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authorjussi2023-10-29 19:45:18 +0200
committerjussi2023-10-29 19:45:18 +0200
commit992310fb90832ddf493ec33f1099dbbf3e0987f3 (patch)
tree5eb19defdf61ce7c091756ea07686d9251412440 /src/rlgl.c
parentfcd2d2d8b583f6a11a9ce32a75da8e18c8c88d32 (diff)
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Fixed examples.
Diffstat (limited to 'src/rlgl.c')
-rw-r--r--src/rlgl.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index c277948..8fba3a1 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -929,7 +929,7 @@ Load a vertex buffer attribute
*/
int lrlglLoadVertexBuffer( lua_State *L ) {
Buffer *buffer = luaL_checkudata( L, 1, "Buffer" );
- bool dynamic = luaL_checkinteger( L, 2 );
+ bool dynamic = uluaGetBoolean( L, 2 );
lua_pushinteger( L, rlLoadVertexBuffer( buffer->data, buffer->size, dynamic ) );
@@ -945,7 +945,7 @@ Load a new attributes element buffer
*/
int lrlglLoadVertexBufferElement( lua_State *L ) {
Buffer *buffer = luaL_checkudata( L, 1, "Buffer" );
- bool dynamic = luaL_checkinteger( L, 2 );
+ bool dynamic = uluaGetBoolean( L, 2 );
lua_pushinteger( L, rlLoadVertexBufferElement( buffer->data, buffer->size, dynamic ) );
@@ -1013,7 +1013,7 @@ int lrlglSetVertexAttribute( lua_State *L ) {
int index = luaL_checkinteger( L, 1 );
int compSize = luaL_checkinteger( L, 2 );
int type = luaL_checkinteger( L, 3 );
- bool normalized = lua_toboolean( L, 4 );
+ bool normalized = uluaGetBoolean( L, 4 );
int stride = luaL_checkinteger( L, 5 );
int pointer = luaL_checkinteger( L, 6 );
@@ -1151,7 +1151,7 @@ Load depth texture/renderbuffer (to be attached to fbo)
*/
int lrlglLoadTextureDepth( lua_State *L ) {
Vector2 size = uluaGetVector2Index( L, 1 );
- bool useRenderBuffer = lua_toboolean( L, 2 );
+ bool useRenderBuffer = uluaGetBoolean( L, 2 );
lua_pushinteger( L, rlLoadTextureDepth( size.x, size.y, useRenderBuffer ) );