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authorjussi2023-05-10 21:21:40 +0300
committerjussi2023-05-10 21:21:40 +0300
commitb387742850a4d2d6b750f7cdc878ff00d7e4a5fb (patch)
tree585ab2374c0c1821f85e0c1340ff44d6dd0fea5c /include
parent1e58f551bbfb6a8ef4d83292685d7c3672385c8b (diff)
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DrawBillboardPro and rlglGetVersion.
Diffstat (limited to 'include')
-rw-r--r--include/lrlgl.h2
-rw-r--r--include/models.h3
2 files changed, 5 insertions, 0 deletions
diff --git a/include/lrlgl.h b/include/lrlgl.h
index 4394f00..c307302 100644
--- a/include/lrlgl.h
+++ b/include/lrlgl.h
@@ -3,3 +3,5 @@
/* General render state. */
int lrlglSetLineWidth( lua_State *L );
int lrlglGetLineWidth( lua_State *L );
+/* Initialization functions */
+int lrlglGetVersion( lua_State *L ); \ No newline at end of file
diff --git a/include/models.h b/include/models.h
index b36d4ce..d8e3b14 100644
--- a/include/models.h
+++ b/include/models.h
@@ -3,6 +3,8 @@
/* Internals. */
/* Deleted from raylib. Need for freeing models. */
void UnloadModelKeepMeshes( Model model );
+void DrawBillboardProNoRatio( Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint );
+void DrawBillboardRecNoRatio( Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint );
/* Basic. */
int lmodelsDrawLine3D( lua_State *L );
@@ -61,6 +63,7 @@ int lmodelsSetModelMaterial( lua_State *L );
int lmodelsSetModelMeshMaterial( lua_State *L );
int lmodelsDrawBillboard( lua_State *L );
int lmodelsDrawBillboardRec( lua_State *L );
+int lmodelsDrawBillboardPro( lua_State *L );
int lmodelsSetModelTransform( lua_State *L );
int lmodelsGetModelTransform( lua_State *L );
/* Animations. */