summaryrefslogtreecommitdiff
path: root/include/audio.h
diff options
context:
space:
mode:
authorjussi2023-04-06 19:19:44 +0300
committerjussi2023-04-06 19:19:44 +0300
commitfe15e836bd87963d10bd301a3a24652763059e0d (patch)
treea3bd6dbfcadfb3a5ba10a173d443da0595386d19 /include/audio.h
parent2526c9732e7ea35bc9ed3e43a4db77b7e6364c5a (diff)
downloadreilua-enhanced-fe15e836bd87963d10bd301a3a24652763059e0d.tar.gz
reilua-enhanced-fe15e836bd87963d10bd301a3a24652763059e0d.tar.bz2
reilua-enhanced-fe15e836bd87963d10bd301a3a24652763059e0d.zip
Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
Diffstat (limited to 'include/audio.h')
-rw-r--r--include/audio.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/audio.h b/include/audio.h
index 45002aa..7406220 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -15,9 +15,9 @@ int laudioPlaySound( lua_State *L );
int laudioStopSound( lua_State *L );
int laudioPauseSound( lua_State *L );
int laudioResumeSound( lua_State *L );
-int laudioPlaySoundMulti( lua_State *L );
-int laudioStopSoundMulti( lua_State *L );
-int laudioGetSoundsPlaying( lua_State *L );
+// int laudioPlaySoundMulti( lua_State *L );
+// int laudioStopSoundMulti( lua_State *L );
+// int laudioGetSoundsPlaying( lua_State *L );
int laudioIsSoundPlaying( lua_State *L );
int laudioSetSoundVolume( lua_State *L );
int laudioSetSoundPitch( lua_State *L );