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authorjussi2023-11-15 18:34:34 +0200
committerjussi2023-11-15 18:34:34 +0200
commit841aa897f1868075134162cc71593ac9c3473115 (patch)
treecc03b824d1a16a086aecc7a3246d9b434b7d3118 /src/lua_core.c
parent7b10306ed5c87517800a6058ad84e27c866f81c6 (diff)
downloadreilua-enhanced-841aa897f1868075134162cc71593ac9c3473115.tar.gz
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GC_UNLOAD build time define and replaced with flag to change it at runtime.
Diffstat (limited to 'src/lua_core.c')
-rw-r--r--src/lua_core.c125
1 files changed, 56 insertions, 69 deletions
diff --git a/src/lua_core.c b/src/lua_core.c
index 0eca9be..ebe0a42 100644
--- a/src/lua_core.c
+++ b/src/lua_core.c
@@ -18,9 +18,10 @@
/* Buffer. */
static int gcBuffer( lua_State *L ) {
- Buffer *buffer = luaL_checkudata( L, 1, "Buffer" );
-
- unloadBuffer( buffer );
+ if ( state->gcUnload ) {
+ Buffer *buffer = luaL_checkudata( L, 1, "Buffer" );
+ unloadBuffer( buffer );
+ }
}
static void defineBuffer() {
@@ -29,17 +30,16 @@ static void defineBuffer() {
luaL_newmetatable( L, "Buffer" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcBuffer );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Image */
static int gcImage( lua_State *L ) {
- Image *image = luaL_checkudata( L, 1, "Image" );
-
- UnloadImage( *image );
+ if ( state->gcUnload ) {
+ Image *image = luaL_checkudata( L, 1, "Image" );
+ UnloadImage( *image );
+ }
}
static void defineImage() {
@@ -48,17 +48,16 @@ static void defineImage() {
luaL_newmetatable( L, "Image" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcImage );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Texture */
static int gcTexture( lua_State *L ) {
- Texture *texture = luaL_checkudata( L, 1, "Texture" );
-
- UnloadTexture( *texture );
+ if ( state->gcUnload ) {
+ Texture *texture = luaL_checkudata( L, 1, "Texture" );
+ UnloadTexture( *texture );
+ }
}
static void defineTexture() {
@@ -67,17 +66,17 @@ static void defineTexture() {
luaL_newmetatable( L, "Texture" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
+
lua_pushcfunction( L, gcTexture );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* RenderRexture. */
static int gcRenderTexture( lua_State *L ) {
- RenderTexture *renderTexture = luaL_checkudata( L, 1, "RenderTexture" );
-
- UnloadRenderTexture( *renderTexture );
+ if ( state->gcUnload ) {
+ RenderTexture *renderTexture = luaL_checkudata( L, 1, "RenderTexture" );
+ UnloadRenderTexture( *renderTexture );
+ }
}
static void defineRenderTexture() {
@@ -86,10 +85,8 @@ static void defineRenderTexture() {
luaL_newmetatable( L, "RenderTexture" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcRenderTexture );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Camera2D. */
@@ -112,9 +109,10 @@ static void defineCamera3D() {
/* Shader. */
static int gcShader( lua_State *L ) {
- Shader *shader = luaL_checkudata( L, 1, "Shader" );
-
- UnloadShader( *shader );
+ if ( state->gcUnload ) {
+ Shader *shader = luaL_checkudata( L, 1, "Shader" );
+ UnloadShader( *shader );
+ }
}
static void defineShader() {
@@ -123,17 +121,16 @@ static void defineShader() {
luaL_newmetatable( L, "Shader" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcShader );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Font. */
static int gcFont( lua_State *L ) {
- Font *font = luaL_checkudata( L, 1, "Font" );
-
- UnloadFont( *font );
+ if ( state->gcUnload ) {
+ Font *font = luaL_checkudata( L, 1, "Font" );
+ UnloadFont( *font );
+ }
}
static void defineFont() {
@@ -142,17 +139,16 @@ static void defineFont() {
luaL_newmetatable( L, "Font" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcFont );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Wave. */
static int gcWave( lua_State *L ) {
- Wave *wave = luaL_checkudata( L, 1, "Wave" );
-
- UnloadWave( *wave );
+ if ( state->gcUnload ) {
+ Wave *wave = luaL_checkudata( L, 1, "Wave" );
+ UnloadWave( *wave );
+ }
}
static void defineWave() {
@@ -161,17 +157,16 @@ static void defineWave() {
luaL_newmetatable( L, "Wave" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcWave );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Sound. */
static int gcSound( lua_State *L ) {
- Sound *sound = luaL_checkudata( L, 1, "Sound" );
-
- UnloadSound( *sound );
+ if ( state->gcUnload ) {
+ Sound *sound = luaL_checkudata( L, 1, "Sound" );
+ UnloadSound( *sound );
+ }
}
static void defineSound() {
@@ -180,17 +175,16 @@ static void defineSound() {
luaL_newmetatable( L, "Sound" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcSound );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Music. */
static int gcMusic( lua_State *L ) {
- Music *music = luaL_checkudata( L, 1, "Music" );
-
- UnloadMusicStream( *music );
+ if ( state->gcUnload ) {
+ Music *music = luaL_checkudata( L, 1, "Music" );
+ UnloadMusicStream( *music );
+ }
}
static void defineMusic() {
@@ -199,10 +193,8 @@ static void defineMusic() {
luaL_newmetatable( L, "Music" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcMusic );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Light. */
@@ -216,12 +208,11 @@ static void defineLight() {
/* Material. */
static int gcMaterial( lua_State *L ) {
- Material *material = luaL_checkudata( L, 1, "Material" );
-
- /* Custom UnloadMaterial since we don't want to free Shaders or Textures. */
- unloadMaterial( material );
-
- // UnloadMaterial( *material );
+ if ( state->gcUnload ) {
+ Material *material = luaL_checkudata( L, 1, "Material" );
+ /* Custom UnloadMaterial since we don't want to free Shaders or Textures. */
+ unloadMaterial( material );
+ }
}
static void defineMaterial() {
@@ -230,17 +221,16 @@ static void defineMaterial() {
luaL_newmetatable( L, "Material" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcMaterial );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Mesh. */
static int gcMesh( lua_State *L ) {
- Mesh *mesh = luaL_checkudata( L, 1, "Mesh" );
-
- UnloadMesh( *mesh );
+ if ( state->gcUnload ) {
+ Mesh *mesh = luaL_checkudata( L, 1, "Mesh" );
+ UnloadMesh( *mesh );
+ }
}
static void defineMesh() {
@@ -249,18 +239,17 @@ static void defineMesh() {
luaL_newmetatable( L, "Mesh" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcMesh );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Model. */
static int gcModel( lua_State *L ) {
- Model *model = luaL_checkudata( L, 1, "Model" );
-
- UnloadModel( *model );
- // UnloadModelKeepMeshes( *model );
+ if ( state->gcUnload ) {
+ Model *model = luaL_checkudata( L, 1, "Model" );
+ UnloadModel( *model );
+ // UnloadModelKeepMeshes( *model );
+ }
}
static void defineModel() {
@@ -269,17 +258,16 @@ static void defineModel() {
luaL_newmetatable( L, "Model" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcModel );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* ModelAnimation. */
static int gcModelAnimation( lua_State *L ) {
- ModelAnimation *modelAnimation = luaL_checkudata( L, 1, "ModelAnimation" );
-
- UnloadModelAnimation( *modelAnimation );
+ if ( state->gcUnload ) {
+ ModelAnimation *modelAnimation = luaL_checkudata( L, 1, "ModelAnimation" );
+ UnloadModelAnimation( *modelAnimation );
+ }
}
static void defineModelAnimation() {
@@ -288,10 +276,8 @@ static void defineModelAnimation() {
luaL_newmetatable( L, "ModelAnimation" );
lua_pushvalue( L, -1 );
lua_setfield( L, -2, "__index" );
-#ifdef GC_UNLOAD
lua_pushcfunction( L, gcModelAnimation );
lua_setfield( L, -2, "__gc" );
-#endif
}
/* Assing globals. */
@@ -1591,6 +1577,7 @@ void luaRegister() {
assingGlobalFunction( "GetLogLevelInvalid", lcoreGetLogLevelInvalid );
assingGlobalFunction( "OpenURL", lcoreOpenURL );
assingGlobalFunction( "IsGCUnloadEnabled", lcoreIsGCUnloadEnabled );
+ assingGlobalFunction( "SetGCUnload", lcoreSetGCUnload );
/* Files management functions. */
assingGlobalFunction( "GetBasePath", lcoreGetBasePath );
assingGlobalFunction( "FileExists", lcoreFileExists );