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| author | Indrajith K L | 2025-11-03 19:52:16 +0530 |
|---|---|---|
| committer | GitHub | 2025-11-03 19:52:16 +0530 |
| commit | 5dbff50ca2c10d7b3ba01fbd1a8d99259706e288 (patch) | |
| tree | 39fddf62f7f3c8e52ac87e0f1dd2b2b7b9285f16 /scripts/build_dev.sh | |
| parent | 02d6be119fa130121a04799e81aff203472b6233 (diff) | |
| parent | e19bddd8d7b77e6aa173b8138b31679415afb3fa (diff) | |
| download | reilua-enhanced-5dbff50ca2c10d7b3ba01fbd1a8d99259706e288.tar.gz reilua-enhanced-5dbff50ca2c10d7b3ba01fbd1a8d99259706e288.tar.bz2 reilua-enhanced-5dbff50ca2c10d7b3ba01fbd1a8d99259706e288.zip | |
Merge pull request #2 from cooljith91112/chore/re-organize-files
chore: fix build scripts and update project organization
Diffstat (limited to 'scripts/build_dev.sh')
| -rw-r--r-- | scripts/build_dev.sh | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/scripts/build_dev.sh b/scripts/build_dev.sh new file mode 100644 index 0000000..ed5079d --- /dev/null +++ b/scripts/build_dev.sh @@ -0,0 +1,101 @@ +#!/bin/bash +# ReiLua Development Build Script +# Run this from w64devkit shell + +echo "================================" +echo "ReiLua - Development Build" +echo "================================" +echo "" + +# Get the script directory and navigate to project root +SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" +cd "$SCRIPT_DIR/.." || exit 1 + +# Create and navigate to build directory +mkdir -p build +cd build || exit 1 + +# Clean old embedded files (important for dev builds!) +echo "Cleaning old embedded files..." +rm -f embedded_main.h embedded_assets.h + +# Warn about Lua files in build directory +LUA_COUNT=$(ls *.lua 2>/dev/null | wc -l) +if [ "$LUA_COUNT" -gt 0 ]; then + echo "" + echo "WARNING: Found Lua files in build directory!" + echo "Development builds should load from file system, not embed." + echo "" + ls -1 *.lua + echo "" + read -p "Remove these files from build directory? (Y/n): " -n 1 -r + echo "" + if [[ ! $REPLY =~ ^[Nn]$ ]]; then + rm -f *.lua + echo "Lua files removed." + fi + echo "" +fi + +# Warn about assets folder in build directory +if [ -d "assets" ]; then + echo "" + echo "WARNING: Found assets folder in build directory!" + echo "Development builds should load from file system, not embed." + echo "" + read -p "Remove assets folder from build directory? (Y/n): " -n 1 -r + echo "" + if [[ ! $REPLY =~ ^[Nn]$ ]]; then + rm -rf assets + echo "Assets folder removed." + fi + echo "" +fi + +# Clean old configuration if requested +if [ "$1" == "clean" ]; then + echo "Cleaning build directory..." + rm -rf CMakeCache.txt CMakeFiles/ *.o *.a + echo "Clean complete!" + echo "" +fi + +# Configure with MinGW +echo "Configuring CMake for development..." +cmake -G "MinGW Makefiles" .. + +if [ $? -ne 0 ]; then + echo "" + echo "ERROR: CMake configuration failed!" + exit 1 +fi + +echo "" +echo "Building ReiLua..." +make + +if [ $? -ne 0 ]; then + echo "" + echo "ERROR: Build failed!" + exit 1 +fi + +echo "" +echo "================================" +echo "Build Complete!" +echo "================================" +echo "" +echo "Development build created successfully!" +echo "" +echo "To run your game:" +echo " cd /path/to/your/game" +echo " /path/to/ReiLua/build/ReiLua.exe" +echo "" +echo "To run with console logging:" +echo " /path/to/ReiLua/build/ReiLua.exe --log" +echo "" +echo "Features:" +echo " - Lua files load from file system" +echo " - Assets load from file system" +echo " - Fast iteration - edit and reload" +echo "" |
