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| author | jussi | 2022-08-19 13:38:09 +0300 |
|---|---|---|
| committer | jussi | 2022-08-19 13:38:09 +0300 |
| commit | 49f1dad6b9deeb769e384ae547fca9f64b90bf79 (patch) | |
| tree | b02b240d6c11c1bf29c3dc6ac9a7063137b4c971 /src/lua_core.c | |
| parent | 4f54a0a4992358c633e5e3535e2980211028f3a2 (diff) | |
| download | reilua-enhanced-49f1dad6b9deeb769e384ae547fca9f64b90bf79.tar.gz reilua-enhanced-49f1dad6b9deeb769e384ae547fca9f64b90bf79.tar.bz2 reilua-enhanced-49f1dad6b9deeb769e384ae547fca9f64b90bf79.zip | |
Moved to raylib 4.2.0. Renamed some directory functions to raylib 4.2.0 conventions. Removed GenMeshBinormals and GetRayCollisionModel. Sound and music pan.
Diffstat (limited to 'src/lua_core.c')
| -rw-r--r-- | src/lua_core.c | 23 |
1 files changed, 5 insertions, 18 deletions
diff --git a/src/lua_core.c b/src/lua_core.c index 23f6534..7c95b2a 100644 --- a/src/lua_core.c +++ b/src/lua_core.c @@ -529,9 +529,6 @@ bool luaInit() { luaRegister(); defineGlobals(); - // SetConfigFlags( FLAG_VSYNC_HINT ); - // SetWindowState( FLAG_VSYNC_HINT ); - return luaCallMain(); } @@ -546,7 +543,7 @@ int luaTraceback( lua_State *L ) { lua_getfield( L, -1, "traceback" ); if ( !lua_isfunction( L, -1 ) ) { - lua_pop(L, 2); + lua_pop( L, 2 ); return 1; } @@ -623,11 +620,6 @@ void luaCallProcess() { return; } } - // else { - // TraceLog( LOG_WARNING, "%s", "No Lua process found!" ); - // state->run = false; - // return; - // } lua_pop( L, -1 ); } @@ -649,11 +641,6 @@ void luaCallDraw() { EndDrawing(); } - // else { - // TraceLog( LOG_WARNING, "%s", "No Lua render found!" ); - // state->run = false; - // return; - // } lua_pop( L, -1 ); } @@ -742,10 +729,10 @@ void luaRegister() { lua_register( L, "RL_GetDirectoryPath", lcoreGetDirectoryPath ); lua_register( L, "RL_GetPrevDirectoryPath", lcoreGetPrevDirectoryPath ); lua_register( L, "RL_GetWorkingDirectory", lcoreGetWorkingDirectory ); - lua_register( L, "RL_GetDirectoryFiles", lcoreGetDirectoryFiles ); + lua_register( L, "RL_LoadDirectoryFiles", lcoreLoadDirectoryFiles ); lua_register( L, "RL_ChangeDirectory", lcoreChangeDirectory ); lua_register( L, "RL_IsFileDropped", lcoreIsFileDropped ); - lua_register( L, "RL_GetDroppedFiles", lcoreGetDroppedFiles ); + lua_register( L, "RL_LoadDroppedFiles", lcoreLoadDroppedFiles ); lua_register( L, "RL_GetFileModTime", lcoreGetFileModTime ); /* Camera2D. */ lua_register( L, "RL_CreateCamera2D", lcoreCreateCamera2D ); @@ -1014,7 +1001,6 @@ void luaRegister() { lua_register( L, "RL_ExportMesh", lmodelsExportMesh ); lua_register( L, "RL_GetMeshBoundingBox", lmodelsGetMeshBoundingBox ); lua_register( L, "RL_GenMeshTangents", lmodelsGenMeshTangents ); - lua_register( L, "RL_GenMeshBinormals", lmodelsGenMeshBinormals ); /* Material. */ lua_register( L, "RL_LoadMaterialDefault", lmodelsLoadMaterialDefault ); lua_register( L, "RL_CreateMaterial", lmodelsCreateMaterial ); @@ -1047,7 +1033,6 @@ void luaRegister() { lua_register( L, "RL_CheckCollisionBoxSphere", lmodelsCheckCollisionBoxSphere ); lua_register( L, "RL_GetRayCollisionSphere", lmodelsGetRayCollisionSphere ); lua_register( L, "RL_GetRayCollisionBox", lmodelsGetRayCollisionBox ); - lua_register( L, "RL_GetRayCollisionModel", lmodelsGetRayCollisionModel ); lua_register( L, "RL_GetRayCollisionMesh", lmodelsGetRayCollisionMesh ); lua_register( L, "RL_GetRayCollisionTriangle", lmodelsGetRayCollisionTriangle ); lua_register( L, "RL_GetRayCollisionQuad", lmodelsGetRayCollisionQuad ); @@ -1089,6 +1074,7 @@ void luaRegister() { lua_register( L, "RL_IsSoundPlaying", laudioIsSoundPlaying ); lua_register( L, "RL_SetSoundVolume", laudioSetSoundVolume ); lua_register( L, "RL_SetSoundPitch", laudioSetSoundPitch ); + lua_register( L, "RL_SetSoundPan", laudioSetSoundPan ); lua_register( L, "RL_WaveFormat", laudioWaveFormat ); lua_register( L, "RL_WaveCopy", laudioWaveCopy ); lua_register( L, "RL_WaveCrop", laudioWaveCrop ); @@ -1101,6 +1087,7 @@ void luaRegister() { lua_register( L, "RL_ResumeMusicStream", laudioResumeMusicStream ); lua_register( L, "RL_SetMusicVolume", laudioSetMusicVolume ); lua_register( L, "RL_SetMusicPitch", laudioSetMusicPitch ); + lua_register( L, "RL_SetMusicPan", laudioSetMusicPan ); lua_register( L, "RL_GetMusicTimeLength", laudioGetMusicTimeLength ); lua_register( L, "RL_GetMusicTimePlayed", laudioGetMusicTimePlayed ); |
