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authorjussi2023-12-15 12:52:28 +0200
committerjussi2023-12-15 12:52:28 +0200
commit917ce853fcfb212e2343b6b2dac816b14ee50e46 (patch)
treef1793b99632d5c12ac7e6a06ae7fc2ead25c5650 /include/lrlgl.h
parentba4595305fe426f81233ebbb20fc94cd86d07af9 (diff)
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Rest of rlRenderBatch functions.
Diffstat (limited to 'include/lrlgl.h')
-rw-r--r--include/lrlgl.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/lrlgl.h b/include/lrlgl.h
index 57e7060..71d9641 100644
--- a/include/lrlgl.h
+++ b/include/lrlgl.h
@@ -84,6 +84,10 @@ int lrlglGetTextureIdDefault( lua_State *L );
int lrlglGetShaderIdDefault( lua_State *L );
int lrlglGetShaderLocsDefault( lua_State *L );
/* Render batch management */
+int lrlglLoadRenderBatch( lua_State *L );
+int lrlglUnloadRenderBatch( lua_State *L );
+int lrlglDrawRenderBatch( lua_State *L );
+int lrlglSetRenderBatchActive( lua_State *L );
int lrlglDrawRenderBatchActive( lua_State *L );
int lrlglCheckRenderBatchLimit( lua_State *L );
int lrlglSetTexture( lua_State *L );