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| author | jussi | 2024-01-03 18:23:19 +0200 |
|---|---|---|
| committer | jussi | 2024-01-03 18:23:19 +0200 |
| commit | 70a2bcba18aa9855380c132f89e26b61bfd2cb40 (patch) | |
| tree | 7f5d18d0d82afc352b5c75c68b136f4e2f6850d0 /include/lua_core.h | |
| parent | 192d471fb3caaa6d73796185e5cadc62075743f7 (diff) | |
| download | reilua-enhanced-70a2bcba18aa9855380c132f89e26b61bfd2cb40.tar.gz reilua-enhanced-70a2bcba18aa9855380c132f89e26b61bfd2cb40.tar.bz2 reilua-enhanced-70a2bcba18aa9855380c132f89e26b61bfd2cb40.zip | |
Rest of font loading/unloading functions. GlyphInfo type to userdata. GlyphInfo management functions.
Diffstat (limited to 'include/lua_core.h')
| -rw-r--r-- | include/lua_core.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/lua_core.h b/include/lua_core.h index ba56f27..59ebb8f 100644 --- a/include/lua_core.h +++ b/include/lua_core.h @@ -45,7 +45,6 @@ Matrix uluaGetMatrix( lua_State *L, int index ); BoundingBox uluaGetBoundingBox( lua_State *L, int index ); Ray uluaGetRay( lua_State *L, int index ); NPatchInfo uluaGetNPatchInfo( lua_State *L, int index ); -GlyphInfo uluaGetGlyphInfo( lua_State *L, int index ); BoneInfo uluaGetBoneInfo( lua_State *L, int index ); Transform uluaGetTransform( lua_State *L, int index ); Buffer* uluaGetBuffer( lua_State *L, int index ); @@ -57,6 +56,7 @@ Mesh* uluaGetMesh( lua_State *L, int index ); Camera2D* uluaGetCamera2D( lua_State *L, int index ); Camera3D* uluaGetCamera3D( lua_State *L, int index ); Font* uluaGetFont( lua_State *L, int index ); +GlyphInfo* uluaGetGlyphInfo( lua_State *L, int index ); Wave* uluaGetWave( lua_State *L, int index ); Sound* uluaGetSound( lua_State *L, int index ); Music* uluaGetMusic( lua_State *L, int index ); @@ -76,7 +76,6 @@ void uluaPushMatrix( lua_State *L, Matrix matrix ); void uluaPushRay( lua_State *L, Ray ray ); void uluaPushRayCollision( lua_State *L, RayCollision rayCol ); void uluaPushBoundingBox( lua_State *L, BoundingBox box ); -void uluaPushGlyphInfo( lua_State *L, GlyphInfo glyphInfo, Image *image ); void uluaPushBoneInfo( lua_State *L, BoneInfo boneInfo ); void uluaPushTransform( lua_State *L, Transform transform ); void uluaPushBuffer( lua_State *L, Buffer buffer ); @@ -87,6 +86,7 @@ void uluaPushCamera2D( lua_State *L, Camera2D camera ); void uluaPushCamera3D( lua_State *L, Camera3D camera ); void uluaPushShader( lua_State *L, Shader shader ); void uluaPushFont( lua_State *L, Font font ); +void uluaPushGlyphInfo( lua_State *L, GlyphInfo glyph ); void uluaPushWave( lua_State *L, Wave wave ); void uluaPushSound( lua_State *L, Sound sound ); void uluaPushMusic( lua_State *L, Music music ); |
