diff options
| author | jussi | 2024-05-10 11:02:31 +0300 |
|---|---|---|
| committer | jussi | 2024-05-10 11:02:31 +0300 |
| commit | b3980ae2a5d6beae75462e5204fc97841ec62aff (patch) | |
| tree | d60f0497bd49a4b6b13d63671a1e0968272d997e /src/lua_core.c | |
| parent | 1980aebdc32392f4975f6d1f8ecd9050f27e475f (diff) | |
| download | reilua-enhanced-b3980ae2a5d6beae75462e5204fc97841ec62aff.tar.gz reilua-enhanced-b3980ae2a5d6beae75462e5204fc97841ec62aff.tar.bz2 reilua-enhanced-b3980ae2a5d6beae75462e5204fc97841ec62aff.zip | |
GetMeshData.
Diffstat (limited to 'src/lua_core.c')
| -rw-r--r-- | src/lua_core.c | 229 |
1 files changed, 115 insertions, 114 deletions
diff --git a/src/lua_core.c b/src/lua_core.c index 991fb4d..633cb8b 100644 --- a/src/lua_core.c +++ b/src/lua_core.c @@ -1034,16 +1034,16 @@ static void logCustom( int logLevel, const char* text, va_list args ) { vsprintf( string, text, args ); - switch ( logLevel ) { - case LOG_ALL: sprintf( msg, "ALL: %s", string ); break; - case LOG_TRACE: sprintf( msg, "TRACE: %s", string ); break; - case LOG_DEBUG: sprintf( msg, "DEBUG: %s", string ); break; - case LOG_INFO: sprintf( msg, "INFO: %s", string ); break; - case LOG_WARNING: sprintf( msg, "WARNING: %s", string ); break; - case LOG_ERROR: sprintf( msg, "ERROR: %s", string ); break; - case LOG_FATAL: sprintf( msg, "FATAL: %s", string ); break; - default: break; - } + switch ( logLevel ) { + case LOG_ALL: sprintf( msg, "ALL: %s", string ); break; + case LOG_TRACE: sprintf( msg, "TRACE: %s", string ); break; + case LOG_DEBUG: sprintf( msg, "DEBUG: %s", string ); break; + case LOG_INFO: sprintf( msg, "INFO: %s", string ); break; + case LOG_WARNING: sprintf( msg, "WARNING: %s", string ); break; + case LOG_ERROR: sprintf( msg, "ERROR: %s", string ); break; + case LOG_FATAL: sprintf( msg, "FATAL: %s", string ); break; + default: break; + } printf( "%s\n", msg ); /* Call Lua log function if exists. */ @@ -1076,7 +1076,7 @@ bool luaInit( int argn, const char** argc ) { state->luaState = luaL_newstate(); lua_State* L = state->luaState; - luaL_openlibs( L ); + luaL_openlibs( L ); if ( L == NULL ) { TraceLog( LOG_WARNING, "%s", "Failed to init Lua" ); @@ -1166,7 +1166,7 @@ bool luaCallMain() { snprintf( path, STRING_LEN, "%smain", state->exePath ); } #endif - luaL_dofile( L, path ); + luaL_dofile( L, path ); /* Check errors in main.lua */ if ( lua_tostring( state->luaState, -1 ) ) { @@ -1190,8 +1190,8 @@ bool luaCallMain() { //TODO Should this be removed? else { TraceLog( LOG_ERROR, "%s", "No Lua init found!" ); - return false; - } + return false; + } lua_pop( L, -1 ); return state->run; @@ -1202,7 +1202,7 @@ void luaCallUpdate() { #if defined PLATFORM_DESKTOP_SDL && defined LUA_EVENTS platformSendEvents(); #endif - lua_State* L = state->luaState; + lua_State* L = state->luaState; lua_pushcfunction( L, luaTraceback ); int tracebackidx = lua_gettop(L); @@ -1210,16 +1210,16 @@ void luaCallUpdate() { lua_getglobal( L, "RL" ); lua_getfield( L, -1, "update" ); - if ( lua_isfunction( L, -1 ) ) { - lua_pushnumber( L, GetFrameTime() ); + if ( lua_isfunction( L, -1 ) ) { + lua_pushnumber( L, GetFrameTime() ); - if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) { + if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) { TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) ); state->run = false; lua_pop( L, -1 ); - return; - } - } + return; + } + } lua_pop( L, -1 ); } @@ -1231,16 +1231,16 @@ void luaCallDraw() { lua_getglobal( L, "RL" ); lua_getfield( L, -1, "draw" ); - if ( lua_isfunction( L, -1 ) ) { + if ( lua_isfunction( L, -1 ) ) { BeginDrawing(); - if ( lua_pcall( L, 0, 0, tracebackidx ) != 0 ) { + if ( lua_pcall( L, 0, 0, tracebackidx ) != 0 ) { TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) ); state->run = false; - return; - } + return; + } EndDrawing(); - } + } lua_pop( L, -1 ); } @@ -1252,13 +1252,13 @@ void luaCallExit() { lua_getglobal( L, "RL" ); lua_getfield( L, -1, "exit" ); - if ( lua_isfunction( L, -1 ) ) { - if ( lua_pcall( L, 0, 0, tracebackidx ) != 0 ) { + if ( lua_isfunction( L, -1 ) ) { + if ( lua_pcall( L, 0, 0, tracebackidx ) != 0 ) { TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) ); state->run = false; - return; - } - } + return; + } + } lua_pop( L, -1 ); } @@ -1761,6 +1761,7 @@ void luaRegister() { assingGlobalFunction( "ExportMesh", lmodelsExportMesh ); assingGlobalFunction( "GetMeshBoundingBox", lmodelsGetMeshBoundingBox ); assingGlobalFunction( "GenMeshTangents", lmodelsGenMeshTangents ); + assingGlobalFunction( "GetMeshData", lmodelsGetMeshData ); /* Mesh generation functions. */ assingGlobalFunction( "GenMeshPoly", lmodelsGenMeshPoly ); assingGlobalFunction( "GenMeshPlane", lmodelsGenMeshPlane ); @@ -2377,10 +2378,10 @@ bool uluaGetBoolean( lua_State* L, int index ) { Color uluaGetColor( lua_State* L, int index ) { luaL_checktype( L, index, LUA_TTABLE ); - Color color = { 0, 0, 0, 255 }; + Color color = { 0, 0, 0, 255 }; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); while ( lua_next( L, t ) != 0 ) { if ( lua_isnumber( L, -1 ) ) { @@ -2419,18 +2420,18 @@ Color uluaGetColor( lua_State* L, int index ) { i++; lua_pop( L, 1 ); } - } - return color; + } + return color; } Vector2 uluaGetVector2( lua_State* L, int index ) { luaL_checktype( L, index, LUA_TTABLE ); - Vector2 vector = { 0.0f, 0.0f }; + Vector2 vector = { 0.0f, 0.0f }; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); - while ( lua_next( L, t ) != 0 ) { + while ( lua_next( L, t ) != 0 ) { if ( lua_isnumber( L, -1 ) ) { if ( lua_isnumber( L, -2 ) ) { switch ( i ) { @@ -2455,19 +2456,19 @@ Vector2 uluaGetVector2( lua_State* L, int index ) { i++; lua_pop( L, 1 ); } - } - return vector; + } + return vector; } Vector3 uluaGetVector3( lua_State* L, int index ) { luaL_checktype( L, index, LUA_TTABLE ); - Vector3 vector = { 0.0f, 0.0f, 0.0f }; + Vector3 vector = { 0.0f, 0.0f, 0.0f }; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); - while ( lua_next( L, t ) != 0 ) { - if ( lua_isnumber( L, -1 ) ) { + while ( lua_next( L, t ) != 0 ) { + if ( lua_isnumber( L, -1 ) ) { if ( lua_isnumber( L, -2 ) ) { switch ( i ) { case 0: @@ -2494,22 +2495,22 @@ Vector3 uluaGetVector3( lua_State* L, int index ) { vector.z = lua_tonumber( L, -1 ); } } - } - i++; - lua_pop( L, 1 ); - } - return vector; + } + i++; + lua_pop( L, 1 ); + } + return vector; } Vector4 uluaGetVector4( lua_State* L, int index ) { luaL_checktype( L, index, LUA_TTABLE ); - Vector4 vector = { 0.0f, 0.0f, 0.0f, 0.0f }; + Vector4 vector = { 0.0f, 0.0f, 0.0f, 0.0f }; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); - while ( lua_next( L, t ) != 0 ) { - if ( lua_isnumber( L, -1 ) ) { + while ( lua_next( L, t ) != 0 ) { + if ( lua_isnumber( L, -1 ) ) { if ( lua_isnumber( L, -2 ) ) { switch ( i ) { case 0: @@ -2542,22 +2543,22 @@ Vector4 uluaGetVector4( lua_State* L, int index ) { vector.w = lua_tonumber( L, -1 ); } } - } - i++; - lua_pop( L, 1 ); - } - return vector; + } + i++; + lua_pop( L, 1 ); + } + return vector; } Rectangle uluaGetRectangle( lua_State* L, int index ) { luaL_checktype( L, index, LUA_TTABLE ); - Rectangle rect = { 0.0f, 0.0f, 0.0f, 0.0f }; + Rectangle rect = { 0.0f, 0.0f, 0.0f, 0.0f }; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); while ( lua_next( L, t ) != 0 ) { - if ( lua_isnumber( L, -1 ) ) { + if ( lua_isnumber( L, -1 ) ) { if ( lua_isnumber( L, -2 ) ) { switch ( i ) { case 0: @@ -2590,22 +2591,22 @@ Rectangle uluaGetRectangle( lua_State* L, int index ) { rect.height = lua_tonumber( L, -1 ); } } - } - i++; - lua_pop( L, 1 ); - } - return rect; + } + i++; + lua_pop( L, 1 ); + } + return rect; } Quaternion uluaGetQuaternion( lua_State* L, int index ) { luaL_checktype( L, index, LUA_TTABLE ); - Quaternion quaternion = { 0.0f, 0.0f, 0.0f, 0.0f }; + Quaternion quaternion = { 0.0f, 0.0f, 0.0f, 0.0f }; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); - while ( lua_next( L, t ) != 0 ) { - if ( lua_isnumber( L, -1 ) ) { + while ( lua_next( L, t ) != 0 ) { + if ( lua_isnumber( L, -1 ) ) { if ( lua_isnumber( L, -2 ) ) { switch ( i ) { case 0: @@ -2638,11 +2639,11 @@ Quaternion uluaGetQuaternion( lua_State* L, int index ) { quaternion.w = lua_tonumber( L, -1 ); } } - } - i++; - lua_pop( L, 1 ); - } - return quaternion; + } + i++; + lua_pop( L, 1 ); + } + return quaternion; } Matrix uluaGetMatrix( lua_State* L, int index ) { @@ -2651,10 +2652,10 @@ Matrix uluaGetMatrix( lua_State* L, int index ) { float m[4][4]; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); - while ( lua_next( L, t ) != 0 ) { - if ( lua_istable( L, -1 ) ) { + while ( lua_next( L, t ) != 0 ) { + if ( lua_istable( L, -1 ) ) { int t2 = lua_gettop( L ), j = 0; lua_pushnil( L ); @@ -2678,10 +2679,10 @@ Matrix uluaGetMatrix( lua_State* L, int index ) { j++; lua_pop( L, 1 ); } - } - i++; - lua_pop( L, 1 ); - } + } + i++; + lua_pop( L, 1 ); + } matrix.m0 = m[0][0]; matrix.m1 = m[0][1]; matrix.m2 = m[0][2]; matrix.m3 = m[0][3]; matrix.m4 = m[1][0]; matrix.m5 = m[1][1]; matrix.m6 = m[1][2]; matrix.m7 = m[1][3]; matrix.m8 = m[2][0]; matrix.m9 = m[2][1]; matrix.m10 = m[2][2]; matrix.m11 = m[2][3]; @@ -2695,7 +2696,7 @@ BoundingBox uluaGetBoundingBox( lua_State* L, int index ) { BoundingBox box = { .min = { 0.0, 0.0, 0.0 }, .max = { 0.0, 0.0, 0.0 } }; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); while ( lua_next( L, t ) != 0 ) { if ( lua_istable( L, -1 ) ) { @@ -2722,7 +2723,7 @@ BoundingBox uluaGetBoundingBox( lua_State* L, int index ) { i++; lua_pop( L, 1 ); } - } + } return box; } @@ -2767,7 +2768,7 @@ NPatchInfo uluaGetNPatchInfo( lua_State* L, int index ) { NPatchInfo npatch = { .source = { 0.0, 0.0, 0.0, 0.0 }, .left = 0, .top = 0, .right = 0, .bottom = 0, .layout = NPATCH_NINE_PATCH }; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); while ( lua_next( L, t ) != 0 ) { /* Do not check type since there should be table and ints. */ @@ -2817,7 +2818,7 @@ NPatchInfo uluaGetNPatchInfo( lua_State* L, int index ) { } i++; lua_pop( L, 1 ); - } + } return npatch; } @@ -2826,7 +2827,7 @@ BoneInfo uluaGetBoneInfo( lua_State* L, int index ) { BoneInfo bone = { 0 }; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); while ( lua_next( L, t ) != 0 ) { /* Do not check type since there should be table and ints. */ @@ -2854,7 +2855,7 @@ BoneInfo uluaGetBoneInfo( lua_State* L, int index ) { i++; lua_pop( L, 1 ); } - } + } return bone; } @@ -2863,7 +2864,7 @@ Transform uluaGetTransform( lua_State* L, int index ) { Transform transform = { 0 }; int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); while ( lua_next( L, t ) != 0 ) { /* Do not check type since there should be table and ints. */ @@ -2897,7 +2898,7 @@ Transform uluaGetTransform( lua_State* L, int index ) { i++; lua_pop( L, 1 ); } - } + } return transform; } @@ -3045,32 +3046,32 @@ AutomationEventList* uluaGetAutomationEventList( lua_State* L, int index ) { void uluaPushColor( lua_State* L, Color color ) { lua_createtable( L, 3, 0 ); - lua_pushnumber( L, color.r ); - lua_rawseti( L, -2, 1 ); - lua_pushnumber( L, color.g ); - lua_rawseti( L, -2, 2 ); - lua_pushnumber( L, color.b ); - lua_rawseti( L, -2, 3 ); - lua_pushnumber( L, color.a ); - lua_rawseti( L, -2, 4 ); + lua_pushnumber( L, color.r ); + lua_rawseti( L, -2, 1 ); + lua_pushnumber( L, color.g ); + lua_rawseti( L, -2, 2 ); + lua_pushnumber( L, color.b ); + lua_rawseti( L, -2, 3 ); + lua_pushnumber( L, color.a ); + lua_rawseti( L, -2, 4 ); } void uluaPushVector2( lua_State* L, Vector2 vector ) { lua_createtable( L, 2, 0 ); - lua_pushnumber( L, vector.x ); - lua_rawseti( L, -2, 1 ); - lua_pushnumber( L, vector.y ); - lua_rawseti( L, -2, 2 ); + lua_pushnumber( L, vector.x ); + lua_rawseti( L, -2, 1 ); + lua_pushnumber( L, vector.y ); + lua_rawseti( L, -2, 2 ); } void uluaPushVector3( lua_State* L, Vector3 vector ) { lua_createtable( L, 3, 0 ); - lua_pushnumber( L, vector.x ); - lua_rawseti( L, -2, 1 ); - lua_pushnumber( L, vector.y ); - lua_rawseti( L, -2, 2 ); - lua_pushnumber( L, vector.z ); - lua_rawseti( L, -2, 3 ); + lua_pushnumber( L, vector.x ); + lua_rawseti( L, -2, 1 ); + lua_pushnumber( L, vector.y ); + lua_rawseti( L, -2, 2 ); + lua_pushnumber( L, vector.z ); + lua_rawseti( L, -2, 3 ); } void uluaPushVector4( lua_State* L, Vector4 vector ) { @@ -3359,13 +3360,13 @@ void uluaPushAutomationEventList( lua_State* L, AutomationEventList eventList ) int uluaGetTableLen( lua_State* L, int index ) { luaL_checktype( L, index, LUA_TTABLE ); int t = index, i = 0; - lua_pushnil( L ); + lua_pushnil( L ); - while ( lua_next( L, t ) != 0 ) { - i++; - lua_pop( L, 1 ); - } - return i; + while ( lua_next( L, t ) != 0 ) { + i++; + lua_pop( L, 1 ); + } + return i; } /* Accepts no arg and nil. */ |
