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authorjussi2023-04-06 19:19:44 +0300
committerjussi2023-04-06 19:19:44 +0300
commitfe15e836bd87963d10bd301a3a24652763059e0d (patch)
treea3bd6dbfcadfb3a5ba10a173d443da0595386d19 /include/rmath.h
parent2526c9732e7ea35bc9ed3e43a4db77b7e6364c5a (diff)
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Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
Diffstat (limited to 'include/rmath.h')
-rw-r--r--include/rmath.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/rmath.h b/include/rmath.h
index f89429f..fa9ab16 100644
--- a/include/rmath.h
+++ b/include/rmath.h
@@ -23,6 +23,7 @@ int lmathVector2DotProduct( lua_State *L );
int lmathVector2Distance( lua_State *L );
int lmathVector2DistanceSqr( lua_State *L );
int lmathVector2Angle( lua_State *L );
+int lmathVector2LineAngle( lua_State *L );
int lmathVector2Scale( lua_State *L );
int lmathVector2Multiply( lua_State *L );
int lmathVector2Negate( lua_State *L );