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| author | Indrajith K L | 2025-11-03 18:04:54 +0530 |
|---|---|---|
| committer | Indrajith K L | 2025-11-03 18:04:54 +0530 |
| commit | f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1 (patch) | |
| tree | fe60ea230e154889216d5ed00f43869c0a3656dd /include/state.h | |
| parent | 737214b71be8fe5fdf51155ad50bb064b3156bd3 (diff) | |
| download | reilua-enhanced-f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1.tar.gz reilua-enhanced-f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1.tar.bz2 reilua-enhanced-f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1.zip | |
Fix SEGV crash: Initialize window and font in stateInit()
- Move window initialization and font loading to stateInit()
- Window now opens before splash screens (required for rendering)
- Custom font loaded in stateInit for splash screen use
- Remove RL.config() call from luaCallMain() (window already initialized)
- Remove stateContextInit() call (initialization now done in stateInit)
- Add hasWindow, customFontLoaded, resolution fields to State
- Fix memory management for custom font in stateFree()
This matches the ReiLua-JamVersion architecture where the window
is opened early so splash screens can render properly.
Diffstat (limited to 'include/state.h')
| -rw-r--r-- | include/state.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/include/state.h b/include/state.h index 24679c6..3e7836d 100644 --- a/include/state.h +++ b/include/state.h @@ -7,7 +7,10 @@ typedef struct { char* basePath; bool run; + bool hasWindow; bool gcUnload; + bool customFontLoaded; + Vector2 resolution; int lineSpacing; /* We need to store copy here since raylib has it in static. */ Vector2 mouseOffset; Vector2 mouseScale; |
