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| author | jussi | 2024-04-17 00:35:58 +0300 |
|---|---|---|
| committer | jussi | 2024-04-17 00:35:58 +0300 |
| commit | 70b40f67824b3d612235c382aa83821c054fa51e (patch) | |
| tree | 5d594cc457d6fed8af87e31977a0b9352677a4f5 /examples/snake/main.lua | |
| parent | 41b67398247d9031aed4ca6e3ffd6799ec8b1bca (diff) | |
| download | reilua-enhanced-70b40f67824b3d612235c382aa83821c054fa51e.tar.gz reilua-enhanced-70b40f67824b3d612235c382aa83821c054fa51e.tar.bz2 reilua-enhanced-70b40f67824b3d612235c382aa83821c054fa51e.zip | |
Object libraries like Vector2 optimizations.
Diffstat (limited to 'examples/snake/main.lua')
| -rw-r--r-- | examples/snake/main.lua | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/examples/snake/main.lua b/examples/snake/main.lua index d28901d..3e047ee 100644 --- a/examples/snake/main.lua +++ b/examples/snake/main.lua @@ -13,8 +13,8 @@ local STATE = { TITLE = 0, GAME = 1, OVER = 2 } -- Enum. -- Resources local framebuffer = nil local monitor = 0 -local monitorPos = Vec2:new( RL.GetMonitorPosition( monitor ) ) -local monitorSize = Vec2:new( RL.GetMonitorSize( monitor ) ) +local monitorPos = Vec2:newT( RL.GetMonitorPosition( monitor ) ) +local monitorSize = Vec2:newT( RL.GetMonitorSize( monitor ) ) local winScale = 6 local winSize = Vec2:new( RESOLUTION.x * winScale, RESOLUTION.y * winScale ) local gameState = STATE.GAME @@ -248,6 +248,4 @@ function RL.draw() 0.0, RL.WHITE ) - - RL.DrawFPS( { 20, 20 } ) end |
