summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorjussi2023-04-25 18:19:14 +0300
committerjussi2023-04-25 18:19:14 +0300
commita9ce78128d919e9798d7d2ec043879a4c685a9d1 (patch)
tree478e2e5f0536d4db3c5b13b4d8fd5c45b4bae19c /include
parent8182c486e64f21c6f95b9108b0e506e603c2a65c (diff)
downloadreilua-enhanced-a9ce78128d919e9798d7d2ec043879a4c685a9d1.tar.gz
reilua-enhanced-a9ce78128d919e9798d7d2ec043879a4c685a9d1.tar.bz2
reilua-enhanced-a9ce78128d919e9798d7d2ec043879a4c685a9d1.zip
Can now have multiple Music objects like other Raylib objects instead of just one.
Diffstat (limited to 'include')
-rw-r--r--include/audio.h3
-rw-r--r--include/state.h4
2 files changed, 6 insertions, 1 deletions
diff --git a/include/audio.h b/include/audio.h
index f1a3b66..07f6181 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -26,6 +26,7 @@ int laudioWaveCrop( lua_State *L );
int laudioLoadMusicStream( lua_State *L );
int laudioPlayMusicStream( lua_State *L );
int laudioIsMusicStreamPlaying( lua_State *L );
+int laudioUpdateMusicStream( lua_State *L );
int laudioStopMusicStream( lua_State *L );
int laudioPauseMusicStream( lua_State *L );
int laudioResumeMusicStream( lua_State *L );
@@ -33,5 +34,7 @@ int laudioSeekMusicStream( lua_State *L );
int laudioSetMusicVolume( lua_State *L );
int laudioSetMusicPitch( lua_State *L );
int laudioSetMusicPan( lua_State *L );
+int laudioSetMusicLooping( lua_State *L );
+int laudioGetMusicLooping( lua_State *L );
int laudioGetMusicTimeLength( lua_State *L );
int laudioGetMusicTimePlayed( lua_State *L );
diff --git a/include/state.h b/include/state.h
index 305be56..eeef14a 100644
--- a/include/state.h
+++ b/include/state.h
@@ -41,7 +41,9 @@ typedef struct {
size_t soundCount;
size_t soundAlloc;
/* Music. */
- Music music;
+ Music **musics;
+ size_t musicCount;
+ size_t musicAlloc;
/* Camera2D's. */
Camera2D **camera2Ds;
size_t camera2DCount;