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| author | jussi | 2023-06-02 23:19:32 +0300 |
|---|---|---|
| committer | jussi | 2023-06-02 23:19:32 +0300 |
| commit | ed6d37294a6b72382cca09f6808565b61bd0c36b (patch) | |
| tree | e3d00f3b3e0c339d329274f27ed39cf21f3cafad /include/lrlgl.h | |
| parent | d550afa3d41e49c6cb215498db0eb547a628d578 (diff) | |
| download | reilua-enhanced-ed6d37294a6b72382cca09f6808565b61bd0c36b.tar.gz reilua-enhanced-ed6d37294a6b72382cca09f6808565b61bd0c36b.tar.bz2 reilua-enhanced-ed6d37294a6b72382cca09f6808565b61bd0c36b.zip | |
rlgl Some Render batch management functions and Matrix operations functions.
Diffstat (limited to 'include/lrlgl.h')
| -rw-r--r-- | include/lrlgl.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/include/lrlgl.h b/include/lrlgl.h index b07fc09..5f2adae 100644 --- a/include/lrlgl.h +++ b/include/lrlgl.h @@ -1,5 +1,17 @@ #pragma once +/* Matrix operations */ +int lrlglMatrixMode( lua_State *L ); +int lrlglPushMatrix( lua_State *L ); +int lrlglPopMatrix( lua_State *L ); +int lrlglLoadIdentity( lua_State *L ); +int lrlglTranslatef( lua_State *L ); +int lrlglRotatef( lua_State *L ); +int lrlglScalef( lua_State *L ); +int lrlglMultMatrixf( lua_State *L ); +int lrlglFrustum( lua_State *L ); +int lrlglOrtho( lua_State *L ); +int lrlglViewport( lua_State *L ); /* Textures state */ int lrlglActiveTextureSlot( lua_State *L ); int lrlglEnableTexture( lua_State *L ); @@ -28,6 +40,10 @@ int lrlglEnableSmoothLines( lua_State *L ); int lrlglDisableSmoothLines( lua_State *L ); /* Initialization functions */ int lrlglGetVersion( lua_State *L ); +/* Render batch management */ +int lrlglDrawRenderBatchActive( lua_State *L ); +int lrlglCheckRenderBatchLimit( lua_State *L ); +int lrlglSetTexture( lua_State *L ); /* Textures management */ int lrlglLoadTexture( lua_State *L ); int lrlglLoadTextureDepth( lua_State *L ); |
