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authorjussi2023-10-27 22:53:56 +0300
committerjussi2023-10-27 22:53:56 +0300
commit7ef87c8e2f7824a8abfe715aef23b4a6d2e4db78 (patch)
treea1a669e8af511c79657cbad1de69419c86212127 /examples/window
parent4cb4edcaf0d8b08d888a60d1a5d36f6e3690a4df (diff)
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New object types for Image, Texture, RenderTexture, Camera2D, Camera3D and Shader.
Diffstat (limited to 'examples/window')
-rw-r--r--examples/window/main.lua9
1 files changed, 9 insertions, 0 deletions
diff --git a/examples/window/main.lua b/examples/window/main.lua
index 0479f5e..2fcba93 100644
--- a/examples/window/main.lua
+++ b/examples/window/main.lua
@@ -1,10 +1,18 @@
local textColor = RL.BLACK
local textPos = { 192, 200 }
local text = "Congrats! You created your first window!"
+local texture = nil
function RL.init()
RL.SetWindowTitle( "First window" )
RL.SetWindowState( RL.FLAG_VSYNC_HINT )
+
+ local path = RL.GetBasePath().."../resources/images/cat.png"
+ print( "path", path )
+
+ texture = RL.LoadTexture( path )
+
+ print( "texture", texture )
end
function RL.process( delta )
@@ -24,5 +32,6 @@ end
function RL.draw()
RL.ClearBackground( RL.RAYWHITE )
+ RL.DrawTexture( texture, { 20, 20 }, RL.WHITE )
RL.DrawText( 0, text, textPos, 20, 2, textColor )
end