.viewBounds = bounds:clone()
-
+
object._viewBoundsOffset = Vector2:new( 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -1010,13 +1010,13 @@ function SliderBar:new( bounds, textLeft, textRight, value, minValue, maxValue,
object.minValue = minValue
object.maxValue = maxValue
object.callbacks = callbacks -- edit.
-
+
object.visible = true
object.disabled = false
object.textLeftBounds = Rectangle:new( 0, 0, 0, 0 )
object.textRightBounds = Rectangle:new( 0, 0, 0, 0 )
object.viewBounds = bounds:clone()
-
+
object._viewBoundsOffset = Vector2:new( 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -1074,13 +1074,13 @@ function ProgressBar:new( bounds, textLeft, textRight, value, minValue, maxValue
object.minValue = minValue
object.maxValue = maxValue
object.callbacks = callbacks -- edit.
-
+
object.visible = true
object.disabled = false
object.textLeftBounds = Rectangle:new( 0, 0, 0, 0 )
object.textRightBounds = Rectangle:new( 0, 0, 0, 0 )
object.viewBounds = bounds:clone()
-
+
object._viewBoundsOffset = Vector2:new( 0, 0 )
object.styles = styles
object.tooltip = tooltip
@@ -1100,7 +1100,7 @@ function ProgressBar:draw()
self.textRightBounds:setT( textRightBounds )
self.viewBounds = self.bounds:fit( self.textLeftBounds ):fit( self.textRightBounds )
self._viewBoundsOffset:set( self.viewBounds.x - self.bounds.x, self.viewBounds.y - self.bounds.y )
-
+
if self.value ~= oldValue then
if not self._gui:clickedInBounds( self.bounds ) then
self.value = oldValue
@@ -1132,7 +1132,7 @@ function StatusBar:new( bounds, text, styles, tooltip )
object.bounds = bounds:clone()
object.text = text
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -1166,7 +1166,7 @@ function DummyRec:new( bounds, text, styles, tooltip )
object.bounds = bounds:clone()
object.text = text
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -1203,7 +1203,7 @@ function Grid:new( bounds, text, spacing, subdivs, callbacks, styles, tooltip )
object.spacing = spacing
object.subdivs = subdivs
object.callbacks = callbacks -- cellChange.
-
+
object.mouseCell = Vector2:new( 0, 0 )
object.visible = true
object.disabled = false
@@ -1253,7 +1253,7 @@ function ListView:new( bounds, text, scrollIndex, active, callbacks, styles, too
object.scrollIndex = scrollIndex
object.active = active
object.callbacks = callbacks -- select.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -1305,7 +1305,7 @@ function ListViewEx:new( bounds, text, scrollIndex, active, focus, callbacks, st
object.active = active
object.focus = focus
object.callbacks = callbacks -- select.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -1356,7 +1356,7 @@ function MessageBox:new( bounds, title, message, buttons, callbacks, styles, too
object.message = message
object.buttons = buttons
object.callbacks = callbacks -- pressed, grab, drag.
-
+
object.buttonIndex = -1
object.visible = true
object.disabled = false
@@ -1406,7 +1406,7 @@ function TextInputBox:new( bounds, title, message, buttons, text, textMaxSize, s
object.textMaxSize = textMaxSize
object.secretViewActive = secretViewActive
object.callbacks = callbacks -- pressed, grab, drag.
-
+
object.buttonIndex = -1
object.visible = true
object.disabled = false
@@ -1452,13 +1452,13 @@ function ColorPicker:new( bounds, text, color, callbacks, styles, tooltip )
object.text = text
object.color = color
object.callbacks = callbacks -- edit.
-
+
object.visible = true
object.disabled = false
object.focusBounds = Rectangle:new( 0, 0, 0, 0 )
object.styles = styles
object.tooltip = tooltip
-
+
object:updateFocusBounds()
return object
@@ -1518,7 +1518,7 @@ function ColorPanel:new( bounds, text, color, callbacks, styles, tooltip )
object.text = text
object.color = color
object.callbacks = callbacks -- edit.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -1568,7 +1568,7 @@ function ColorBarAlpha:new( bounds, text, alpha, callbacks, styles, tooltip )
object.text = text
object.alpha = alpha
object.callbacks = callbacks -- edit.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -1617,7 +1617,7 @@ function ColorBarHue:new( bounds, text, value, callbacks, styles, tooltip )
object.text = text
object.value = value
object.callbacks = callbacks -- edit.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -1667,7 +1667,7 @@ function GuiScrollBar:new( bounds, value, minValue, maxValue, callbacks, styles,
object.minValue = minValue
object.maxValue = maxValue
object.callbacks = callbacks -- edit.
-
+
object.visible = true
object.disabled = false
object.styles = styles
@@ -1726,6 +1726,7 @@ function Raygui:new()
object.defaultRect = Rectangle:new( 0, 0, 1, 1 ) -- For texture.
object.defaultFont = RL.GuiGetFont()
object.mouseOffset = Vector2:new( 0, 0 )
+ object.mouseScale = Vector2:new( 1, 1 )
object.view = Rectangle:new( 0, 0, 0, 0 ) -- Active if larger than 0. Then only controls in view will be updated and drawn.
object.tooltip = {
text = nil,
@@ -1756,7 +1757,10 @@ function Raygui:update()
return
end
-- Set mouse offset if gui is for example embedded to some control.
+ local mouseOffset = RL.GetMouseOffset()
+ local mouseScale = RL.GetMouseScale()
RL.SetMouseOffset( self.mouseOffset )
+ RL.SetMouseScale( self.mouseScale )
if RL.IsMouseButtonPressed( RL.MOUSE_BUTTON_LEFT ) then
self._mousePressPos:setT( RL.GetMousePosition() )
@@ -1771,15 +1775,15 @@ function Raygui:update()
if control.visible and control.update ~= nil and self:inView( control ) then
if control:update() then
self.focused = i
-
+
if i ~= self.tooltip.focused then
self.tooltip.focused = -1 -- Note that we don't want it to be 0, same as self.focus.
self.tooltip.timer = 0.0
end
-
+
if control.tooltip ~= nil then
self.tooltip.focused = i
-
+
if self.tooltip.timer < self.tooltip.delay then
self.tooltip.timer = self.tooltip.timer + RL.GetFrameTime()
else
@@ -1798,7 +1802,8 @@ function Raygui:update()
self.tooltip.timer = 0.0
end
- RL.SetMouseOffset( { 0, 0 } )
+ RL.SetMouseOffset( mouseOffset )
+ RL.SetMouseScale( mouseScale )
end
function Raygui:drag( control )
@@ -1883,7 +1888,10 @@ function Raygui:draw()
end
-- Set mouse offset if gui is for example embedded to some control.
+ local mouseOffset = RL.GetMouseOffset()
+ local mouseScale = RL.GetMouseScale()
RL.SetMouseOffset( self.mouseOffset )
+ RL.SetMouseScale( self.mouseScale )
for i, control in ipairs( self.controls ) do
if not self.locked and not self.disabled and i == self.focused then
@@ -1911,7 +1919,8 @@ function Raygui:draw()
RL.GuiUnlock()
RL.GuiEnable()
- RL.SetMouseOffset( { 0, 0 } )
+ RL.SetMouseOffset( mouseOffset )
+ RL.SetMouseScale( mouseScale )
end
function Raygui:checkScrolling()
diff --git a/examples/resources/lib/vector2.lua b/examples/resources/lib/vector2.lua
index 8616a51..8739ced 100644
--- a/examples/resources/lib/vector2.lua
+++ b/examples/resources/lib/vector2.lua
@@ -34,7 +34,7 @@ local metatable = {
return 2
end,
__eq = function( v1, v2 )
- return RL.Vector2Equals( v1, v2 ) == 1
+ return RL.Vector2Equals( v1, v2 )
end,
__concat = function( a, b )
return tostring( a )..tostring( b )
diff --git a/examples/resources/lib/vector3.lua b/examples/resources/lib/vector3.lua
index 3706017..bfecb07 100644
--- a/examples/resources/lib/vector3.lua
+++ b/examples/resources/lib/vector3.lua
@@ -36,7 +36,7 @@ local metatable = {
return 3
end,
__eq = function( v1, v2 )
- return RL.Vector3Equals( v1, v2 ) == 1
+ return RL.Vector3Equals( v1, v2 )
end,
__concat = function( a, b )
return tostring( a )..tostring( b )