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authorjussi2024-10-02 14:14:23 +0300
committerjussi2024-10-02 14:14:23 +0300
commitab995f345387b306735ecfbda84dbc019f1053bb (patch)
treef7a98c035cdd03c271c2887b50a3dadff5c136b6 /examples/resources
parent02c7dd9ca80e522b987ebce34143f2eef1b95b64 (diff)
downloadreilua-enhanced-ab995f345387b306735ecfbda84dbc019f1053bb.tar.gz
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Raygui hotfix.
Diffstat (limited to 'examples/resources')
-rw-r--r--examples/resources/lib/raygui.lua4
1 files changed, 3 insertions, 1 deletions
diff --git a/examples/resources/lib/raygui.lua b/examples/resources/lib/raygui.lua
index 066bd37..dd65512 100644
--- a/examples/resources/lib/raygui.lua
+++ b/examples/resources/lib/raygui.lua
@@ -1819,6 +1819,8 @@ end
function Raygui:draw()
if self.locked then
RL.GuiLock()
+ else
+ RL.GuiUnlock()
end
if self.disabled then
RL.GuiDisable()
@@ -1826,7 +1828,7 @@ function Raygui:draw()
RL.GuiEnable()
end
-- Drawing is done from back to front so we want to lock the ui on begin.
- if not self.textEdit then
+ if not self.textEdit and not RL.GuiGetSliderDragging() then
RL.GuiLock()
end