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authorjussi2024-02-18 19:46:50 +0200
committerjussi2024-02-18 19:46:50 +0200
commit836c9d1d0005c32714c89b3adecbb232472b494a (patch)
tree885fcafb39079e83fbc7f66b5b4b2b2dc77aa321 /src/easings.c
parent9b27daefc225752f3f24ea862e9c2be13f8addf6 (diff)
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Pointer variable declaration style change.
Diffstat (limited to 'src/easings.c')
-rw-r--r--src/easings.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/easings.c b/src/easings.c
index cae349c..01bb4bf 100644
--- a/src/easings.c
+++ b/src/easings.c
@@ -15,7 +15,7 @@ Ease linear
- Success return float
*/
-int leasingsEaseLinear( lua_State *L ) {
+int leasingsEaseLinear( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -37,7 +37,7 @@ Ease sine in
- Success return float
*/
-int leasingsEaseSineIn( lua_State *L ) {
+int leasingsEaseSineIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -55,7 +55,7 @@ Ease sine out
- Success return float
*/
-int leasingsEaseSineOut( lua_State *L ) {
+int leasingsEaseSineOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -73,7 +73,7 @@ Ease sine in out
- Success return float
*/
-int leasingsEaseSineInOut( lua_State *L ) {
+int leasingsEaseSineInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -95,7 +95,7 @@ Ease circle in
- Success return float
*/
-int leasingsEaseCircIn( lua_State *L ) {
+int leasingsEaseCircIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -113,7 +113,7 @@ Ease circle out
- Success return float
*/
-int leasingsEaseCircOut( lua_State *L ) {
+int leasingsEaseCircOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -131,7 +131,7 @@ Ease circle in out
- Success return float
*/
-int leasingsEaseCircInOut( lua_State *L ) {
+int leasingsEaseCircInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -153,7 +153,7 @@ Ease cubic in
- Success return float
*/
-int leasingsEaseCubicIn( lua_State *L ) {
+int leasingsEaseCubicIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -171,7 +171,7 @@ Ease cubic out
- Success return float
*/
-int leasingsEaseCubicOut( lua_State *L ) {
+int leasingsEaseCubicOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -189,7 +189,7 @@ Ease cubic in out
- Success return float
*/
-int leasingsEaseCubicInOut( lua_State *L ) {
+int leasingsEaseCubicInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -211,7 +211,7 @@ Ease quadratic in
- Success return float
*/
-int leasingsEaseQuadIn( lua_State *L ) {
+int leasingsEaseQuadIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -229,7 +229,7 @@ Ease quadratic out
- Success return float
*/
-int leasingsEaseQuadOut( lua_State *L ) {
+int leasingsEaseQuadOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -247,7 +247,7 @@ Ease quadratic in out
- Success return float
*/
-int leasingsEaseQuadInOut( lua_State *L ) {
+int leasingsEaseQuadInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -269,7 +269,7 @@ Ease exponential in
- Success return float
*/
-int leasingsEaseExpoIn( lua_State *L ) {
+int leasingsEaseExpoIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -287,7 +287,7 @@ Ease exponential out
- Success return float
*/
-int leasingsEaseExpoOut( lua_State *L ) {
+int leasingsEaseExpoOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -305,7 +305,7 @@ Ease exponential in out
- Success return float
*/
-int leasingsEaseExpoInOut( lua_State *L ) {
+int leasingsEaseExpoInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -327,7 +327,7 @@ Ease back in
- Success return float
*/
-int leasingsEaseBackIn( lua_State *L ) {
+int leasingsEaseBackIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -345,7 +345,7 @@ Ease back out
- Success return float
*/
-int leasingsEaseBackOut( lua_State *L ) {
+int leasingsEaseBackOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -363,7 +363,7 @@ Ease back in out
- Success return float
*/
-int leasingsEaseBackInOut( lua_State *L ) {
+int leasingsEaseBackInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -385,7 +385,7 @@ Ease bounce in
- Success return float
*/
-int leasingsEaseBounceIn( lua_State *L ) {
+int leasingsEaseBounceIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -403,7 +403,7 @@ Ease bounce out
- Success return float
*/
-int leasingsEaseBounceOut( lua_State *L ) {
+int leasingsEaseBounceOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -421,7 +421,7 @@ Ease bounce in out
- Success return float
*/
-int leasingsEaseBounceInOut( lua_State *L ) {
+int leasingsEaseBounceInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -443,7 +443,7 @@ Ease elastic in
- Success return float
*/
-int leasingsEaseElasticIn( lua_State *L ) {
+int leasingsEaseElasticIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -461,7 +461,7 @@ Ease elastic out
- Success return float
*/
-int leasingsEaseElasticOut( lua_State *L ) {
+int leasingsEaseElasticOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -479,7 +479,7 @@ Ease elastic in out
- Success return float
*/
-int leasingsEaseElasticInOut( lua_State *L ) {
+int leasingsEaseElasticInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );