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| author | jussi | 2024-03-01 23:11:54 +0200 |
|---|---|---|
| committer | jussi | 2024-03-01 23:11:54 +0200 |
| commit | ca238975dc63d2dddcd2b17ad627bedc95dd158c (patch) | |
| tree | d1cf76dbc3ec24163d952e12204bb7f854a95501 /include | |
| parent | 625e4e0e4df7d08b58d6ba5741b932e57a70f3dd (diff) | |
| download | reilua-enhanced-ca238975dc63d2dddcd2b17ad627bedc95dd158c.tar.gz reilua-enhanced-ca238975dc63d2dddcd2b17ad627bedc95dd158c.tar.bz2 reilua-enhanced-ca238975dc63d2dddcd2b17ad627bedc95dd158c.zip | |
Automation events.
Diffstat (limited to 'include')
| -rw-r--r-- | include/core.h | 15 | ||||
| -rw-r--r-- | include/lua_core.h | 6 |
2 files changed, 21 insertions, 0 deletions
diff --git a/include/core.h b/include/core.h index 939dfaf..11a8d2a 100644 --- a/include/core.h +++ b/include/core.h @@ -145,6 +145,21 @@ int lcoreCompressData( lua_State* L ); int lcoreDecompressData( lua_State* L ); int lcoreEncodeDataBase64( lua_State* L ); int lcoreDecodeDataBase64( lua_State* L ); +/* Automation events functionality. */ +int lcoreLoadAutomationEventList( lua_State* L ); +int lcoreUnloadAutomationEventList( lua_State* L ); +int lcoreExportAutomationEventList( lua_State* L ); +int lcoreSetAutomationEventList( lua_State* L ); +int lcoreSetAutomationEventBaseFrame( lua_State* L ); +int lcoreStartAutomationEventRecording( lua_State* L ); +int lcoreStopAutomationEventRecording( lua_State* L ); +int lcorePlayAutomationEvent( lua_State* L ); +int lcoreGetAutomationEventListCapacity( lua_State* L ); +int lcoreGetAutomationEventListCount( lua_State* L ); +int lcoreGetAutomationEvent( lua_State* L ); +int lcoreGetAutomationEventFrame( lua_State* L ); +int lcoreGetAutomationEventType( lua_State* L ); +int lcoreGetAutomationEventParams( lua_State* L ); /* Input-related functions: keyboard. */ int lcoreIsKeyPressed( lua_State* L ); int lcoreIsKeyPressedRepeat( lua_State* L ); diff --git a/include/lua_core.h b/include/lua_core.h index 4582669..586f587 100644 --- a/include/lua_core.h +++ b/include/lua_core.h @@ -47,6 +47,7 @@ Ray uluaGetRay( lua_State* L, int index ); NPatchInfo uluaGetNPatchInfo( lua_State* L, int index ); BoneInfo uluaGetBoneInfo( lua_State* L, int index ); Transform uluaGetTransform( lua_State* L, int index ); +// AutomationEvent uluaGetAutomationEvent( lua_State* L, int index ); Buffer* uluaGetBuffer( lua_State* L, int index ); Image* uluaGetImage( lua_State* L, int index ); Texture* uluaGetTexture( lua_State* L, int index ); @@ -65,6 +66,8 @@ Material* uluaGetMaterial( lua_State* L, int index ); Model* uluaGetModel( lua_State* L, int index ); ModelAnimation* uluaGetModelAnimation( lua_State* L, int index ); rlRenderBatch* uluaGetRLRenderBatch( lua_State* L, int index ); +AutomationEvent* uluaGetAutomationEvent( lua_State* L, int index ); +AutomationEventList* uluaGetAutomationEventList( lua_State* L, int index ); /* Lua push types. */ void uluaPushColor( lua_State* L, Color color ); void uluaPushVector2( lua_State* L, Vector2 vector ); @@ -78,6 +81,7 @@ void uluaPushRayCollision( lua_State* L, RayCollision rayCol ); void uluaPushBoundingBox( lua_State* L, BoundingBox box ); void uluaPushBoneInfo( lua_State* L, BoneInfo boneInfo ); void uluaPushTransform( lua_State* L, Transform transform ); +// void uluaPushAutomationEvent( lua_State* L, AutomationEvent event ); void uluaPushBuffer( lua_State* L, Buffer buffer ); void uluaPushImage( lua_State* L, Image image ); void uluaPushTexture( lua_State* L, Texture texture ); @@ -96,5 +100,7 @@ void uluaPushMesh( lua_State* L, Mesh mesh ); void uluaPushModel( lua_State* L, Model model ); void uluaPushModelAnimation( lua_State* L, ModelAnimation modelAnimation ); void uluaPushRLRenderBatch( lua_State* L, rlRenderBatch renderBatch ); +void uluaPushAutomationEvent( lua_State* L, AutomationEvent event ); +void uluaPushAutomationEventList( lua_State* L, AutomationEventList eventList ); /* Utils. */ int uluaGetTableLen( lua_State* L, int index ); |
