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authorjussi2023-10-28 16:42:49 +0300
committerjussi2023-10-28 16:42:49 +0300
commitfd49d806cf1f54fb86c3ed7b9db499f473a3ef1d (patch)
treea9c3e8ea40a4b6d2b1104bad4cff998ae7f4d4ca /include/audio.h
parentaf03c7364ea0dfe2c8bb269eb8a8f9b580f39633 (diff)
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New object types for Wave, Sound, Music and Light.
Diffstat (limited to 'include/audio.h')
-rw-r--r--include/audio.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/include/audio.h b/include/audio.h
index 07f6181..756f16f 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -6,8 +6,6 @@ int laudioSetMasterVolume( lua_State *L );
int laudioLoadSound( lua_State *L );
int laudioLoadWave( lua_State *L );
int laudioLoadSoundFromWave( lua_State *L );
-int laudioUnloadSound( lua_State *L );
-int laudioUnloadWave( lua_State *L );
int laudioExportWave( lua_State *L );
int laudioExportWaveAsCode( lua_State *L );
/* Wave/Sound management. */