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| author | jussi | 2024-02-18 19:46:50 +0200 |
|---|---|---|
| committer | jussi | 2024-02-18 19:46:50 +0200 |
| commit | 836c9d1d0005c32714c89b3adecbb232472b494a (patch) | |
| tree | 885fcafb39079e83fbc7f66b5b4b2b2dc77aa321 /src/easings.c | |
| parent | 9b27daefc225752f3f24ea862e9c2be13f8addf6 (diff) | |
| download | reilua-enhanced-836c9d1d0005c32714c89b3adecbb232472b494a.tar.gz reilua-enhanced-836c9d1d0005c32714c89b3adecbb232472b494a.tar.bz2 reilua-enhanced-836c9d1d0005c32714c89b3adecbb232472b494a.zip | |
Pointer variable declaration style change.
Diffstat (limited to 'src/easings.c')
| -rw-r--r-- | src/easings.c | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/easings.c b/src/easings.c index cae349c..01bb4bf 100644 --- a/src/easings.c +++ b/src/easings.c @@ -15,7 +15,7 @@ Ease linear - Success return float */ -int leasingsEaseLinear( lua_State *L ) { +int leasingsEaseLinear( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -37,7 +37,7 @@ Ease sine in - Success return float */ -int leasingsEaseSineIn( lua_State *L ) { +int leasingsEaseSineIn( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -55,7 +55,7 @@ Ease sine out - Success return float */ -int leasingsEaseSineOut( lua_State *L ) { +int leasingsEaseSineOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -73,7 +73,7 @@ Ease sine in out - Success return float */ -int leasingsEaseSineInOut( lua_State *L ) { +int leasingsEaseSineInOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -95,7 +95,7 @@ Ease circle in - Success return float */ -int leasingsEaseCircIn( lua_State *L ) { +int leasingsEaseCircIn( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -113,7 +113,7 @@ Ease circle out - Success return float */ -int leasingsEaseCircOut( lua_State *L ) { +int leasingsEaseCircOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -131,7 +131,7 @@ Ease circle in out - Success return float */ -int leasingsEaseCircInOut( lua_State *L ) { +int leasingsEaseCircInOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -153,7 +153,7 @@ Ease cubic in - Success return float */ -int leasingsEaseCubicIn( lua_State *L ) { +int leasingsEaseCubicIn( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -171,7 +171,7 @@ Ease cubic out - Success return float */ -int leasingsEaseCubicOut( lua_State *L ) { +int leasingsEaseCubicOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -189,7 +189,7 @@ Ease cubic in out - Success return float */ -int leasingsEaseCubicInOut( lua_State *L ) { +int leasingsEaseCubicInOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -211,7 +211,7 @@ Ease quadratic in - Success return float */ -int leasingsEaseQuadIn( lua_State *L ) { +int leasingsEaseQuadIn( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -229,7 +229,7 @@ Ease quadratic out - Success return float */ -int leasingsEaseQuadOut( lua_State *L ) { +int leasingsEaseQuadOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -247,7 +247,7 @@ Ease quadratic in out - Success return float */ -int leasingsEaseQuadInOut( lua_State *L ) { +int leasingsEaseQuadInOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -269,7 +269,7 @@ Ease exponential in - Success return float */ -int leasingsEaseExpoIn( lua_State *L ) { +int leasingsEaseExpoIn( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -287,7 +287,7 @@ Ease exponential out - Success return float */ -int leasingsEaseExpoOut( lua_State *L ) { +int leasingsEaseExpoOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -305,7 +305,7 @@ Ease exponential in out - Success return float */ -int leasingsEaseExpoInOut( lua_State *L ) { +int leasingsEaseExpoInOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -327,7 +327,7 @@ Ease back in - Success return float */ -int leasingsEaseBackIn( lua_State *L ) { +int leasingsEaseBackIn( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -345,7 +345,7 @@ Ease back out - Success return float */ -int leasingsEaseBackOut( lua_State *L ) { +int leasingsEaseBackOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -363,7 +363,7 @@ Ease back in out - Success return float */ -int leasingsEaseBackInOut( lua_State *L ) { +int leasingsEaseBackInOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -385,7 +385,7 @@ Ease bounce in - Success return float */ -int leasingsEaseBounceIn( lua_State *L ) { +int leasingsEaseBounceIn( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -403,7 +403,7 @@ Ease bounce out - Success return float */ -int leasingsEaseBounceOut( lua_State *L ) { +int leasingsEaseBounceOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -421,7 +421,7 @@ Ease bounce in out - Success return float */ -int leasingsEaseBounceInOut( lua_State *L ) { +int leasingsEaseBounceInOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -443,7 +443,7 @@ Ease elastic in - Success return float */ -int leasingsEaseElasticIn( lua_State *L ) { +int leasingsEaseElasticIn( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -461,7 +461,7 @@ Ease elastic out - Success return float */ -int leasingsEaseElasticOut( lua_State *L ) { +int leasingsEaseElasticOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); @@ -479,7 +479,7 @@ Ease elastic in out - Success return float */ -int leasingsEaseElasticInOut( lua_State *L ) { +int leasingsEaseElasticInOut( lua_State* L ) { float t = luaL_checknumber( L, 1 ); float b = luaL_checknumber( L, 2 ); float c = luaL_checknumber( L, 3 ); |
