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| author | jussi | 2024-05-20 15:45:31 +0300 |
|---|---|---|
| committer | jussi | 2024-05-20 15:45:31 +0300 |
| commit | 9edaf7a47b02bd351c400f0c6aec517884449551 (patch) | |
| tree | cf7019c08a033cb0b3739cdbcbb40b7c55fbad89 /src/gl.c | |
| parent | e84be852546aecf3e151fd8bb92db88a068c1ea1 (diff) | |
| download | reilua-enhanced-9edaf7a47b02bd351c400f0c6aec517884449551.tar.gz reilua-enhanced-9edaf7a47b02bd351c400f0c6aec517884449551.tar.bz2 reilua-enhanced-9edaf7a47b02bd351c400f0c6aec517884449551.zip | |
Use GetApplicationDirectory instead of GetWorkingDirectory for basePath if no path argument given.
Diffstat (limited to 'src/gl.c')
| -rw-r--r-- | src/gl.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -32,7 +32,7 @@ Copy a block of pixels from one framebuffer object to another. Use nil RenderTexture for window framebuffer */ int lglBlitFramebuffer( lua_State* L ) { -// #if defined( PLATFORM_DESKTOP ) || defined( PLATFORM_DESKTOP_SDL ) +#if defined( PLATFORM_DESKTOP ) || defined( PLATFORM_DESKTOP_SDL ) if ( !( lua_isuserdata( L, 1 ) || lua_isnil( L, 1 ) ) || !( lua_isuserdata( L, 2 ) || lua_isnil( L, 2 ) ) ) { TraceLog( state->logLevelInvalid, "%s", "Argument needs to be RenderTexture or nil" ); lua_pushnil( L ); @@ -70,7 +70,7 @@ int lglBlitFramebuffer( lua_State* L ) { glBindFramebuffer( GL_DRAW_FRAMEBUFFER, 0 ); return 1; -// #endif +#endif } /* |
