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| author | jussi | 2023-04-06 19:19:44 +0300 |
|---|---|---|
| committer | jussi | 2023-04-06 19:19:44 +0300 |
| commit | fe15e836bd87963d10bd301a3a24652763059e0d (patch) | |
| tree | a3bd6dbfcadfb3a5ba10a173d443da0595386d19 /include/textures.h | |
| parent | 2526c9732e7ea35bc9ed3e43a4db77b7e6364c5a (diff) | |
| download | reilua-enhanced-fe15e836bd87963d10bd301a3a24652763059e0d.tar.gz reilua-enhanced-fe15e836bd87963d10bd301a3a24652763059e0d.tar.bz2 reilua-enhanced-fe15e836bd87963d10bd301a3a24652763059e0d.zip | |
Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
Diffstat (limited to 'include/textures.h')
| -rw-r--r-- | include/textures.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/textures.h b/include/textures.h index 5634968..5df574e 100644 --- a/include/textures.h +++ b/include/textures.h @@ -78,10 +78,10 @@ int ltexturesUpdateTextureRec( lua_State *L ); /* Texture Drawing. */ int ltexturesDrawTexture( lua_State *L ); int ltexturesDrawTextureRec( lua_State *L ); -int ltexturesDrawTextureTiled( lua_State *L ); +// int ltexturesDrawTextureTiled( lua_State *L ); int ltexturesDrawTexturePro( lua_State *L ); int ltexturesDrawTextureNPatch( lua_State *L ); -int ltexturesDrawTexturePoly( lua_State *L ); +// int ltexturesDrawTexturePoly( lua_State *L ); int ltexturesBeginTextureMode( lua_State *L ); int ltexturesEndTextureMode( lua_State *L ); int ltexturesSetTextureSource( lua_State *L ); |
