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authorjussi2023-11-23 00:00:49 +0200
committerjussi2023-11-23 00:00:49 +0200
commit1ab9722875c543e8fd1b6600fd16e51412181641 (patch)
tree412a3b0d139daa8832217e9e4240bd1cd299d4c5 /src/platforms
parent85a48cf09302a2a14aeeb2d6cf3b8fcc1607e222 (diff)
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Support for different platforms. Platform_desktop_sdl.
Diffstat (limited to 'src/platforms')
-rw-r--r--src/platforms/core_desktop.c484
-rw-r--r--src/platforms/core_desktop_sdl.c127
2 files changed, 611 insertions, 0 deletions
diff --git a/src/platforms/core_desktop.c b/src/platforms/core_desktop.c
new file mode 100644
index 0000000..ca6b168
--- /dev/null
+++ b/src/platforms/core_desktop.c
@@ -0,0 +1,484 @@
+#include "main.h"
+#include "lua_core.h"
+#include "core.h"
+#include "platforms/core_desktop.h"
+
+static void definePlatformGlobals() {
+ lua_State *L = state->luaState;
+
+ lua_getglobal( L, "RL" );
+
+ /* KeyboardKey */
+ assignGlobalInt( GLFW_KEY_UNKNOWN, "GLFW_KEY_UNKNOWN" ); // Key: Unknown
+ /* GLFW API tokens. */
+ assignGlobalInt( GLFW_RELEASE, "GLFW_RELEASE" ); // The key or mouse button was released
+ assignGlobalInt( GLFW_PRESS, "GLFW_PRESS" ); // The key or mouse button was pressed
+ assignGlobalInt( GLFW_REPEAT, "GLFW_REPEAT" ); // The key was held down until it repeated
+ assignGlobalInt( GLFW_CONNECTED, "GLFW_CONNECTED" ); // Joystick connected
+ assignGlobalInt( GLFW_DISCONNECTED, "GLFW_DISCONNECTED" ); // Joystick disconnected
+ /* Window Events. */
+ assignGlobalInt( GLFW_WINDOW_SIZE_EVENT, "GLFW_WINDOW_SIZE_EVENT" ); // GLFW event window size changed
+ assignGlobalInt( GLFW_WINDOW_MAXIMIZE_EVENT, "GLFW_WINDOW_MAXIMIZE_EVENT" ); // GLFW event window maximize
+ assignGlobalInt( GLFW_WINDOW_ICONYFY_EVENT, "GLFW_WINDOW_ICONYFY_EVENT" ); // GLFW event window iconify
+ assignGlobalInt( GLFW_WINDOW_FOCUS_EVENT, "GLFW_WINDOW_FOCUS_EVENT" ); // GLFW event window focus
+ assignGlobalInt( GLFW_WINDOW_DROP_EVENT, "GLFW_WINDOW_DROP_EVENT" ); // GLFW event window drop
+ /* Input Events. */
+ assignGlobalInt( GLFW_KEY_EVENT, "GLFW_KEY_EVENT" ); // GLFW event keyboard key
+ assignGlobalInt( GLFW_CHAR_EVENT, "GLFW_CHAR_EVENT" ); // GLFW event Unicode character
+ assignGlobalInt( GLFW_MOUSE_BUTTON_EVENT, "GLFW_MOUSE_BUTTON_EVENT" ); // GLFW event mouse button
+ assignGlobalInt( GLFW_MOUSE_CURSOR_POS_EVENT, "GLFW_MOUSE_CURSOR_POS_EVENT" ); // GLFW event cursor position
+ assignGlobalInt( GLFW_MOUSE_SCROLL_EVENT, "GLFW_MOUSE_SCROLL_EVENT" ); // GLFW event mouse scroll
+ assignGlobalInt( GLFW_CURSOR_ENTER_EVENT, "GLFW_CURSOR_ENTER_EVENT" ); // GLFW event cursor enter/leave
+ assignGlobalInt( GLFW_JOYSTICK_EVENT, "GLFW_JOYSTICK_EVENT" ); // GLFW event joystick
+
+ lua_pop( L, -1 );
+}
+
+/* Functions. */
+
+/*
+## Core - Input-related functions: keyboard.
+*/
+
+/*
+> keyName = RL.GetKeyName( int key, int scancode )
+
+This function returns the name of the specified printable key, encoded as UTF-8.
+This is typically the character that key would produce without any modifier keys,
+intended for displaying key bindings to the user. For dead keys, it is typically
+the diacritic it would add to a character.
+
+Do not use this function for text input. You will break text input for many
+languages even if it happens to work for yours.
+
+If the key is KEY_UNKNOWN, the scancode is used to identify the key,
+otherwise the scancode is ignored. If you specify a non-printable key,
+or KEY_UNKNOWN and a scancode that maps to a non-printable key,
+this function returns nil but does not emit an error.
+
+- Success return string or nil
+*/
+int lcoreGetKeyName( lua_State *L ) {
+ int key = luaL_checkinteger( L, 1 );
+ int scancode = luaL_checkinteger( L, 2 );
+
+ const char *keyName = glfwGetKeyName( key, scancode );
+
+ if ( keyName != NULL ) {
+ lua_pushstring( L, keyName );
+ }
+ else {
+ lua_pushnil( L );
+ }
+
+ return 1;
+}
+
+/*
+> scancode = RL.GetKeyScancode( int key )
+
+This function returns the platform-specific scancode of the specified key.
+If the key is KEY_UNKNOWN or does not exist on the keyboard this method will return -1.
+
+- Success return int
+*/
+int lcoreGetKeyScancode( lua_State *L ) {
+ int key = luaL_checkinteger( L, 1 );
+
+ lua_pushinteger( L, glfwGetKeyScancode( key ) );
+
+ return 1;
+}
+
+static void luaPlatformRegister() {
+ lua_State *L = state->luaState;
+ lua_getglobal( L, "RL" );
+
+ /* Input-related functions: keyboard. */
+ assingGlobalFunction( "GetKeyName", lcoreGetKeyName );
+ assingGlobalFunction( "GetKeyScancode", lcoreGetKeyScancode );
+
+ lua_pop( L, -1 );
+}
+
+/* Events. */
+
+/* Window events. */
+
+static void windowSizeEvent( GLFWwindow *window, int width, int height ) {
+ /* Pass through to raylib callback. */
+ state->raylibWindowSizeCallback( window, width, height );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 3, 0 );
+ lua_pushinteger( L, GLFW_WINDOW_SIZE_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, width );
+ lua_setfield( L, -2, "width" );
+ lua_pushinteger( L, height );
+ lua_setfield( L, -2, "height" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+#if !defined( PLATFORM_WEB )
+
+static void windowMaximizeEvent( GLFWwindow *window, int maximized ) {
+ /* Pass through to raylib callback. */
+ state->raylibWindowMaximizeCallback( window, maximized );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 2, 0 );
+ lua_pushinteger( L, GLFW_WINDOW_MAXIMIZE_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, maximized );
+ lua_setfield( L, -2, "maximized" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+#endif
+
+static void windowIconyfyEvent( GLFWwindow *window, int iconified ) {
+ /* Pass through to raylib callback. */
+ state->raylibWindowIconifyCallback( window, iconified );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 2, 0 );
+ lua_pushinteger( L, GLFW_WINDOW_ICONYFY_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, iconified );
+ lua_setfield( L, -2, "iconified" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+static void windowFocusEvent( GLFWwindow *window, int focused ) {
+ /* Pass through to raylib callback. */
+ state->raylibWindowFocusCallback( window, focused );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 2, 0 );
+ lua_pushinteger( L, GLFW_WINDOW_FOCUS_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, focused );
+ lua_setfield( L, -2, "focused" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+static void windowDropEvent( GLFWwindow *window, int count, const char **paths ) {
+ /* Pass through to raylib callback. */
+ state->raylibWindowDropCallback( window, count, paths );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 3, 0 );
+ lua_pushinteger( L, GLFW_WINDOW_DROP_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, count );
+ lua_setfield( L, -2, "count" );
+
+ lua_createtable( L, count, 0 );
+
+ for ( int i = 0; i < count; ++i ) {
+ lua_pushstring( L, paths[i] );
+ lua_rawseti( L, -2, i+1 );
+ }
+ lua_setfield( L, -2, "paths" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+/* Input events. */
+
+static void keyInputEvent( GLFWwindow* window, int key, int scancode, int action, int mods ) {
+ /* Pass through to raylib callback. */
+ state->raylibKeyCallback( window, key, scancode, action, mods );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 5, 0 );
+ lua_pushinteger( L, GLFW_KEY_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, key );
+ lua_setfield( L, -2, "key" );
+ lua_pushinteger( L, scancode );
+ lua_setfield( L, -2, "scancode" );
+ lua_pushinteger( L, action );
+ lua_setfield( L, -2, "action" );
+ lua_pushinteger( L, mods );
+ lua_setfield( L, -2, "mods" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+static void charInputEvent( GLFWwindow* window, unsigned int key ) {
+ /* Pass through to raylib callback. */
+ state->raylibCharCallback( window, key );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 2, 0 );
+ lua_pushinteger( L, GLFW_CHAR_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, key );
+ lua_setfield( L, -2, "key" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+static void mouseButtonInputEvent( GLFWwindow* window, int button, int action, int mods ) {
+ /* Pass through to raylib callback. */
+ state->raylibMouseButtonCallback( window, button, action, mods );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 4, 0 );
+ lua_pushinteger( L, GLFW_MOUSE_BUTTON_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, button );
+ lua_setfield( L, -2, "button" );
+ lua_pushinteger( L, action );
+ lua_setfield( L, -2, "action" );
+ lua_pushinteger( L, mods );
+ lua_setfield( L, -2, "mods" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+static void mouseCursorPosInputEvent( GLFWwindow* window, double x, double y ) {
+ /* Pass through to raylib callback. */
+ state->raylibMouseCursorPosCallback( window, x, y );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 3, 0 );
+ lua_pushinteger( L, GLFW_MOUSE_CURSOR_POS_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushnumber( L, x );
+ lua_setfield( L, -2, "x" );
+ lua_pushnumber( L, y );
+ lua_setfield( L, -2, "y" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+static void mouseScrollInputEvent( GLFWwindow* window, double xoffset, double yoffset ) {
+ /* Pass through to raylib callback. */
+ state->raylibMouseScrollCallback( window, xoffset, yoffset );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 3, 0 );
+ lua_pushinteger( L, GLFW_MOUSE_SCROLL_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushnumber( L, xoffset );
+ lua_setfield( L, -2, "xoffset" );
+ lua_pushnumber( L, yoffset );
+ lua_setfield( L, -2, "yoffset" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+static void cursorEnterInputEvent( GLFWwindow* window, int enter ) {
+ /* Pass through to raylib callback. */
+ state->raylibCursorEnterCallback( window, enter );
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 2, 0 );
+ lua_pushinteger( L, GLFW_CURSOR_ENTER_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, enter );
+ lua_setfield( L, -2, "enter" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+static void joystickInputEvent( int jid, int event ) {
+ /* Pass through to raylib callback. */
+ if ( state->raylibJoystickCallback != NULL ) {
+ state->raylibJoystickCallback( jid, event );
+ }
+
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( lua_isfunction( L, -1 ) ) {
+ lua_createtable( L, 3, 0 );
+ lua_pushinteger( L, GLFW_JOYSTICK_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, jid );
+ lua_setfield( L, -2, "jid" );
+ lua_pushinteger( L, event );
+ lua_setfield( L, -2, "event" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ }
+ lua_pop( L, -1 );
+}
+
+void platformRegisterEvents() {
+ /* Window events. */
+ state->raylibWindowSizeCallback = glfwSetWindowSizeCallback( GetWindowHandle(), windowSizeEvent );
+#if !defined( PLATFORM_WEB )
+ state->raylibWindowMaximizeCallback = glfwSetWindowMaximizeCallback( GetWindowHandle(), windowMaximizeEvent );
+#endif
+ state->raylibWindowIconifyCallback = glfwSetWindowIconifyCallback( GetWindowHandle(), windowIconyfyEvent );
+ state->raylibWindowFocusCallback = glfwSetWindowFocusCallback( GetWindowHandle(), windowFocusEvent );
+ state->raylibWindowDropCallback = glfwSetDropCallback( GetWindowHandle(), windowDropEvent );
+
+ /* Input events. */
+ state->raylibKeyCallback = glfwSetKeyCallback( GetWindowHandle(), keyInputEvent );
+ state->raylibCharCallback = glfwSetCharCallback( GetWindowHandle(), charInputEvent );
+ state->raylibMouseButtonCallback = glfwSetMouseButtonCallback( GetWindowHandle(), mouseButtonInputEvent );
+ state->raylibMouseCursorPosCallback = glfwSetCursorPosCallback( GetWindowHandle(), mouseCursorPosInputEvent );
+ state->raylibMouseScrollCallback = glfwSetScrollCallback( GetWindowHandle(), mouseScrollInputEvent );
+ state->raylibCursorEnterCallback = glfwSetCursorEnterCallback( GetWindowHandle(), cursorEnterInputEvent );
+ state->raylibJoystickCallback = glfwSetJoystickCallback( joystickInputEvent );
+}
diff --git a/src/platforms/core_desktop_sdl.c b/src/platforms/core_desktop_sdl.c
new file mode 100644
index 0000000..2649eac
--- /dev/null
+++ b/src/platforms/core_desktop_sdl.c
@@ -0,0 +1,127 @@
+#include "main.h"
+#include "lua_core.h"
+#include "core.h"
+#include "platforms/core_desktop_sdl.h"
+
+static void definePlatformGlobals() {
+ lua_State *L = state->luaState;
+
+ lua_getglobal( L, "RL" );
+
+ /* KeyboardKey */
+ assignGlobalInt( SDL_KEYDOWN, "SDL_KEYDOWN" ); // key pressed
+ assignGlobalInt( SDL_KEYUP, "SDL_KEYUP" ); // key released
+ assignGlobalInt( SDL_PRESSED, "SDL_PRESSED" ); // key pressed
+ assignGlobalInt( SDL_RELEASED, "SDL_RELEASED" ); // key released
+ /* Keyboard Events. */
+ assignGlobalInt( SDL_WINDOW_EVENT, "SDL_WINDOW_EVENT" ); // SDL Window Event
+ assignGlobalInt( SDL_KEYBOARD_EVENT, "SDL_KEYBOARD_EVENT" ); // SDL Keyboard Event
+
+ lua_pop( L, -1 );
+}
+
+/* Functions. */
+
+/*
+## Core - Input-related functions: keyboard.
+*/
+
+/*
+> keyName = RL.GetKeyName( int key )
+
+Use this function to get a human-readable name for a key. If the key doesn't have a name, this function returns an empty string ("").
+
+- Success return string
+*/
+int lcoreGetKeyName( lua_State *L ) {
+ int key = luaL_checkinteger( L, 1 );
+
+ lua_pushstring( L, SDL_GetKeyName( key ) );
+
+ return 1;
+}
+
+/*
+> keyName = RL.GetScancodeFromKey( int key )
+
+Use this function to get the scancode corresponding to the given key code according to the current keyboard layout.
+
+- Success return int
+*/
+int lcoreGetScancodeFromKey( lua_State *L ) {
+ int key = luaL_checkinteger( L, 1 );
+
+ lua_pushinteger( L, SDL_GetScancodeFromKey( key ) );
+
+ return 1;
+}
+
+static void luaPlatformRegister() {
+ lua_State *L = state->luaState;
+ lua_getglobal( L, "RL" );
+
+ /* Input-related functions: keyboard. */
+ assingGlobalFunction( "GetKeyName", lcoreGetKeyName );
+ assingGlobalFunction( "GetScancodeFromKey", lcoreGetScancodeFromKey );
+
+ lua_pop( L, -1 );
+}
+
+/* Events. */
+
+//TODO Thinking of different implementation since this could run on different thread than Lua.
+static int SDLEventFilter( void *userdata, SDL_Event *event ) {
+ /* Don't handle events if exiting. Prevent segfault. */
+ if ( event->type == SDL_QUIT || !state->run ) {
+ return 0;
+ }
+ lua_State *L = state->luaState;
+
+ lua_pushcfunction( L, luaTraceback );
+ int tracebackidx = lua_gettop( L );
+
+ lua_getglobal( L, "RL" );
+ lua_getfield( L, -1, "event" );
+
+ if ( !lua_isfunction( L, -1 ) ) {
+ return 0;
+ }
+
+ switch ( event->type ) {
+ case SDL_KEYDOWN:
+ case SDL_KEYUP:
+ {
+ lua_createtable( L, 7, 0 );
+ lua_pushinteger( L, SDL_KEYBOARD_EVENT );
+ lua_setfield( L, -2, "type" );
+ lua_pushinteger( L, event->key.timestamp );
+ lua_setfield( L, -2, "timestamp" );
+ lua_pushinteger( L, event->key.state );
+ lua_setfield( L, -2, "state" );
+ lua_pushinteger( L, event->key.repeat );
+ lua_setfield( L, -2, "repeat" );
+ lua_pushinteger( L, event->key.keysym.scancode );
+ lua_setfield( L, -2, "scancode" );
+ lua_pushinteger( L, event->key.keysym.sym );
+ lua_setfield( L, -2, "sym" );
+ lua_pushinteger( L, event->key.keysym.mod );
+ lua_setfield( L, -2, "mod" );
+
+ if ( lua_pcall( L, 1, 0, tracebackidx ) != 0 ) {
+ TraceLog( LOG_ERROR, "Lua error: %s", lua_tostring( L, -1 ) );
+ state->run = false;
+ }
+ lua_pop( L, -1 );
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+static void platformRegisterEvents() {
+ /* Probably sould not use this since. SDL Warning:
+ Be very careful of what you do in the event filter function, as it may run in a different thread!
+ There has already being some undefined behavior with Lua! :o */
+ // SDL_AddEventWatch( SDLEventFilter, NULL );
+}