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authorjussi2023-10-28 16:42:49 +0300
committerjussi2023-10-28 16:42:49 +0300
commitfd49d806cf1f54fb86c3ed7b9db499f473a3ef1d (patch)
treea9c3e8ea40a4b6d2b1104bad4cff998ae7f4d4ca /include/state.h
parentaf03c7364ea0dfe2c8bb269eb8a8f9b580f39633 (diff)
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New object types for Wave, Sound, Music and Light.
Diffstat (limited to 'include/state.h')
-rw-r--r--include/state.h16
1 files changed, 0 insertions, 16 deletions
diff --git a/include/state.h b/include/state.h
index bf86d00..37a6d8c 100644
--- a/include/state.h
+++ b/include/state.h
@@ -15,18 +15,6 @@ typedef struct {
Vector2 resolution;
int logLevelInvalid;
/* Resources. */
- /* Sounds. */
- Wave **waves;
- size_t waveCount;
- size_t waveAlloc;
- /* Sounds. */
- Sound **sounds;
- size_t soundCount;
- size_t soundAlloc;
- /* Music. */
- Music **musics;
- size_t musicCount;
- size_t musicAlloc;
/* Meshes. */
Mesh **meshes;
size_t meshCount;
@@ -43,10 +31,6 @@ typedef struct {
ModelAnimations **animations;
size_t animationCount;
size_t animationAlloc;
- /* Lights. */
- Light **lights;
- size_t lightCount;
- size_t lightAlloc;
/* Raylib GLFW input callback events. */
/* Window events. */
GLFWwindowsizefun raylibWindowSizeCallback;