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| author | jussi | 2023-04-06 19:19:44 +0300 |
|---|---|---|
| committer | jussi | 2023-04-06 19:19:44 +0300 |
| commit | fe15e836bd87963d10bd301a3a24652763059e0d (patch) | |
| tree | a3bd6dbfcadfb3a5ba10a173d443da0595386d19 /include/rmath.h | |
| parent | 2526c9732e7ea35bc9ed3e43a4db77b7e6364c5a (diff) | |
| download | reilua-enhanced-fe15e836bd87963d10bd301a3a24652763059e0d.tar.gz reilua-enhanced-fe15e836bd87963d10bd301a3a24652763059e0d.tar.bz2 reilua-enhanced-fe15e836bd87963d10bd301a3a24652763059e0d.zip | |
Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
Diffstat (limited to 'include/rmath.h')
| -rw-r--r-- | include/rmath.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/rmath.h b/include/rmath.h index f89429f..fa9ab16 100644 --- a/include/rmath.h +++ b/include/rmath.h @@ -23,6 +23,7 @@ int lmathVector2DotProduct( lua_State *L ); int lmathVector2Distance( lua_State *L ); int lmathVector2DistanceSqr( lua_State *L ); int lmathVector2Angle( lua_State *L ); +int lmathVector2LineAngle( lua_State *L ); int lmathVector2Scale( lua_State *L ); int lmathVector2Multiply( lua_State *L ); int lmathVector2Negate( lua_State *L ); |
