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authorjussi2023-04-06 19:19:44 +0300
committerjussi2023-04-06 19:19:44 +0300
commitfe15e836bd87963d10bd301a3a24652763059e0d (patch)
treea3bd6dbfcadfb3a5ba10a173d443da0595386d19 /include/textures.h
parent2526c9732e7ea35bc9ed3e43a4db77b7e6364c5a (diff)
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Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
Diffstat (limited to 'include/textures.h')
-rw-r--r--include/textures.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/textures.h b/include/textures.h
index 5634968..5df574e 100644
--- a/include/textures.h
+++ b/include/textures.h
@@ -78,10 +78,10 @@ int ltexturesUpdateTextureRec( lua_State *L );
/* Texture Drawing. */
int ltexturesDrawTexture( lua_State *L );
int ltexturesDrawTextureRec( lua_State *L );
-int ltexturesDrawTextureTiled( lua_State *L );
+// int ltexturesDrawTextureTiled( lua_State *L );
int ltexturesDrawTexturePro( lua_State *L );
int ltexturesDrawTextureNPatch( lua_State *L );
-int ltexturesDrawTexturePoly( lua_State *L );
+// int ltexturesDrawTexturePoly( lua_State *L );
int ltexturesBeginTextureMode( lua_State *L );
int ltexturesEndTextureMode( lua_State *L );
int ltexturesSetTextureSource( lua_State *L );